Files
factorio-scenario-ExpCluster/modules/ExpGamingAdmin/Ban/control.lua
2018-11-06 20:54:58 +00:00

49 lines
1.8 KiB
Lua

--- Adds a custom ban function to the admin command set.
-- @module ExpGamingAdmin.Ban@4.0.0
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
-- @alais ThisModule
-- Module Require
local Admin = require('ExpGamingAdmin.AdminLib@^4.0.0')
local AdminGui = require('ExpGamingAdmin.Gui@^4.0.0')
local Server = require('ExpGamingCore.Server@^4.0.0')
local Game = require('FactorioStdLib.Game@^0.8.0')
local Color -- FactorioStdLib.Color@^0.8.0
local Sync -- ExpGamingCore.Sync@^4.0.0
-- Module Define
local module_verbose = false
local ThisModule = {
on_init=function()
if loaded_modules['ExpGamingCore.Sync@^4.0.0'] then Sync = require('ExpGamingCore.Sync@^4.0.0') end
if loaded_modules['FactorioStdLib.Color@^0.8.0'] then Sync = require('FactorioStdLib.Color@^0.8.0') end
end
}
-- Function Define
AdminGui.add_button('Ban','utility/danger_icon',{'ExpGamingAdmin.tooltip-ban'},function(player,byPlayer)
Admin.open(byPlayer,player,'Ban')
end)
function Admin.ban(player,by_player,reason)
local player = Game.get_player(player)
local by_player_name = Game.get_player(by_player) and Game.get_player(by_player).name or '<server>'
local reason = Admin.create_reason(reason,by_player_name)
Admin.set_banned(player,true)
if Sync then Sync.emit_embeded{
title='Player Ban',
color=Color.to_hex(defines.textcolor.crit),
description='There was a player banned.',
['Player:']='<<inline>>'..player.name,
['By:']='<<inline>>'..by_player_name,
['Reason:']=reason
} end
if Admin.move_inventory then Admin.move_inventory(player) end
Server.interface(game.ban_player,true,player,reason)
end
Admin.add_action('Ban',Admin.ban)
-- Module Return
return ThisModule