mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
399 lines
20 KiB
Lua
399 lines
20 KiB
Lua
--[[-- Util Module - Common
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- Adds some commonly used functions used in many modules
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@core Common
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@alias Common
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]]
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local assert = assert
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local getinfo = debug.getinfo
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local traceback = debug.traceback
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local floor = math.floor
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local concat = table.concat
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local Common = {
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--- A large mapping of colour rgb values by their common name
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color = require("modules/exp_util/include/color"),
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}
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--- Raise an error if we are not in runtime
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function Common.assert_not_runtime()
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assert(package.lifecycle ~= package.lifecycle_stage.runtime, "Can not be called during runtime")
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end
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--[[local assert_not_closure_fmt = "Can not be called with the closure %s at runtime"
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--- Raise an error if a function is a closure and we are in runtime
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-- @tparam function func The function to assert is not a closure if we are in runtime
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function Common.assert_not_closure(func)
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assert(package.lifecycle ~= package.lifecycle_stage.runtime, "Can not be called during runtime")
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local info = getinfo(2, "nu")
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for i = 1, info.nups do
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if getupvalue(func, i) ~= "_ENV" then
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error(assert_not_closure_fmt:format(info.name or "<anonymous>"))
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end
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end
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end]]
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--- Check the type of a value, also considers LuaObject.object_name and metatable.__class
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--- Returns true when the check failed and an error should be raised
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local function check_type(value, type_name)
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local value_type = type(value) --[[@as string]]
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if value_type == "userdata" then
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if type_name == "userdata" then
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return false, value_type
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end
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value_type = value.object_name
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elseif value_type == "table" then
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if type_name == "table" then
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return false, value_type
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end
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local mt = getmetatable(value)
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if mt and mt.__class then
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value_type = mt.__class
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end
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end
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return value == nil or value_type ~= type_name, value_type
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end
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local assert_type_fmt = "%s expected to be of type %s but got %s"
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--- Raise an error if the type of a value is not as expected
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-- @param value The value to assert the type of
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-- @tparam string type_name The name of the type that value is expected to be
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-- @tparam[opt=Value] string value_name The name of the value being tested, this is included in the error message
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function Common.assert_type(value, type_name, value_name)
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local failed, actual_type = check_type(value, type_name)
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if failed then
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error(assert_type_fmt:format(value_name or "Value", type_name, actual_type), 2)
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end
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end
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local assert_argument_fmt = "Bad argument #%d to %s; %s expected to be of type %s but got %s"
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--- Raise an error if the type of any argument is not as expected, more performant than assert_argument_types, but requires more manual input
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-- @param arg_value The argument to assert the type of
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-- @tparam string type_name The name of the type that value is expected to be
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-- @tparam number arg_index The index of the argument being tested, this is included in the error message
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-- @tparam[opt=Argument] string arg_name The name of the argument being tested, this is included in the error message
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function Common.assert_argument_type(arg_value, type_name, arg_index, arg_name)
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local failed, actual_type = check_type(arg_value, type_name)
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if failed then
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local func_name = getinfo(2, "n").name or "<anonymous>"
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error(assert_argument_fmt:format(arg_index, func_name, arg_name or "Argument", type_name, actual_type), 2)
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end
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end
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--- Write a luu table to a file as a json string, note the defaults are different to game.write_file
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-- @tparam string path The path to write the json to
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-- @tparam table value The table to write to file
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-- @tparam[opt=false] boolean overwrite When true the json replaces the full contents of the file
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-- @tparam[opt=0] number player_index The player's machine to write on, -1 means all, 0 means host only
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function Common.write_json(path, tbl, overwrite, player_index)
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if player_index == -1 then
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return game.write_file(path, game.table_to_json(tbl) .. "\n", not overwrite)
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end
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return game.write_file(path, game.table_to_json(tbl) .. "\n", not overwrite, player_index or 0)
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end
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--- Clear a file by replacing its contents with an empty string
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-- @tparam string path The path to clear the contents of
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-- @tparam[opt=0] number player_index The player's machine to write on, -1 means all, 0 means host only
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function Common.clear_file(path, player_index)
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if player_index == -1 then
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return game.write_file(path, "", false)
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end
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return game.write_file(path, "", false, player_index or 0)
