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* Update vlayer.lua * Update waterfill.lua * Update playerdata.lua * Update surveillance.lua * Update research.lua * Update module.lua * Update waterfill.lua * Update vlayer.lua
29 lines
1.1 KiB
Lua
29 lines
1.1 KiB
Lua
--- Adds a virtual layer to store power to save space.
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-- @commands Vlayer
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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require 'config.expcore.command_general_parse'
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local vlayer = require 'modules.control.vlayer'
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Commands.new_command('personal-battery-recharge', 'Recharge Player Battery upto a portion with vlayer')
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:add_param('amount', 'number-range', 0.2, 1)
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:register(function(player, amount)
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local armor = player.get_inventory(defines.inventory.character_armor)[1].grid
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for i=1, #armor.equipment do
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if armor.equipment[i].energy < (armor.equipment[i].max_energy * amount) then
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local energy_required = (armor.equipment[i].max_energy * amount) - armor.equipment[i].energy
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if vlayer.power.energy >= energy_required then
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armor.equipment[i].energy = armor.equipment[i].max_energy * amount
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vlayer.power.energy = vlayer.power.energy - energy_required
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else
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armor.equipment[i].energy = armor.equipment[i].energy + vlayer.power.energy
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vlayer.power.energy = 0
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end
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end
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end
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return Commands.success
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end)
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