Files
factorio-scenario-ExpCluster/exp_scenario/module/commands/research.lua
2025-04-13 00:13:17 +09:00

86 lines
2.6 KiB
Lua

--[[-- Commands - Research
Adds a command to enable automatic research queueing
]]
local Storage = require("modules/exp_util/storage")
local Commands = require("modules/exp_commands")
local format_player_name = Commands.format_player_name_locale
local config = require("modules.exp_legacy.config.research") --- @dep config.research
--- @class Command.Research
local module = {}
local research = {
res_queue_enable = false
}
Storage.register(research, function(tbl)
research = tbl
end)
--- @param force LuaForce
--- @param silent boolean True when no message should be printed
function module.res_queue(force, silent)
local res_q = force.research_queue
local res = force.technologies[config.bonus_inventory.res[config.mod_set].name]
if #res_q < config.queue_amount then
for i = #res_q, config.queue_amount - 1 do
force.add_research(res)
if not silent then
game.print{ "exp-commands_research.queue", res.name, res.level + i }
end
end
end
end
--- @param state boolean? use nil to toggle current state
--- @return boolean # New auto research state
function module.set_auto_research(state)
local new_state
if state == nil then
new_state = not research.res_queue_enable
else
new_state = state ~= false
end
research.res_queue_enable = new_state
return new_state
end
--- Sets the auto research state
Commands.new("set-auto-research", { "exp-commands_research.description" })
:optional("state", { "exp-commands_research.arg-state" }, Commands.types.boolean)
:add_aliases{ "auto-research" }
:register(function(player, state)
--- @cast state boolean?
local enabled = module.set_auto_research(state)
if enabled then
module.res_queue(player.force --[[@as LuaForce]], true)
end
local player_name = format_player_name(player)
game.print{ "exp-commands_research.auto-research", player_name, enabled }
end)
--- @param event EventData.on_research_finished
local function on_research_finished(event)
if not research.res_queue_enable then return end
local force = event.research.force
if config.bonus_inventory.res[config.mod_set] and force.technologies[config.bonus_inventory.res[config.mod_set].name] and force.technologies[config.bonus_inventory.res[config.mod_set].name].level > config.bonus_inventory.res[config.mod_set].level then
module.res_queue(force, event.by_script)
end
end
local e = defines.events
--- @package
module.events = {
[e.on_research_finished] = on_research_finished,
}
return module