mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 19:45:22 +09:00
10996 lines
276 KiB
HTML
10996 lines
276 KiB
HTML
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<!doctype html>
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<html class="no-js" lang="">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="x-ua-compatible" content="ie=edge">
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<title>Gui core</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<link rel="stylesheet" href="../spectre.min.css" type="text/css" />
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<link rel="stylesheet" href="../spectre-icons.min.css" type="text/css" />
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<link rel="stylesheet" href="../ldoc.css" type="text/css" />
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</head>
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<body>
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<div class="container grid-1280">
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<div class="columns">
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<!-- sidebar start -->
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<div id="sidebar" class="column col-3 col-sm-12">
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<div class="sidebar-custom">
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<div class="project-infobox">
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<!-- project title -->
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<a href="../index.html"><h1>ExpGaming Scenario</h1></a>
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<!-- project description -->
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<p class="project-desc">Explosive Gaming's server scenario for 0.17</p>
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<!-- project full description -->
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</div>
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<!-- sidebar navigation -->
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<!-- list of items in a module -->
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<ul class="nav nav-module-contents">
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<li class="nav-item">
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<h2>Sections</h2>
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<ul class="nav">
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<li class="nav-item"><a href="#Dependencies"><span class="fragment-hashtag">#</span> Dependencies</a></li>
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<li class="nav-item"><a href="#Center_Guis"><span class="fragment-hashtag">#</span> Center Guis </a></li>
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<li class="nav-item"><a href="#Left_Guis"><span class="fragment-hashtag">#</span> Left Guis </a></li>
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<li class="nav-item"><a href="#Popups"><span class="fragment-hashtag">#</span> Popups </a></li>
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<li class="nav-item"><a href="#Toolbar"><span class="fragment-hashtag">#</span> Toolbar </a></li>
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<li class="nav-item"><a href="#Core"><span class="fragment-hashtag">#</span> Core </a></li>
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<li class="nav-item"><a href="#Buttons"><span class="fragment-hashtag">#</span> Buttons </a></li>
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<li class="nav-item"><a href="#Checkboxs"><span class="fragment-hashtag">#</span> Checkboxs </a></li>
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<li class="nav-item"><a href="#Dropdowns"><span class="fragment-hashtag">#</span> Dropdowns </a></li>
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<li class="nav-item"><a href="#Elem_Buttons"><span class="fragment-hashtag">#</span> Elem Buttons </a></li>
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<li class="nav-item"><a href="#Progress_Bars"><span class="fragment-hashtag">#</span> Progress Bars </a></li>
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<li class="nav-item"><a href="#Sliders"><span class="fragment-hashtag">#</span> Sliders </a></li>
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<li class="nav-item"><a href="#Text"><span class="fragment-hashtag">#</span> Text </a></li>
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<li class="nav-item"><a href="#Instances"><span class="fragment-hashtag">#</span> Instances </a></li>
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<li class="nav-item"><a href="#Prototype"><span class="fragment-hashtag">#</span> Prototype </a></li>
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<li class="nav-item"><a href="#Test"><span class="fragment-hashtag">#</span> Test </a></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Core</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../core/Commands.html"><span class="module-name-item">Commands</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../core/Common-Library.html"><span class="module-name-item">Common-Library</span></a></div></li>
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<li class="nav-item active"><div class="nav-item-block-active block"><a href="../core/Gui.html"><span class="module-name-item">Gui</span></a><i class="icon icon-arrow-left icon-arrow-left-custom"></i></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../core/Permissions-Groups.html"><span class="module-name-item">Permissions-Groups</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../core/Roles.html"><span class="module-name-item">Roles</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../core/Store.html"><span class="module-name-item">Store</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../core/Sudo.html"><span class="module-name-item">Sudo</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Control</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Jail.html"><span class="module-name-item">Jail</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Production.html"><span class="module-name-item">Production</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Reports.html"><span class="module-name-item">Reports</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Rockets.html"><span class="module-name-item">Rockets</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Tasks.html"><span class="module-name-item">Tasks</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Warnings.html"><span class="module-name-item">Warnings</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../control/Warps.html"><span class="module-name-item">Warps</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Addons</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Advanced-Start.html"><span class="module-name-item">Advanced-Start</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Chat-Popups.html"><span class="module-name-item">Chat-Popups</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Chat-Reply.html"><span class="module-name-item">Chat-Reply</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Compilatron.html"><span class="module-name-item">Compilatron</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Damage-Popups.html"><span class="module-name-item">Damage-Popups</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Death-Logger.html"><span class="module-name-item">Death-Logger</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Discord-Alerts.html"><span class="module-name-item">Discord-Alerts</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Pollution-Grading.html"><span class="module-name-item">Pollution-Grading</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Player-Colours.html"><span class="module-name-item">Player-Colours</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Scorched-Earth.html"><span class="module-name-item">Scorched-Earth</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../addons/Spawn-Area.html"><span class="module-name-item">Spawn-Area</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Guis</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../guis/Player-List.html"><span class="module-name-item">Player-List</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../guis/Rocket-Info.html"><span class="module-name-item">Rocket-Info</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../guis/Science-Info.html"><span class="module-name-item">Science-Info</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../guis/Task-List.html"><span class="module-name-item">Task-List</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../guis/Warps-List.html"><span class="module-name-item">Warps-List</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Commands</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Admin-Chat.html"><span class="module-name-item">Admin-Chat</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Bonus.html"><span class="module-name-item">Bonus</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Cheat-Mode.html"><span class="module-name-item">Cheat-Mode</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Clear-Inventory.html"><span class="module-name-item">Clear-Inventory</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Debug.html"><span class="module-name-item">Debug</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Find.html"><span class="module-name-item">Find</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Help.html"><span class="module-name-item">Help</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Home.html"><span class="module-name-item">Home</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Interface.html"><span class="module-name-item">Interface</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Jail.html"><span class="module-name-item">Jail</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Kill.html"><span class="module-name-item">Kill</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Me.html"><span class="module-name-item">Me</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Rainbow.html"><span class="module-name-item">Rainbow</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Repair.html"><span class="module-name-item">Repair</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Reports.html"><span class="module-name-item">Reports</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Roles.html"><span class="module-name-item">Roles</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Spawn.html"><span class="module-name-item">Spawn</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Tag.html"><span class="module-name-item">Tag</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Teleport.html"><span class="module-name-item">Teleport</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../commands/Warnings.html"><span class="module-name-item">Warnings</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Configs</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/File-Loader.html"><span class="module-name-item">File-Loader</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Player-List.html"><span class="module-name-item">Player-List</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Advanced-Start.html"><span class="module-name-item">Advanced-Start</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Bonuses.html"><span class="module-name-item">Bonuses</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Chat-Reply.html"><span class="module-name-item">Chat-Reply</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Compilatron.html"><span class="module-name-item">Compilatron</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Death-Logger.html"><span class="module-name-item">Death-Logger</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Discord-Alerts.html"><span class="module-name-item">Discord-Alerts</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Commands-Auth-Admin.html"><span class="module-name-item">Commands-Auth-Admin</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Commands-Auth-Roles.html"><span class="module-name-item">Commands-Auth-Roles</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Commands-Auth-Runtime-Disable.html"><span class="module-name-item">Commands-Auth-Runtime-Disable</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Commands-Parse.html"><span class="module-name-item">Commands-Parse</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Commands-Parse-Roles.html"><span class="module-name-item">Commands-Parse-Roles</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Permission-Groups.html"><span class="module-name-item">Permission-Groups</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Pollution-Grading.html"><span class="module-name-item">Pollution-Grading</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Popup-Messages.html"><span class="module-name-item">Popup-Messages</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Preset-Player-Colours.html"><span class="module-name-item">Preset-Player-Colours</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Repair.html"><span class="module-name-item">Repair</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Rockets.html"><span class="module-name-item">Rockets</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Roles.html"><span