Files
factorio-scenario-ExpCluster/modules/ExpGamingPlayer/playerInfo/control.lua
2018-09-03 19:28:18 +01:00

53 lines
2.1 KiB
Lua

--- A full ranking system for factorio.
-- @module ExpGamingPlayer.playerInfo
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game')
local Gui = require('ExpGamingCore.Gui')
local Ranking -- hanndled on load
local function get_player_info(player,frame,add_cam)
local player = Game.get_player(player)
if not player then return {} end
local _player = {}
_player.index = player.index
_player.name = player.name
_player.online = player.connected
_player.tag = player.tag
_player.color = player.color
_player.admin = player.admin
_player.online_time = player.online_time
if Ranking then
_player.rank = Ranking.get_rank(player).name
_player.group = Ranking.get_group(player).name
end
if frame then
local frame = frame.add{type='frame',direction='vertical',style='image_frame'}
frame.style.width = 200
if Ranking then frame.style.height = 275
else frame.style.height = 260 end
frame.add{type='label',caption={'player-info.name',_player.index,_player.name},style='caption_label'}
local _online = {'player-info.no'}; if _player.online then _online = {'player-info.yes'} end
frame.add{type='label',caption={'player-info.online',_online,tick_to_display_format(_player.online_time)}}
local _admin = {'player-info.no'}; if _player.admin then _admin = {'player-info.yes'} end
frame.add{type='label',caption={'player-info.admin',_admin}}
if Ranking then
frame.add{type='label',caption={'player-info.group',_player.group}}
frame.add{type='label',caption={'player-info.rank',_player.rank}}
end
if add_cam then
Gui.cam_link{entity=player.character,frame=frame,width=200,height=150,zoom=0.5,respawn_open=true}
end
end
return _player
end
return setmetatable({
get_player_info=get_player_info,
on_init=function(self)
if loaded_modules['ExpGamingCore.Ranking'] then Ranking = require('ExpGamingCore.Ranking') end
end
},{
__call=function(self,...) self.get_player_info(...) end
})