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* Update lawnmower.lua * Update bonus.lua * Update greetings.lua * Update personal-logistic.lua * Update quickbar.lua * Update personal_logistic.lua * Update tag.lua * Update commands.cfg * Update commands.cfg * Update commands.cfg
68 lines
2.1 KiB
Lua
68 lines
2.1 KiB
Lua
--[[-- Commands Module - Quickbar
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- Adds a command that allows players to load Quickbar presets
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@data Quickbar
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]]
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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local config = require 'config.preset_player_quickbar' --- @dep config.preset_player_quickbar
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--- Stores the quickbar filters for a player
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local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
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local PlayerFilters = PlayerData.Settings:combine('QuickbarFilters')
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PlayerFilters:set_metadata{
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permission = 'command/save-quickbar',
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stringify = function(value)
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if not value then return 'No filters set' end
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local count = 0
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for _ in pairs(value) do count = count + 1 end
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return count..' filters set'
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end
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}
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--- Loads your quickbar preset
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PlayerFilters:on_load(function(player_name, filters)
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if not filters then filters = config[player_name] end
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if not filters then return end
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local player = game.players[player_name]
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for i, item_name in pairs(filters) do
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if item_name ~= nil and item_name ~= '' then
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player.set_quick_bar_slot(i, item_name)
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end
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end
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end)
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local ignoredItems = {
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["blueprint"] = true,
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["blueprint-book"] = true,
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["deconstruction-planner"] = true,
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["spidertron-remote"] = true,
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["upgrade-planner"] = true
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}
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--- Saves your quickbar preset to the script-output folder
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-- @command save-quickbar
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Commands.new_command('save-quickbar', {'expcom-quickbar.description'}, 'Saves your quickbar preset items to file')
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:add_alias('save-toolbar')
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:register(function(player)
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local filters = {}
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for i = 1, 100 do
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local slot = player.get_quick_bar_slot(i)
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-- Need to filter out blueprint and blueprint books because the slot is a LuaItemPrototype and does not contain a way to export blueprint data
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if slot ~= nil then
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local ignored = ignoredItems[slot.name]
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if ignored ~= true then
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filters[i] = slot.name
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end
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end
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end
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if next(filters) then
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PlayerFilters:set(player, filters)
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else
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PlayerFilters:remove(player)
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end
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return {'quickbar.saved'}
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end)
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