class="module-name-item">Roles</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Science.html"><span class="module-name-item">Science</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Scorched-Earth.html"><span class="module-name-item">Scorched-Earth</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Spawn-Area.html"><span class="module-name-item">Spawn-Area</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Tasks.html"><span class="module-name-item">Tasks</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Warnings.html"><span class="module-name-item">Warnings</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../configs/Warps.html"><span class="module-name-item">Warps</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Modules</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/control.html"><span class="module-name-item">control</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.alien_evolution_progress.html"><span class="module-name-item">utils.alien_evolution_progress</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.core.html"><span class="module-name-item">utils.core</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.debug.html"><span class="module-name-item">utils.debug</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.dump_env.html"><span class="module-name-item">utils.dump_env</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.event.html"><span class="module-name-item">utils.event</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.event_core.html"><span class="module-name-item">utils.event_core</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.math.html"><span class="module-name-item">utils.math</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.recipe_locker.html"><span class="module-name-item">utils.recipe_locker</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.state_machine.html"><span class="module-name-item">utils.state_machine</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.table.html"><span class="module-name-item">utils.table</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.task.html"><span class="module-name-item">utils.task</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../modules/utils.timestamp.html"><span class="module-name-item">utils.timestamp</span></a></div></li>
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</ul>
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</li>
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</ul>
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<ul class="nav nav-modules">
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<li class="nav-item">
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<h2>Topics</h2>
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<ul class="nav">
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../topics/readme.md.html"><span class="module-name-item">readme.md</span></a></div></li>
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<li class="nav-item"><div class="nav-item-block-inactive block"><a href="../topics/license.html"><span class="module-name-item">license</span></a></div></li>
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</ul>
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</li>
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</ul>
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</div>
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<div class="up-to-top">
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<!-- list of items in a module -->
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<ul class="nav nav-module-contents">
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<li class="nav-item">
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<h4>Jump to Section</h4>
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<ul class="nav">
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<li class="nav-item"><a href="#Dependencies"><span class="fragment-hashtag">#</span> Dependencies</a></li>
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<li class="nav-item"><a href="#Center_Guis"><span class="fragment-hashtag">#</span> Center Guis </a></li>
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<li class="nav-item"><a href="#Left_Guis"><span class="fragment-hashtag">#</span> Left Guis </a></li>
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<li class="nav-item"><a href="#Popups"><span class="fragment-hashtag">#</span> Popups </a></li>
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<li class="nav-item"><a href="#Toolbar"><span class="fragment-hashtag">#</span> Toolbar </a></li>
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<li class="nav-item"><a href="#Core"><span class="fragment-hashtag">#</span> Core </a></li>
|
|
<li class="nav-item"><a href="#Buttons"><span class="fragment-hashtag">#</span> Buttons </a></li>
|
|
<li class="nav-item"><a href="#Checkboxs"><span class="fragment-hashtag">#</span> Checkboxs </a></li>
|
|
<li class="nav-item"><a href="#Dropdowns"><span class="fragment-hashtag">#</span> Dropdowns </a></li>
|
|
<li class="nav-item"><a href="#Elem_Buttons"><span class="fragment-hashtag">#</span> Elem Buttons </a></li>
|
|
<li class="nav-item"><a href="#Progress_Bars"><span class="fragment-hashtag">#</span> Progress Bars </a></li>
|
|
<li class="nav-item"><a href="#Sliders"><span class="fragment-hashtag">#</span> Sliders </a></li>
|
|
<li class="nav-item"><a href="#Text"><span class="fragment-hashtag">#</span> Text </a></li>
|
|
<li class="nav-item"><a href="#Instances"><span class="fragment-hashtag">#</span> Instances </a></li>
|
|
<li class="nav-item"><a href="#Prototype"><span class="fragment-hashtag">#</span> Prototype </a></li>
|
|
<li class="nav-item"><a href="#Test"><span class="fragment-hashtag">#</span> Test </a></li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<a href="#">Top <i class="icon icon-upward"></i></a>
|
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</div>
|
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</div>
|
|
<!-- sidebar end -->
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<!-- content body start -->
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<div class="column col-9 col-sm-12">
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<!-- module list on the main page start -->
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<!-- module list on the main page end -->
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<!-- module contents -->
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<!-- module content header start -->
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|
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<h2><span class="body-module-name"><strong><em>Gui</em></strong></span> core</h2>
|
|
<p>Core Module - Gui
|
|
- This file is used to require all the different elements of the gui module
|
|
- each module has an outline here but for more details see their separate files in ./gui
|
|
- please read the files for more documentation that cant be shown here
|
|
- please note there is a rework planned but not started</p>
|
|
<p></p>
|
|
|
|
|
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<!-- module info start -->
|
|
<!-- module info end -->
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|
|
|
<!-- module usage start -->
|
|
<!-- module usage end -->
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|
|
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<!-- module content header end -->
|
|
|
|
<!-- module section list start -->
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Dependencies">Dependencies</a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.instances">expcore.gui.instances</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.buttons">expcore.gui.elements.buttons</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.checkbox">expcore.gui.elements.checkbox</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.dropdown">expcore.gui.elements.dropdown</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.slider">expcore.gui.elements.slider</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.text">expcore.gui.elements.text</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.elem-button">expcore.gui.elements.elem-button</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.progress-bar">expcore.gui.elements.progress-bar</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.concepts.toolbar">expcore.gui.concepts.toolbar</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.concepts.left">expcore.gui.concepts.left</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.concepts.center">expcore.gui.concepts.center</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.concepts.popups">expcore.gui.concepts.popups</a></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Center_Guis">Center Guis </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.concepts.toolbar">expcore.gui.concepts.toolbar</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames.get_flow">CenterFrames.get_flow(player)</a></td>
|
|
<td class="summary">Gets the center flow for a player</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames.clear_flow">CenterFrames.clear_flow(player)</a></td>
|
|
<td class="summary">Clears the center flow for a player</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames.draw_frame">CenterFrames.draw_frame(player, name)</a></td>
|
|
<td class="summary">Draws the center frame for a player, if already open then will do nothing</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames.redraw_frame">CenterFrames.redraw_frame(player, name)</a></td>
|
|
<td class="summary">Draws the center frame for a player, if already open then will destroy it and redraw</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames.toggle_frame">CenterFrames.toggle_frame(player, name[, state])</a></td>
|
|
<td class="summary">Toggles if the frame is currently open or not, will open if closed and close if open</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames.new_frame">CenterFrames.new_frame(permission_name)</a></td>
|
|
<td class="summary">Creates a new center frame define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames._prototype:set_auto_focus">CenterFrames._prototype:set_auto_focus([state=true])</a></td>
|
|
<td class="summary">Sets the frame to be the current active gui when opened and closes all other frames</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames._prototype:draw_frame">CenterFrames._prototype:draw_frame(player)</a></td>
|
|
<td class="summary">Draws this frame to the player, if already open does nothing (will call on_draw to draw to the frame)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames._prototype:redraw_frame">CenterFrames._prototype:redraw_frame(player)</a></td>
|
|
<td class="summary">Draws this frame to the player, if already open it will remove it and redraw it (will call on_draw to draw to the frame)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames._prototype:toggle_frame">CenterFrames._prototype:toggle_frame(player)</a></td>
|
|
<td class="summary">Toggles if the frame is open, if open it will close it and if closed it will open it</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#CenterFrames._prototype:event_handler">CenterFrames._prototype:event_handler([action=update])</a></td>
|
|
<td class="summary">Creates an event handler that will trigger one of its functions, use with Event.add</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Left_Guis">Left Guis </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.concepts.toolbar">expcore.gui.concepts.toolbar</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.buttons">expcore.gui.elements.buttons</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#mod-gui">mod-gui</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.event">utils.event</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames.get_flow">LeftFrames.get_flow(player)</a></td>
|
|
<td class="summary">Gets the left frame flow for a player</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames.get_frame">LeftFrames.get_frame(name, player)</a></td>
|
|
<td class="summary">Gets one frame from the left flow by its name</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames.get_open">LeftFrames.get_open(player)</a></td>
|
|
<td class="summary">Gets all open frames for a player, if non are open it will remove the close all button</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames.toggle_frame">LeftFrames.toggle_frame(name, player[, state])</a></td>
|
|
<td class="summary">Toggles the visibility of a left frame, or sets its visibility state</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames.new_frame">LeftFrames.new_frame(permission_name)</a></td>
|
|
<td class="summary">Creates a new left frame define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:set_open_by_default">LeftFrames._prototype:set_open_by_default([state=true])</a></td>
|
|
<td class="summary">Sets if the frame is visible when a player joins, can also be a function to return a boolean</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:set_direction">LeftFrames._prototype:set_direction(direction)</a></td>
|
|
<td class="summary">Sets the direction of the frame, either vertical or horizontal</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:_internal_draw">LeftFrames._prototype:_internal_draw(player)</a></td>
|
|
