mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
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91 lines
3.4 KiB
Lua
91 lines
3.4 KiB
Lua
--- The base functions required to make the others work.
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-- @module ExpGamingAdmin.AdminLib@4.0.0
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alais Admin
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-- Module Require
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local Game = require('FactorioStdLib.Game@^0.8.0')
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local Role -- ExpGamingCore.Role@^4.0.0
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local Sync -- ExpGamingCore.Sync@^4.0.0
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-- Module Define
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local module_verbose = false
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local Admin = {
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on_init=function()
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if loaded_modules['ExpGamingCore.Role@^4.0.0'] then Role = require('ExpGamingCore.Role@^4.0.0') end
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if loaded_modules['ExpGamingCore.Sync@^4.0.0'] then Sync = require('ExpGamingCore.Sync@^4.0.0') end
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if loaded_modules['ExpGamingCore.Server@^4.0.0'] then require('ExpGamingCore.Server@^4.0.0').add_module_to_interface('Admin','ExpGamingAdmin.AdminLib') end
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end,
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actions={},
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action_functions={},
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action_names={}
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}
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-- Global Define
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local global = global{
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banned = {}
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}
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-- Function Define
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function Admin.create_reason(reason,name)
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local reason = reason or 'No Reason'
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if not string.find(string.lower(reason),string.lower(name)) then reason = reason..' - '..name end
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if Sync and Sync.info.date ~= '0000/00/00' and not string.find(string.lower(reason),Sync.info.date) then reason = reason..' - '..Sync.info.date end
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if not string.find(string.lower(reason),'appeal') then reason = reason..' - Vist www.explosivegaming.nl to appeal.' end
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return reason
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end
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function Admin.allowed(player)
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local player = Game.get_player(player)
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if Role then
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return Role.allowed(player,'admin-commands')
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else return player.admin end
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end
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function Admin.set_banned(player,set)
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local player=Game.get_player(player)
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if not player then return false end
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global.banned[player.name] = set
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end
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function Admin.is_banned(player,detail)
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local player=Game.get_player(player)
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if not player then return false end
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local banned = global.banned[player.name]
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if banned == true then return true end
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if not banned then return false end
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if detail then return banned
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else return true end
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end
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function Admin.add_action(action,callback)
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verbose('Added admin action: '..action)
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Admin.actions[string.lower(action)] = table.insert(Admin.action_names,action)
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Admin.action_functions[string.lower(action)] = callback
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end
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function Admin.take_action(action,player,by_player,reason)
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if Admin[action] then Admin[action](player,by_player,reason) end
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if Admin.action_functions[string.lower(action)] then Admin.action_functions[string.lower(action)](player,by_player,reason) end
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end
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function Admin.clear_player(player,by_player)
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local player, by_player_name = valid_players(player,by_player)
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if not player then return end
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if Admin.is_banned(player,true) == true then Server.interface(game.unban_player,true,player,by_player) end
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if Admin.clear_warings then Admin.clear_warings(player,by_player,true) end
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if Admin.clear_reports then Admin.clear_reports(player,by_player,true) end
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if Role.has_flag(player,'is_jail') then Server.interface(Role.revert,true,player,by_player,2) end
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if Sync then Sync.emit_embeded{
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title='Player Clear',
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color=Color.to_hex(defines.textcolor.low),
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description='A player had their reports and warnings cleared.',
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['Player:']='<<inline>>'..player.name,
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['By:']='<<inline>>'..by_player_name,
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} end
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Admin.set_banned(player,false)
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end
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-- Module Return
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return Admin |