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end
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--- Same as require but will return nil if the module does not exist, all other errors will propagate to the caller
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-- @tparam string module_path The path to the module to require, same syntax as normal require
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-- @return The contents of the module, or nil if the module does not exist or did not return a value
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function Common.optional_require(module_path)
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local success, rtn = xpcall(require, traceback, module_path)
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if success then return rtn end
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if not rtn:find("not found; no such file", 0, true) then
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error(rtn, 2)
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end
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end
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--- Returns a desync sale filepath for a given stack frame, default is the current file
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-- @tparam number level The level of the stack to get the file of, a value of 1 is the caller of this function
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-- @treturn string The relative filepath of the given stack frame
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function Common.safe_file_path(level)
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level = level or 1
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return getinfo(level + 1, "S").short_src:sub(10, -5)
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end
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--- Returns the name of your module, this assumes your module is stored within /modules (which it is for clustorio)
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-- @tparam[opt=1] number level The level of the stack to get the module of, a value of 1 is the caller of this function
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-- @treturn string The name of the module at the given stack frame
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function Common.get_module_name(level)
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local file_within_module = getinfo((level or 1) + 1, "S").short_src:sub(18, -5)
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local next_slash = file_within_module:find("/")
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if next_slash then
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return file_within_module:sub(1, next_slash - 1)
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else
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return file_within_module
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end
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end
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--- Returns the name of a function in a safe and consistent format
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-- @tparam number|function func The level of the stack to get the name of, a value of 1 is the caller of this function
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-- @tparam boolean raw When true there will not be any < > around the name
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-- @treturn string The name of the function at the given stack frame or provided as an argument
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function Common.get_function_name(func, raw)
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local debug_info = getinfo(func, "Sn")
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local safe_source = debug_info.source:find("__level__")
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local file_name = safe_source == 1 and debug_info.short_src:sub(10, -5) or debug_info.source
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local func_name = debug_info.name or debug_info.linedefined
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if raw then return file_name .. ":" .. func_name end
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return "<" .. file_name .. ":" .. func_name .. ">"
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end
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--- Attempt a simple autocomplete search from a set of options
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-- @tparam table options The table representing the possible options which can be selected
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-- @tparam string input The user input string which should be matched to an option
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-- @tparam[opt=false] boolean use_key When true the keys will be searched, when false the values will be searched
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-- @tparam[opt=false] boolean rtn_key When true the selected key will be returned, when false the selected value will be returned
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-- @return The selected key or value which first matches the input text
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function Common.auto_complete(options, input, use_key, rtn_key)
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input = input:lower()
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if use_key then
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for k, v in pairs(options) do
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if k:lower():find(input) then
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if rtn_key then return k else return v end
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end
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end
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else
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for k, v in pairs(options) do
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if v:lower():find(input) then
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if rtn_key then return k else return v end
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end
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end
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end
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end
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--- Formats any value into a safe representation, useful with table.insert
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-- @param value The value to be formated
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-- @return The formated version of the value
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-- @return True if value is a locale string, nil otherwise
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function Common.safe_value(value)
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if type(value) == "table" or type(value) == "userdata" then
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if type(value.__self) == "userdata" or type(value) == "userdata" then
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local success, rtn = pcall(function() -- some userdata doesnt contain "valid"
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if value.valid then -- userdata
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return "<userdata:" .. value.object_name .. ">"
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else -- invalid userdata
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return "<userdata:" .. value.object_name .. ":invalid>"
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end
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end)
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return success and rtn or "<userdata:" .. value.object_name .. ">"
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elseif type(value[1]) == "string" and string.find(value[1], ".+[.].+") and not string.find(value[1], "%s") then
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return value, true -- locale string
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elseif tostring(value) ~= "table" then
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return tostring(value) -- has __tostring metamethod
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else -- plain table
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return value
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end
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elseif type(value) == "function" then -- function
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return "<function:" .. Common.get_function_name(value, true) .. ">"
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else -- not: table, userdata, or function
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return tostring(value)
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end
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end
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--- Formats any value to be presented in a safe and human readable format