<td class="summary">Creates the gui for the first time, used internally</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:get_frame">LeftFrames._prototype:get_frame(player)</a></td>
|
|
<td class="summary">Gets the frame for this define from the left frame flow</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:is_open">LeftFrames._prototype:is_open(player)</a></td>
|
|
<td class="summary">Returns if the player currently has this define visible</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:toggle">LeftFrames._prototype:toggle(player)</a></td>
|
|
<td class="summary">Toggles the visibility of the left frame</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:update">LeftFrames._prototype:update(player)</a></td>
|
|
<td class="summary">Updates the contents of the left frame, first tries update callback, other wise will clear and redraw</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:update_all">LeftFrames._prototype:update_all([update_offline=false])</a></td>
|
|
<td class="summary">Updates the frame for all players, see update</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:redraw">LeftFrames._prototype:redraw(player)</a></td>
|
|
<td class="summary">Redraws the frame by calling on_draw, will always clear the frame</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:redraw_all">LeftFrames._prototype:redraw_all([update_offline=false])</a></td>
|
|
<td class="summary">Redraws the frame for all players, see redraw</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#LeftFrames._prototype:event_handler">LeftFrames._prototype:event_handler([action=update])</a></td>
|
|
<td class="summary">Creates an event handler that will trigger one of its functions, use with Event.add</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Popups">Popups </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.event">utils.event</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.progress-bar">expcore.gui.elements.progress-bar</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.buttons">expcore.gui.elements.buttons</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#mod-gui">mod-gui</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#resources.color_presets">resources.color_presets</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.global">utils.global</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames.get_flow">PopupFrames.get_flow(player)</a></td>
|
|
<td class="summary">Gets the left flow that contains the popup frames</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames.open">PopupFrames.open(define_name, player[, open_time], ...)</a></td>
|
|
<td class="summary">Opens a popup for the player, can give the amount of time it is open as well as params for the draw function</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames.close_progress">PopupFrames.close_progress</a></td>
|
|
<td class="summary">Progress bar which when depleted will close the popup frame</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames.close_button">PopupFrames.close_button</a></td>
|
|
<td class="summary">A button which can be used to close the gui before the timer runs out</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames.new_popup">PopupFrames.new_popup([name])</a></td>
|
|
<td class="summary">Creates a new popup frame define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames._prototype:set_default_open_time">PopupFrames._prototype:set_default_open_time(amount)</a></td>
|
|
<td class="summary">Sets the default open time for the popup, will be used if non is provided with open</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#PopupFrames._prototype:open">PopupFrames._prototype:open(player[, open_time], ...)</a></td>
|
|
<td class="summary">Opens this define for a player, can be given open time and any other params for the draw function</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Toolbar">Toolbar </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.elements.buttons">expcore.gui.elements.buttons</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.roles">expcore.roles</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.event">utils.event</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#mod-gui">mod-gui</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Toolbar.new_button">Toolbar.new_button([name])</a></td>
|
|
<td class="summary">Adds a new button to the toolbar</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Toolbar.add_button">Toolbar.add_button(button)</a></td>
|
|
<td class="summary">Adds an existing buttton to the toolbar</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Toolbar.update">Toolbar.update(player)</a></td>
|
|
<td class="summary">Updates the player's toolbar with an new buttons or expected change in auth return</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Core">Core </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#utils.gui">utils.gui</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#new_define">new_define(prototype[, debug_name])</a></td>
|
|
<td class="summary">Used to create new element defines from a class prototype, please use the own given by the class</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#get_define">get_define(name[, internal])</a></td>
|
|
<td class="summary">Gets an element define give the uid, debug name or a copy of the element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#categorize_by_player">categorize_by_player(element)</a></td>
|
|
<td class="summary">A categorize function to be used with add_store, each player has their own value</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#categorize_by_force">categorize_by_force(element)</a></td>
|
|
<td class="summary">A categorize function to be used with add_store, each force has its own value</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#categorize_by_surface">categorize_by_surface(element)</a></td>
|
|
<td class="summary">A categorize function to be used with add_store, each surface has its own value</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#draw">draw(name, element)</a></td>
|
|
<td class="summary">Draws a copy of the element define to the parent element, see draw_to</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#toggle_enabled">toggle_enabled(element)</a></td>
|
|
<td class="summary">Will toggle the enabled state of an element</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#toggle_visible">toggle_visible(element)</a></td>
|
|
<td class="summary">Will toggle the visiblity of an element</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#set_padding">set_padding(element[, up=0][, down=0][, left=0][, right=0])</a></td>
|
|
<td class="summary">Sets the padding for a gui element</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#set_padding_style">set_padding_style(style[, up=0][, down=0][, left=0][, right=0])</a></td>
|
|
<td class="summary">Sets the padding for a gui style</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#create_alignment">create_alignment(element[, name][, horizontal_align='right'][, vertical_align='center'])</a></td>
|
|
<td class="summary">Allows the creation of an alignment flow to place elements into</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#destroy_if_valid">destroy_if_valid(element)</a></td>
|
|
<td class="summary">Destroies an element but tests for it being present and valid first</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#create_scroll_table">create_scroll_table(element, table_size, maximal_height[, name='scroll'])</a></td>
|
|
<td class="summary">Creates a scroll area with a table inside, table can be any size</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#create_header">create_header(element, caption[, tooltip][, right_align][, name='header'])</a></td>
|
|
<td class="summary">Creates a header section with a label and button area</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Buttons">Buttons </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#mod-gui">mod-gui</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Button.new_button">Button.new_button([name])</a></td>
|
|
<td class="summary">Creates a new button element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Button._prototype:set_sprites">Button._prototype:set_sprites(sprite[, hovered_sprite][, clicked_sprite])</a></td>
|
|
<td class="summary">Adds sprites to a button making it a sprite button</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Button._prototype:set_click_filter">Button._prototype:set_click_filter(filter[, ...])</a></td>
|
|
<td class="summary">Adds a click / mouse button filter to the button</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Button._prototype:set_key_filter">Button._prototype:set_key_filter(filter[, ...])</a></td>
|
|
<td class="summary">Adds a control key filter to the button</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Checkboxs">Checkboxs </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.store">expcore.store</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox.new_checkbox">Checkbox.new_checkbox([name])</a></td>
|
|
<td class="summary">Creates a new checkbox element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox.new_radiobutton">Checkbox.new_radiobutton([name])</a></td>
|
|
<td class="summary">Creates a new radiobutton element define, has all functions checkbox has</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox._prototype_radiobutton:add_as_option">Checkbox._prototype_radiobutton:add_as_option(option_set, option_name)</a></td>
|
|
<td class="summary">Adds this radiobutton to be an option in the given option set (only one can be true at a time)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox._prototype_radiobutton:get_store">Checkbox._prototype_radiobutton:get_store(category, internal)</a></td>
|
|
<td class="summary">Gets the stored value of the radiobutton or the option set if present</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox._prototype_radiobutton:set_store">Checkbox._prototype_radiobutton:set_store(category, value, internal)</a></td>
|
|
<td class="summary">Sets the stored value of the radiobutton or the option set if present</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox.new_option_set">Checkbox.new_option_set(name, callback, categorize)</a></td>
|
|
<td class="summary">Registers a new option set that can be linked to radiobuttons (only one can be true at a time)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox.draw_option_set">Checkbox.draw_option_set(name, element)</a></td>
|
|
<td class="summary">Draws all radiobuttons that are part of an option set at once (Gui.draw will not work)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Checkbox.reset_radiobuttons">Checkbox.reset_radiobuttons(element[, exclude][, recursive=false])</a></td>
|
|
<td class="summary">Sets all radiobutton in a element to false (unless excluded) and can act recursively</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Dropdowns">Dropdowns </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown.new_dropdown">Dropdown.new_dropdown([name])</a></td>
|
|
<td class="summary">Creates a new dropdown element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown.new_list_box">Dropdown.new_list_box([name])</a></td>
|
|
<td class="summary">Creates a new list box element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown._prototype:new_static_options">Dropdown._prototype:new_static_options(options[, ...], the)</a></td>
|
|
<td class="summary">Adds new static options to the dropdown which will trigger the general callback</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown._prototype:new_dynamic_options">Dropdown._prototype:new_dynamic_options(callback)</a></td>
|
|
<td class="summary">Adds a callback which should return a table of values to be added as options for the dropdown (appended after static options)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown._prototype:add_option_callback">Dropdown._prototype:add_option_callback(option, callback)</a></td>
|
|
<td class="summary">Adds a case specific callback which will only run when that option is selected (general case still triggered)</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown.select_value">Dropdown.select_value(element, value)</a></td>
|
|
<td class="summary">Selects the option from a dropdown or list box given the value rather than key</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Dropdown.get_selected_value">Dropdown.get_selected_value(element)</a></td>
|
|
<td class="summary">Returns the currently selected value rather than index</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Elem_Buttons">Elem Buttons </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ElemButton.new_elem_button">ElemButton.new_elem_button([name])</a></td>
|
|
<td class="summary">Creates a new elem button element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ElemButton._prototype.set_type">ElemButton._prototype.set_type</a></td>
|
|
<td class="summary">Sets the type of the elem button, the type is required so this must be called at least once</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ElemButton._prototype:set_default">ElemButton._prototype:set_default(value)</a></td>
|
|
