mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
94 lines
3.7 KiB
Lua
94 lines
3.7 KiB
Lua
--[[-- Commands Module - Teleport
|
|
- Adds a command that allows players to teleport to other players
|
|
@commands Teleport
|
|
]]
|
|
|
|
local Commands = require("modules.exp_legacy.expcore.commands") --- @dep expcore.commands
|
|
require("modules.exp_legacy.config.expcore.command_general_parse")
|
|
|
|
local function teleport(from_player, to_player)
|
|
local surface = to_player.physical_surface
|
|
local position = surface.find_non_colliding_position("character", to_player.physical_position, 32, 1)
|
|
|
|
-- return false if no new position
|
|
if not position then
|
|
return false
|
|
end
|
|
|
|
if from_player.vehicle then
|
|
-- Teleport the entity
|
|
local entity = from_player.vehicle
|
|
local goto_position = surface.find_non_colliding_position(entity.name, position, 32, 1)
|
|
|
|
-- Surface teleport can only be done for players and cars at the moment. (with surface as an peramitor it gives this error)
|
|
if entity.type == "car" then
|
|
entity.teleport(goto_position, surface)
|
|
elseif surface.index == entity.surface.index then
|
|
-- Try teleport the entity
|
|
if not entity.teleport(goto_position) then
|
|
from_player.driving = false
|
|
from_player.teleport(position, surface)
|
|
end
|
|
end
|
|
else
|
|
-- Teleport the player
|
|
from_player.teleport(position, surface)
|
|
end
|
|
return true
|
|
end
|
|
|
|
--- Teleports a player to another player.
|
|
-- @command teleport
|
|
-- @tparam LuaPlayer from_player the player that will be teleported, must be alive
|
|
-- @tparam LuaPlayer to_player the player to teleport to, must be online (if dead goes to where they died)
|
|
Commands.new_command("teleport", { "expcom-tp.description-tp" }, "Teleports a player to another player.")
|
|
:add_param("from_player", false, "player-alive")
|
|
:add_param("to_player", false, "player-online")
|
|
:add_alias("tp")
|
|
:set_flag("admin_only")
|
|
:register(function(_, from_player, to_player)
|
|
if from_player.index == to_player.index then
|
|
-- return if attempting to teleport to self
|
|
return Commands.error{ "expcom-tp.to-self" }
|
|
end
|
|
if not teleport(from_player, to_player) then
|
|
-- return if the teleport failed
|
|
return Commands.error{ "expcom-tp.no-position-found" }
|
|
end
|
|
end)
|
|
|
|
--- Teleports a player to you.
|
|
-- @command bring
|
|
-- @tparam LuaPlayer player the player that will be teleported, must be alive
|
|
Commands.new_command("bring", { "expcom-tp.description-bring" }, "Teleports a player to you.")
|
|
:add_param("player", false, "player-alive")
|
|
:set_flag("admin_only")
|
|
:register(function(player, from_player)
|
|
if from_player.index == player.index then
|
|
-- return if attempting to teleport to self
|
|
return Commands.error{ "expcom-tp.to-self" }
|
|
end
|
|
if not teleport(from_player, player) then
|
|
-- return if the teleport failed
|
|
return Commands.error{ "expcom-tp.no-position-found" }
|
|
end
|
|
from_player.print("Come here my friend")
|
|
end)
|
|
|
|
--- Teleports you to a player.
|
|
-- @command goto
|
|
-- @tparam LuaPlayer player the player to teleport to, must be online (if dead goes to where they died)
|
|
Commands.new_command("goto", { "expcom-tp.description-goto" }, "Teleports you to a player.")
|
|
:add_param("player", false, "player-online")
|
|
:add_alias("tp-me", "tpme")
|
|
:register(function(player, to_player)
|
|
if to_player.index == player.index then
|
|
-- return if attempting to teleport to self
|
|
return Commands.error{ "expcom-tp.to-self" }
|
|
end
|
|
if not teleport(player, to_player) then
|
|
-- return if the teleport failed
|
|
return Commands.error{ "expcom-tp.no-position-found" }
|
|
end
|
|
end)
|