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-- @param value The value to be formated
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-- @param[opt] tableAsJson If table values should be returned as json
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-- @param[opt] maxLineCount If table newline count exceeds provided then it will be inlined
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-- @return The formated version of the value
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function Common.format_any(value, as_json, max_line_count)
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local formatted, is_locale_string = Common.safe_value(value)
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if type(formatted) == "table" and not is_locale_string then
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if as_json then
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local success, rtn = pcall(game.table_to_json, value)
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if success then return rtn end
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end
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local rtn = table.inspect(value, { depth = 5, indent = " ", newline = "\n", process = Common.safe_value })
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if max_line_count == nil or select(2, rtn:gsub("\n", "")) < max_line_count then return rtn end
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return table.inspect(value, { depth = 5, indent = "", newline = "", process = Common.safe_value })
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end
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return formatted
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end
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--- Format a tick value into one of a selection of pre-defined formats (short, long, clock)
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-- @tparam number ticks The number of ticks which will be represented, can be any duration or time value
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-- @tparam string format The format to display, must be one of: short, long, clock
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-- @tparam[opt] table units A table selecting which units should be displayed, options are: days, hours, minutes, seconds
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-- @treturn string The ticks formatted into a string of the desired format
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function Common.format_time(ticks, format, units)
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units = units or { days = false, hours = true, minutes = true, seconds = false }
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local rtn_days, rtn_hours, rtn_minutes, rtn_seconds = "--", "--", "--", "--"
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if ticks ~= nil then
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-- Calculate the values to be determine the display values
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local max_days, max_hours, max_minutes, max_seconds = ticks / 5184000, ticks / 216000, ticks / 3600, ticks / 60
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local days, hours = max_days, max_hours - floor(max_days) * 24
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local minutes, seconds = max_minutes - floor(max_hours) * 60, max_seconds - floor(max_minutes) * 60
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-- Calculate rhw units to be displayed
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--- @diagnostic disable: cast-local-type
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rtn_days, rtn_hours, rtn_minutes, rtn_seconds = floor(days), floor(hours), floor(minutes), floor(seconds)
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if not units.days then rtn_hours = rtn_hours + rtn_days * 24 end
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if not units.hours then rtn_minutes = rtn_minutes + rtn_hours * 60 end
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if not units.minutes then rtn_seconds = rtn_seconds + rtn_minutes * 60 end
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--- @diagnostic enable: cast-local-type
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end
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local rtn = {}
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if format == "clock" then
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-- Example 12:34:56 or --:--:--
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if units.days then rtn[#rtn + 1] = rtn_days end
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if units.hours then rtn[#rtn + 1] = rtn_hours end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds end
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return concat(rtn, ":")
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elseif format == "short" then
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-- Example 12d 34h 56m or --d --h --m
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if units.days then rtn[#rtn + 1] = rtn_days .. "d" end
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if units.hours then rtn[#rtn + 1] = rtn_hours .. "h" end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes .. "m" end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds .. "s" end
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return concat(rtn, " ")
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else
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-- Example 12 days, 34 hours, and 56 minutes or -- days, -- hours, and -- minutes
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if units.days then rtn[#rtn + 1] = rtn_days .. " days" end
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if units.hours then rtn[#rtn + 1] = rtn_hours .. " hours" end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes .. " minutes" end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds .. " seconds" end
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rtn[#rtn] = "and " .. rtn[#rtn]
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return concat(rtn, ", ")
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end
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end
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--- Format a tick value into one of a selection of pre-defined formats (short, long, clock)
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-- @tparam number ticks The number of ticks which will be represented, can be any duration or time value
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-- @tparam string format The format to display, must be one of: short, long, clock
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-- @tparam[opt] table units A table selecting which units should be displayed, options are: days, hours, minutes, seconds
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-- @treturn LocaleString The ticks formatted into a LocaleString of the desired format
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function Common.format_locale_time(ticks, format, units)
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units = units or { days = false, hours = true, minutes = true, seconds = false }
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local rtn_days, rtn_hours, rtn_minutes, rtn_seconds = "--", "--", "--", "--"
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if ticks ~= nil then
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-- Calculate the values to be determine the display values
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local max_days, max_hours, max_minutes, max_seconds = ticks / 5184000, ticks / 216000, ticks / 3600, ticks / 60
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local days, hours = max_days, max_hours - floor(max_days) * 24
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local minutes, seconds = max_minutes - floor(max_hours) * 60, max_seconds - floor(max_minutes) * 60
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-- Calculate rhw units to be displayed
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--- @diagnostic disable: cast-local-type
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rtn_days, rtn_hours, rtn_minutes, rtn_seconds = floor(days), floor(hours), floor(minutes), floor(seconds)
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if not units.days then rtn_hours = rtn_hours + rtn_days * 24 end
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if not units.hours then rtn_minutes = rtn_minutes + rtn_hours * 60 end
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if not units.minutes then rtn_seconds = rtn_seconds + rtn_minutes * 60 end
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--- @diagnostic enable: cast-local-type
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end
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local rtn = {}
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local join = ", "
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if format == "clock" then