<td class="summary">Sets the default value for the elem button, this may be a function or a string</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Progress_Bars">Progress Bars </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.global">utils.global</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar.set_maximum">ProgressBar.set_maximum(element, amount)</a></td>
|
|
<td class="summary">Sets the maximum value that represents the end value of the progress bar</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar.increment">ProgressBar.increment(element[, amount=1])</a></td>
|
|
<td class="summary">Increases the value of the progressbar, if a define is given all of its instances have incremented</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar.decrement">ProgressBar.decrement(element[, amount=1])</a></td>
|
|
<td class="summary">Decreases the value of the progressbar, if a define is given all of its instances have decremented</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar.new_progressbar">ProgressBar.new_progressbar([name])</a></td>
|
|
<td class="summary">Creates a new progressbar element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:set_default_maximum">ProgressBar._prototype:set_default_maximum(amount)</a></td>
|
|
<td class="summary">Sets the maximum value that represents the end value of the progress bar</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:use_count_down">ProgressBar._prototype:use_count_down([state=true])</a></td>
|
|
<td class="summary">Will set the progress bar to start at 1 and trigger when it hits 0</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:increment">ProgressBar._prototype:increment([amount=1][, category])</a></td>
|
|
<td class="summary">Increases the value of the progressbar</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:increment_filtered">ProgressBar._prototype:increment_filtered([amount=1], filter)</a></td>
|
|
<td class="summary">Increases the value of the progressbar, if the filter condition is met, does not work with store</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:decrement">ProgressBar._prototype:decrement([amount=1][, category])</a></td>
|
|
<td class="summary">Decreases the value of the progressbar</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:decrement_filtered">ProgressBar._prototype:decrement_filtered([amount=1], filter)</a></td>
|
|
<td class="summary">Decreases the value of the progressbar, if the filter condition is met, does not work with store</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:add_element">ProgressBar._prototype:add_element(element[, maximum])</a></td>
|
|
<td class="summary">Adds an element into the list of instances that will are waiting to complete, does not work with store
|
|
note use store if you want persistent data, this only stores the elements not the values which they have</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:reset_element">ProgressBar._prototype:reset_element(element)</a></td>
|
|
<td class="summary">Resets an element, or its store, to be back at the start, either 1 or 0</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:event_counter">ProgressBar._prototype:event_counter([filter])</a></td>
|
|
<td class="summary">Event handler factory that counts up by 1 every time the event triggers, can filter which elements have incremented</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#ProgressBar._prototype:event_countdown">ProgressBar._prototype:event_countdown([filter])</a></td>
|
|
<td class="summary">Event handler factory that counts down by 1 every time the event triggers, can filter which elements have decremented</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Sliders">Sliders </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.instances">expcore.gui.instances</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Slider.new_slider">Slider.new_slider([name])</a></td>
|
|
<td class="summary">Creates a new slider element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Slider._prototype:set_range">Slider._prototype:set_range([min][, max])</a></td>
|
|
<td class="summary">Sets the range of a slider, if not used will use default values for a slider</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Slider._prototype:draw_label">Slider._prototype:draw_label(element)</a></td>
|
|
<td class="summary">Draws a new label and links its value to the value of this slider, if no store then it will only show one value per player</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Slider._prototype:enable_auto_draw_label">Slider._prototype:enable_auto_draw_label([state=true])</a></td>
|
|
<td class="summary">Enables auto draw of the label, the label will share the same parent element as the slider</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Text">Text </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.core">expcore.gui.core</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.prototype">expcore.gui.prototype</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Text.new_text_field">Text.new_text_field([name])</a></td>
|
|
<td class="summary">Creates a new text field element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Text.new_text_box">Text.new_text_box([name])</a></td>
|
|
<td class="summary">Creates a new text box element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Text._prototype_box:set_selectable">Text._prototype_box:set_selectable([state=true])</a></td>
|
|
<td class="summary">Sets the text box to be selectable</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Text._prototype_box:set_word_wrap">Text._prototype_box:set_word_wrap([state=true])</a></td>
|
|
<td class="summary">Sets the text box to have word wrap</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Text._prototype_box:set_read_only">Text._prototype_box:set_read_only([state=true])</a></td>
|
|
<td class="summary">Sets the text box to be read only</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Instances">Instances </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#utils.global">utils.global</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.has_categories">Instances.has_categories(name)</a></td>
|
|
<td class="summary">Returns if a instance group has a categorise function; must be registered</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.is_registered">Instances.is_registered(name)</a></td>
|
|
<td class="summary">Returns if the given name is a registered instance group</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.register">Instances.register(name[, categorise])</a></td>
|
|
<td class="summary">Registers the name of an instance group to allow for storing element instances</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.add_element">Instances.add_element(name, element)</a></td>
|
|
<td class="summary">Adds an element to the instance group under the correct category; must be registered</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.get_elements_raw">Instances.get_elements_raw(name[, category])</a></td>
|
|
<td class="summary">Gets all element instances without first removing any invalid ones; used internally and must be registered</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.get_valid_elements">Instances.get_valid_elements(name[, category][, callback])</a></td>
|
|
<td class="summary">Gets all valid element instances and has the option of running a callback on those that are valid</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.unregistered_add_element">Instances.unregistered_add_element(name, category, element)</a></td>
|
|
<td class="summary">A version of add_element that does not require the group to be registered</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Instances.unregistered_get_elements">Instances.unregistered_get_elements(name, category[, callback])</a></td>
|
|
<td class="summary">A version of get_elements that does not require the group to be registered</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Prototype">Prototype </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#utils.game">utils.game</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.store">expcore.store</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui.instances">expcore.gui.instances</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Constructor.event">Constructor.event(event_name)</a></td>
|
|
<td class="summary">Creates a new function to add functions to an event handler</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Constructor.extend">Constructor.extend(new_prototype)</a></td>
|
|
<td class="summary">Extents a prototype with the base functions of all gui prototypes, no metatables</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Constructor.store">Constructor.store(sync, callback)</a></td>
|
|
<td class="summary">Creates a new function which adds a store to a gui define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Constructor.setter">Constructor.setter(value_type, key[, second_key])</a></td>
|
|
<td class="summary">Creates a setter function that checks the type when a value is set</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:uid">Prototype:uid()</a></td>
|
|
<td class="summary">Gets the uid for the element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.debug_name">Prototype.debug_name</a></td>
|
|
<td class="summary">Sets a debug alias for the define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.set_caption">Prototype.set_caption</a></td>
|
|
<td class="summary">Sets the caption for the element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.set_tooltip">Prototype.set_tooltip</a></td>
|
|
<td class="summary">Sets the tooltip for the element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.set_pre_authenticator">Prototype.set_pre_authenticator</a></td>
|
|
<td class="summary">Sets an authenticator that blocks the draw function if check fails</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.set_post_authenticator">Prototype.set_post_authenticator</a></td>
|
|
<td class="summary">Sets an authenticator that disables the element if check fails</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.on_draw">Prototype.on_draw</a></td>
|
|
<td class="summary">Registers a callback to the on_draw event</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype.on_style_update">Prototype.on_style_update</a></td>
|
|
<td class="summary">Registers a callback to the on_style_update event</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:set_style">Prototype:set_style(style[, callback])</a></td>
|
|
<td class="summary">Sets the style for the element define</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:set_embedded_flow">Prototype:set_embedded_flow(state)</a></td>
|
|
<td class="summary">Sets the element to be drawn inside a nameless flow, can be given a name using a function</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:raise_event">Prototype:raise_event(event_name, ...)</a></td>
|
|
<td class="summary">Raises a custom event for this define, any number of params can be given</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:draw_to">Prototype:draw_to(element)</a></td>
|
|
<td class="summary">The main function for defines, when called will draw an instance of this define to the given element
|
|
what is drawn is based on the data in draw_data which is set using other functions</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:get_store">Prototype:get_store(category)</a></td>
|
|
<td class="summary">Gets the value in this elements store, category needed if categorize function used</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:set_store">Prototype:set_store(category, value)</a></td>
|
|
<td class="summary">Sets the value in this elements store, category needed if categorize function used</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#Prototype:clear_store">Prototype:clear_store([category])</a></td>
|
|
<td class="summary">Sets the value in this elements store to nil, category needed if categorize function used</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<table class="section-content-list">
|
|
<thead>
|
|
<h3><a href="#Test">Test </a></h3>
|
|
<span></span>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.gui">expcore.gui</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.common">expcore.common</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#resources.color_presets">resources.color_presets</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#utils.event">utils.event</a></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="name"><a href="#expcore.store">expcore.store</a></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<!-- module section list end -->
|
|
|
|
<br />
|
|
|
|
<!-- section start -->
|
|
<h3><span id="Dependencies" class="section-title"><a href="#Dependencies">Dependencies</a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
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|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.instances" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.instances">expcore.gui.instances</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
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|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
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<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.buttons" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.buttons">expcore.gui.elements.buttons</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
