Files
factorio-scenario-ExpCluster/exp_scenario/module/control/bonus.lua
2025-09-21 19:45:42 +01:00

43 lines
1.2 KiB
Lua

--[[ Control - Bonus
Various bonus related event handlers
TODO Refactor this fully, this is temp to get it out of the player bonus gui file
]]
local Roles = require("modules/exp_legacy/expcore/roles")
local config = require("modules/exp_legacy/config/bonus")
--- @param event EventData.on_force_created
local function apply_force_bonus(event)
local force = event.force
for k, v in pairs(config.force_bonus) do
force[k] = v.initial_value
end
end
--- @param event EventData.on_surface_created
local function apply_surface_bonus(event)
local surface = assert(game.get_surface(event.surface_index))
for k, v in pairs(config.surface_bonus) do
surface[k] = v.initial_value
end
end
--- @param event EventData.on_player_died
local function fast_respawn(event)
local player = assert(game.get_player(event.player_index))
if Roles.player_has_flag(player, "instant-respawn") then
player.ticks_to_respawn = 120
end
end
local e = defines.events
return {
events = {
[e.on_force_created] = apply_force_bonus,
[e.on_surface_created] = apply_surface_bonus,
[e.on_player_died] = fast_respawn,
}
}