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-- Example 12:34:56 or --:--:--
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if units.days then rtn[#rtn + 1] = rtn_days end
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if units.hours then rtn[#rtn + 1] = rtn_hours end
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if units.minutes then rtn[#rtn + 1] = rtn_minutes end
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if units.seconds then rtn[#rtn + 1] = rtn_seconds end
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--- @diagnostic disable-next-line: cast-local-type
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join = { "colon" }
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elseif format == "short" then
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-- Example 12d 34h 56m or --d --h --m
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if units.days then rtn[#rtn + 1] = { "?", { "time-symbol-days-short", rtn_days }, rtn_days .. "d" } end
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if units.hours then rtn[#rtn + 1] = { "time-symbol-hours-short", rtn_hours } end
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if units.minutes then rtn[#rtn + 1] = { "time-symbol-minutes-short", rtn_minutes } end
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if units.seconds then rtn[#rtn + 1] = { "time-symbol-seconds-short", rtn_seconds } end
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join = " "
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else
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-- Example 12 days, 34 hours, and 56 minutes or -- days, -- hours, and -- minutes
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if units.days then rtn[#rtn + 1] = { "days", rtn_days } end
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if units.hours then rtn[#rtn + 1] = { "hours", rtn_hours } end
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if units.minutes then rtn[#rtn + 1] = { "minutes", rtn_minutes } end
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if units.seconds then rtn[#rtn + 1] = { "seconds", rtn_seconds } end
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rtn[#rtn] = { "", { "and" }, " ", rtn[#rtn] }
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end
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local joined = { "" } --[[@as any]]
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for k, v in ipairs(rtn) do
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joined[2 * k] = v
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joined[2 * k + 1] = join --[[@as any]]
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end
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return joined
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end
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--- Insert a copy of the given items into the found / created entities. If no entities are found then they will be created if possible.
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-- @tparam table items The items which are to be inserted into the entities, an array of LuaItemStack
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-- @tparam LuaSurface surface The surface which will be searched to find the entities
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-- @tparam table options A table of various optional options similar to find_entities_filtered
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-- position + radius or area can be used to define a search area on the surface
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-- type can be used to find all entities of a given type, such as a chest
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-- name can be used to further specify which entity to insert into, this field is required if entity creation is desired
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-- allow_creation is a boolean which when true will allow the function to create new entities in order to insert all items
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-- force is the force which new entities will be created to, the default is the neutral force
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-- @treturn LuaEntity the last entity that had items inserted into it
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function Common.insert_item_stacks(items, surface, options)
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local entities = surface.find_entities_filtered(options)
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local count, current, last_entity = #entities, 0, nil
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for _, item in ipairs(items) do
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if item.valid_for_read then
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local inserted = false
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-- Attempt to insert the items
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for i = 1, count do
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local entity = entities[((current + i - 1) % count) + 1]
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if entity.can_insert(item) then
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last_entity = entity
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current = current + 1
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entity.insert(item)
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inserted = true
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end
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end
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-- If it was not inserted then a new entity is needed
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if not inserted then
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if not options.allow_creation then error("Unable to insert items into a valid entity, consider enabling allow_creation") end
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if options.name == nil then error("Name must be provided to allow creation of new entities") end
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local position
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if options.position then
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position = surface.find_non_colliding_position(options.name, options.position, options.radius, 1, true)
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elseif options.area then
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position = surface.find_non_colliding_position_in_box(options.name, options.area, 1, true)
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else
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position = surface.find_non_colliding_position(options.name, { 0, 0 }, 0, 1, true)
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end
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last_entity = surface.create_entity{ name = options.name, position = position, force = options.force or "neutral" }
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count = count + 1
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entities[count] = last_entity
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last_entity.insert(item)
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end
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end
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end
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return last_entity
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end
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--- Move the given items into the found / created entities. If no entities are found then they will be created if possible.
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-- @tparam table items The items which are to be inserted into the entities, an array of LuaItemStack
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-- @tparam LuaSurface surface The surface which will be searched to find the entities
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-- @tparam table options A table of various optional options similar to find_entities_filtered
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-- position + radius or area can be used to define a search area on the surface
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-- type can be used to find all entities of a given type, such as a chest
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-- name can be used to further specify which entity to insert into, this field is required if entity creation is desired
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-- allow_creation is a boolean which when true will allow the function to create new entities in order to insert all items
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-- @treturn LuaEntity the last entity that had items inserted into it
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function Common.transfer_item_stacks(inventory, surface, options)
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Common.insert_item_stacks(inventory, surface, options)
|
|
inventory.clear()
|
|
end
|
|
|
|
return Common
|