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|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.checkbox" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.checkbox">expcore.gui.elements.checkbox</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
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|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.dropdown" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.dropdown">expcore.gui.elements.dropdown</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
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|
|
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|
|
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|
|
|
|
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|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.slider" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.slider">expcore.gui.elements.slider</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.text" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.text">expcore.gui.elements.text</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.elem-button" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.elem-button">expcore.gui.elements.elem-button</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
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|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.progress-bar" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.progress-bar">expcore.gui.elements.progress-bar</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.concepts.toolbar" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.concepts.toolbar">expcore.gui.concepts.toolbar</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.concepts.left" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.concepts.left">expcore.gui.concepts.left</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.concepts.center" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.concepts.center">expcore.gui.concepts.center</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.concepts.popups" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.concepts.popups">expcore.gui.concepts.popups</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Center_Guis" class="section-title"><a href="#Center_Guis">Center Guis </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.concepts.toolbar" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.concepts.toolbar">expcore.gui.concepts.toolbar</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames.get_flow" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames.get_flow">CenterFrames.get_flow(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the center flow for a player</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the flow for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the center flow</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames.clear_flow" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames.clear_flow">CenterFrames.clear_flow(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Clears the center flow for a player</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to clear the flow for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames.draw_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames.draw_frame">CenterFrames.draw_frame(player, name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws the center frame for a player, if already open then will do nothing</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player that will have the frame drawn
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the hui that will drawn
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new frame that was made</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames.redraw_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames.redraw_frame">CenterFrames.redraw_frame(player, name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws the center frame for a player, if already open then will destroy it and redraw</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player that will have the frame drawn
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the hui that will drawn
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new frame that was made</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames.toggle_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames.toggle_frame">CenterFrames.toggle_frame(player, name[, state])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Toggles if the frame is currently open or not, will open if closed and close if open</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player that will have the frame toggled
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the hui that will be toggled
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when set will force a state for the frame
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">if the frame if no open or closed</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames.new_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames.new_frame">CenterFrames.new_frame(permission_name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new center frame define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>permission_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name that can be used with the permission system
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new center frame define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames._prototype:set_auto_focus" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames._prototype:set_auto_focus">CenterFrames._prototype:set_auto_focus([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the frame to be the current active gui when opened and closes all other frames</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when true will auto close other frames and set this frame as player.opened
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames._prototype:draw_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames._prototype:draw_frame">CenterFrames._prototype:draw_frame(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws this frame to the player, if already open does nothing (will call on_draw to draw to the frame)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to draw the frame for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new frame that was drawn</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames._prototype:redraw_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames._prototype:redraw_frame">CenterFrames._prototype:redraw_frame(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws this frame to the player, if already open it will remove it and redraw it (will call on_draw to draw to the frame)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to draw the frame for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new frame that was drawn</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames._prototype:toggle_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames._prototype:toggle_frame">CenterFrames._prototype:toggle_frame(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Toggles if the frame is open, if open it will close it and if closed it will open it</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to draw the frame for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">with the gui frame is now open</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#CenterFrames._prototype:event_handler" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="CenterFrames._prototype:event_handler">CenterFrames._prototype:event_handler([action=update])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates an event handler that will trigger one of its functions, use with Event.add</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>action</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the action to take on this event
|
|
|
|
(<em>default</em>: update)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Left_Guis" class="section-title"><a href="#Left_Guis">Left Guis </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.concepts.toolbar" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.concepts.toolbar">expcore.gui.concepts.toolbar</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.buttons" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.buttons">expcore.gui.elements.buttons</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#mod-gui" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="mod-gui">mod-gui</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.event" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.event">utils.event</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames.get_flow" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames.get_flow">LeftFrames.get_flow(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the left frame flow for a player</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the flow of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the left frame flow for the player</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames.get_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames.get_frame">LeftFrames.get_frame(name, player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets one frame from the left flow by its name</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the gui frame to get
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the frame of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the frame in the left frame flow with that name</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames.get_open" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames.get_open">LeftFrames.get_open(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets all open frames for a player, if non are open it will remove the close all button</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the flow of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">contains all the open (and registered) frames for the player</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames.toggle_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames.toggle_frame">LeftFrames.toggle_frame(name, player[, state])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Toggles the visibility of a left frame, or sets its visibility state</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the gui frame to toggle
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the frame of
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when given will be the state that the visibility is set to
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">the new state of the visibility</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames.new_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames.new_frame">LeftFrames.new_frame(permission_name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new left frame define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>permission_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name that can be used with the permission system
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new left frame define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:set_open_by_default" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:set_open_by_default">LeftFrames._prototype:set_open_by_default([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets if the frame is visible when a player joins, can also be a function to return a boolean</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a> or <a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the default state of the visibility, can be a function
|
|
state param - player LuaPlayer - the player that has joined the game
|
|
state param - define_name string - the define name for the frame
|
|
state return - boolean - false will hide the frame
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:set_direction" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:set_direction">LeftFrames._prototype:set_direction(direction)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the direction of the frame, either vertical or horizontal</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>direction</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the direction to have the elements be added to the frame
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:_internal_draw" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:_internal_draw">LeftFrames._prototype:_internal_draw(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates the gui for the first time, used internally</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to draw the frame to
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the frame that was made</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:get_frame" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:get_frame">LeftFrames._prototype:get_frame(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the frame for this define from the left frame flow</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the frame of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the frame in the left frame flow for this define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:is_open" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:is_open">LeftFrames._prototype:is_open(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Returns if the player currently has this define visible</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the frame of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if it is open/visible</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:toggle" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:toggle">LeftFrames._prototype:toggle(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Toggles the visibility of the left frame</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to toggle the frame of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">the new state of the visibility</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:update" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:update">LeftFrames._prototype:update(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Updates the contents of the left frame, first tries update callback, other wise will clear and redraw</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to update the frame of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:update_all" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:update_all">LeftFrames._prototype:update_all([update_offline=false])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Updates the frame for all players, see update</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>update_offline</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when true will update the frame for offline players
|
|
|
|
(<em>default</em>: false)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:redraw" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:redraw">LeftFrames._prototype:redraw(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Redraws the frame by calling on_draw, will always clear the frame</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to update the frame of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:redraw_all" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:redraw_all">LeftFrames._prototype:redraw_all([update_offline=false])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Redraws the frame for all players, see redraw</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>update_offline</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when true will update the frame for offline players
|
|
|
|
(<em>default</em>: false)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#LeftFrames._prototype:event_handler" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="LeftFrames._prototype:event_handler">LeftFrames._prototype:event_handler([action=update])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates an event handler that will trigger one of its functions, use with Event.add</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>action</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the action to take on this event
|
|
|
|
(<em>default</em>: update)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Popups" class="section-title"><a href="#Popups">Popups </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.event" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.event">utils.event</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.progress-bar" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.progress-bar">expcore.gui.elements.progress-bar</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.buttons" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.buttons">expcore.gui.elements.buttons</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#mod-gui" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="mod-gui">mod-gui</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#resources.color_presets" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="resources.color_presets">resources.color_presets</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.global" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.global">utils.global</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames.get_flow" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames.get_flow">PopupFrames.get_flow(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the left flow that contains the popup frames</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to get the flow for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the left flow that contains the popup frames</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames.open" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames.open">PopupFrames.open(define_name, player[, open_time], ...)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Opens a popup for the player, can give the amount of time it is open as well as params for the draw function</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>define_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the define that you want to open for the player
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to open the popup for
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>open_time</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the minimum number of ticks you want the popup open for, 0 means no limit, nil will take default
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>...</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">any</span></span>)
|
|
|
|
the other params that you want to pass to your on_draw event
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the frame that was drawn, the inner gui flow which contains the content</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames.close_progress" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames.close_progress">PopupFrames.close_progress</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Progress bar which when depleted will close the popup frame</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames.close_button" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames.close_button">PopupFrames.close_button</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">A button which can be used to close the gui before the timer runs out</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames.new_popup" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames.new_popup">PopupFrames.new_popup([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new popup frame define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new popup frame define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames._prototype:set_default_open_time" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames._prototype:set_default_open_time">PopupFrames._prototype:set_default_open_time(amount)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the default open time for the popup, will be used if non is provided with open</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the number of ticks, by default, the popup will be open for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the define to allow for chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#PopupFrames._prototype:open" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="PopupFrames._prototype:open">PopupFrames._prototype:open(player[, open_time], ...)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Opens this define for a player, can be given open time and any other params for the draw function</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to open the popup for
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>open_time</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the minimum number of ticks you want the popup open for, 0 means no limit, nil will take default
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>...</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">any</span></span>)
|
|
|
|
the other params that you want to pass to your on_draw event
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the frame that was drawn, the inner gui flow which contains the content</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Toolbar" class="section-title"><a href="#Toolbar">Toolbar </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.elements.buttons" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.elements.buttons">expcore.gui.elements.buttons</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.roles" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.roles">expcore.roles</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.event" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.event">utils.event</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#mod-gui" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="mod-gui">mod-gui</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Toolbar.new_button" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Toolbar.new_button">Toolbar.new_button([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds a new button to the toolbar</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
when given allows an alias to the button for the permission system
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the button define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Toolbar.add_button" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Toolbar.add_button">Toolbar.add_button(button)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds an existing buttton to the toolbar</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>button</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
the button define for the button to be added
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Toolbar.update" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Toolbar.update">Toolbar.update(player)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Updates the player's toolbar with an new buttons or expected change in auth return</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>player</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
|
|
|
the player to update the toolbar for
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Core" class="section-title"><a href="#Core">Core </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.gui" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.gui">utils.gui</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#new_define" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="new_define">new_define(prototype[, debug_name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Used to create new element defines from a class prototype, please use the own given by the class</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>prototype</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
the class prototype that will be used for the element define
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>debug_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name that you want to see while debuging
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new element define with all functions accessed via __index metamethod</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#get_define" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="get_define">get_define(name[, internal])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets an element define give the uid, debug name or a copy of the element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
the uid, debug name or define for the element define to get
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>internal</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when true the error trace is one level higher (used internally)
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the element define that was found or an error</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#categorize_by_player" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="categorize_by_player">categorize_by_player(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">A categorize function to be used with add_store, each player has their own value</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that will be converted to a string
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the player's name who owns this element</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#categorize_by_force" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="categorize_by_force">categorize_by_force(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">A categorize function to be used with add_store, each force has its own value</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that will be converted to a string
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the player's force name who owns this element</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#categorize_by_surface" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="categorize_by_surface">categorize_by_surface(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">A categorize function to be used with add_store, each surface has its own value</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that will be converted to a string
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the player's surface name who owns this element</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#draw" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="draw">draw(name, element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws a copy of the element define to the parent element, see draw_to</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
the uid, debug name or define for the element define to draw
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiEelement.html">LuaGuiEelement</a></span>)
|
|
|
|
the parent element that it the define will be drawn to
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new element that was created</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#toggle_enabled" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="toggle_enabled">toggle_enabled(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Will toggle the enabled state of an element</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the gui element to toggle
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">the new state that the element has</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#toggle_visible" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="toggle_visible">toggle_visible(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Will toggle the visiblity of an element</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the gui element to toggle
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">the new state that the element has</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#set_padding" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="set_padding">set_padding(element[, up=0][, down=0][, left=0][, right=0])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the padding for a gui element</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to set the padding for
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>up</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the top
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>down</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the bottom
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>left</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the left
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>right</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the right
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#set_padding_style" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="set_padding_style">set_padding_style(style[, up=0][, down=0][, left=0][, right=0])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the padding for a gui style</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>style</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaStyle.html">LuaStyle</a></span>)
|
|
|
|
the element to set the padding for
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>up</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the top
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>down</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the bottom
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>left</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the left
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>right</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount of padding on the right
|
|
|
|
(<em>default</em>: 0)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#create_alignment" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="create_alignment">create_alignment(element[, name][, horizontal_align='right'][, vertical_align='center'])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Allows the creation of an alignment flow to place elements into</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to add this alignment into
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name to use for the alignment
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>horizontal_align</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the horizontal alignment of the elements in this flow
|
|
|
|
(<em>default</em>: 'right')
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>vertical_align</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the vertical alignment of the elements in this flow
|
|
|
|
(<em>default</em>: 'center')
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new flow that was created</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#destroy_if_valid" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="destroy_if_valid">destroy_if_valid(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Destroies an element but tests for it being present and valid first</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to be destroied
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if it was destoried</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#create_scroll_table" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="create_scroll_table">create_scroll_table(element, table_size, maximal_height[, name='scroll'])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a scroll area with a table inside, table can be any size</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to add this scroll into
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>table_size</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the number of columns in the table
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>maximal_height</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the max hieght of the scroll
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the scoll element
|
|
|
|
(<em>default</em>: 'scroll')
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the table that was made</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#create_header" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="create_header">create_header(element, caption[, tooltip][, right_align][, name='header'])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a header section with a label and button area</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to add this header into
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>caption</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">localeString</span></span>)
|
|
|
|
the caption that is used as the title
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>tooltip</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">localeString</span></span>)
|
|
|
|
the tooltip that is shown on the caption
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>right_align</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when true will include the right align area
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the header area
|
|
|
|
(<em>default</em>: 'header')
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the header that was made, or the align area if that was created</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Buttons" class="section-title"><a href="#Buttons">Buttons </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#mod-gui" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="mod-gui">mod-gui</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Button.new_button" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Button.new_button">Button.new_button([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new button element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new button element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Button._prototype:set_sprites" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Button._prototype:set_sprites">Button._prototype:set_sprites(sprite[, hovered_sprite][, clicked_sprite])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds sprites to a button making it a sprite button</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>sprite</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">SpritePath</span></span>)
|
|
|
|
the sprite path for the default sprite for the button
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>hovered_sprite</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">SpritePath</span></span>)
|
|
|
|
the sprite path for the sprite when the player hovers over the button
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>clicked_sprite</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">SpritePath</span></span>)
|
|
|
|
the sprite path for the sprite when the player clicks the button
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">returns the button define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Button._prototype:set_click_filter" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Button._prototype:set_click_filter">Button._prototype:set_click_filter(filter[, ...])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds a click / mouse button filter to the button</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>filter</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
?string|table either a of mouse buttons or the first mouse button to filter, with a table true means allowed
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>...</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
when filter is not a you can add the mouse buttons one after each other
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">returns the button define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Button._prototype:set_key_filter" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Button._prototype:set_key_filter">Button._prototype:set_key_filter(filter[, ...])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds a control key filter to the button</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>filter</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
?string|table either a of control keys or the first control keys to filter, with a table true means allowed
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>...</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
when filter is not a you can add the control keys one after each other
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">returns the button define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Checkboxs" class="section-title"><a href="#Checkboxs">Checkboxs </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.store">expcore.store</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox.new_checkbox" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox.new_checkbox">Checkbox.new_checkbox([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new checkbox element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new checkbox element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox.new_radiobutton" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox.new_radiobutton">Checkbox.new_radiobutton([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new radiobutton element define, has all functions checkbox has</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new button element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox._prototype_radiobutton:add_as_option" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox._prototype_radiobutton:add_as_option">Checkbox._prototype_radiobutton:add_as_option(option_set, option_name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds this radiobutton to be an option in the given option set (only one can be true at a time)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>option_set</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the option set to add this element to
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>option_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of this option that will be used to identify it
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox._prototype_radiobutton:get_store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox._prototype_radiobutton:get_store">Checkbox._prototype_radiobutton:get_store(category, internal)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the stored value of the radiobutton or the option set if present</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
[opt] the category to get such as player name or force name
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>internal</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
used to prevent stackover flow
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">any</span></span>)
|
|
<span class="return-text">the value that is stored for this define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox._prototype_radiobutton:set_store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox._prototype_radiobutton:set_store">Checkbox._prototype_radiobutton:set_store(category, value, internal)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the stored value of the radiobutton or the option set if present</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
[opt] the category to get such as player name or force name
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>value</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
the value to set for this define, must be valid for its type ie for checkbox etc
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>internal</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
used to prevent stackover flow
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if the value was set</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox.new_option_set" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox.new_option_set">Checkbox.new_option_set(name, callback, categorize)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Registers a new option set that can be linked to radiobuttons (only one can be true at a time)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the option set, must be unique
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the update callback when the value of the option set changes
|
|
callback param - value string - the new selected option for this option set
|
|
callback param - category string - the category that updated if categorize was used
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>categorize</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the function used to convert an element into a string
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the name of this option set to be passed to add_as_option</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox.draw_option_set" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox.draw_option_set">Checkbox.draw_option_set(name, element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws all radiobuttons that are part of an option set at once (Gui.draw will not work)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the option set to draw the radiobuttons of
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the parent element that the radiobuttons will be drawn to
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Checkbox.reset_radiobuttons" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Checkbox.reset_radiobuttons">Checkbox.reset_radiobuttons(element[, exclude][, recursive=false])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets all radiobutton in a element to false (unless excluded) and can act recursively</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the root gui element to start setting radio buttons from
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>exclude</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
?string|table the name of the radiobutton to exclude or a of radiobuttons where true will set the state true
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>recursive</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a> or <a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
if true will recur as much as possible, if a will recur that number of times
|
|
|
|
(<em>default</em>: false)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if successful</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Dropdowns" class="section-title"><a href="#Dropdowns">Dropdowns </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown.new_dropdown" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown.new_dropdown">Dropdown.new_dropdown([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new dropdown element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new dropdown element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown.new_list_box" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown.new_list_box">Dropdown.new_list_box([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new list box element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new list box element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown._prototype:new_static_options" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown._prototype:new_static_options">Dropdown._prototype:new_static_options(options[, ...], the)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds new static options to the dropdown which will trigger the general callback</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>options</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
?string|table either a of option strings or the first option string, with a table values are the options
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>...</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
when options is not a you can add the options one after each other
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>the</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
|
|
define to allow chaining
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown._prototype:new_dynamic_options" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown._prototype:new_dynamic_options">Dropdown._prototype:new_dynamic_options(callback)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds a callback which should return a table of values to be added as options for the dropdown (appended after static options)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the function that will run to get the options for the dropdown
|
|
callback param - player LuaPlayer - the player that the element is being drawn to
|
|
callback param - element LuaGuiElement - the element that is being drawn
|
|
callback return - table - the values of this table will be appended to the static options of the dropdown
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown._prototype:add_option_callback" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown._prototype:add_option_callback">Dropdown._prototype:add_option_callback(option, callback)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds a case specific callback which will only run when that option is selected (general case still triggered)</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>option</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the option to trigger the callback on; if not already added then will be added as an option
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the function that will be called when that option is selected
|
|
callback param - player LuaPlayer - the player who owns the gui element
|
|
callback param - element LuaGuiElement - the element which is being effected
|
|
callback param - value string - the new option that has been selected
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown.select_value" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown.select_value">Dropdown.select_value(element, value)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Selects the option from a dropdown or list box given the value rather than key</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that contains the option
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>value</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the option to select from the dropdown
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
<span class="return-text">the key where the value was</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Dropdown.get_selected_value" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Dropdown.get_selected_value">Dropdown.get_selected_value(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Returns the currently selected value rather than index</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the gui element that you want to get the value of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the value that is currently selected</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Elem_Buttons" class="section-title"><a href="#Elem_Buttons">Elem Buttons </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ElemButton.new_elem_button" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ElemButton.new_elem_button">ElemButton.new_elem_button([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new elem button element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new elem button element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ElemButton._prototype.set_type" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ElemButton._prototype.set_type">ElemButton._prototype.set_type</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the type of the elem button, the type is required so this must be called at least once</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>type</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the type that this elem button is see factorio api
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ElemButton._prototype:set_default" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ElemButton._prototype:set_default">ElemButton._prototype:set_default(value)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the default value for the elem button, this may be a function or a string</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>value</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
string a will be a static default and a function will be called when drawn to get the default
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">the</span></span>)
|
|
<span class="return-text">element define to allow for chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Progress_Bars" class="section-title"><a href="#Progress_Bars">Progress Bars </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.global" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.global">utils.global</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar.set_maximum" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar.set_maximum">ProgressBar.set_maximum(element, amount)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the maximum value that represents the end value of the progress bar</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a> or <a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
either a gui element or a registered define
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to have set as the maximum
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar.increment" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar.increment">ProgressBar.increment(element[, amount=1])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Increases the value of the progressbar, if a define is given all of its instances have incremented</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a> or <a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
either a gui element or a registered define
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to increase the progressbar by
|
|
|
|
(<em>default</em>: 1)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar.decrement" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar.decrement">ProgressBar.decrement(element[, amount=1])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Decreases the value of the progressbar, if a define is given all of its instances have decremented</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a> or <a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
either a gui element or a registered define
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to decrease the progressbar by
|
|
|
|
(<em>default</em>: 1)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar.new_progressbar" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar.new_progressbar">ProgressBar.new_progressbar([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new progressbar element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new progressbar element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:set_default_maximum" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:set_default_maximum">ProgressBar._prototype:set_default_maximum(amount)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the maximum value that represents the end value of the progress bar</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to have set as the maximum
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:use_count_down" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:use_count_down">ProgressBar._prototype:use_count_down([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Will set the progress bar to start at 1 and trigger when it hits 0</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when true the bar will start filled, to be used with decrease
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:increment" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:increment">ProgressBar._prototype:increment([amount=1][, category])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Increases the value of the progressbar</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to increase the progressbar by
|
|
|
|
(<em>default</em>: 1)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the category that is used with a store
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:increment_filtered" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:increment_filtered">ProgressBar._prototype:increment_filtered([amount=1], filter)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Increases the value of the progressbar, if the filter condition is met, does not work with store</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to increase the progressbar by
|
|
|
|
(<em>default</em>: 1)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>filter</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the filter to be used
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:decrement" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:decrement">ProgressBar._prototype:decrement([amount=1][, category])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Decreases the value of the progressbar</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to decrease the progressbar by
|
|
|
|
(<em>default</em>: 1)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the category that is used with a store
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:decrement_filtered" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:decrement_filtered">ProgressBar._prototype:decrement_filtered([amount=1], filter)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Decreases the value of the progressbar, if the filter condition is met, does not work with store</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>amount</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the amount to decrease the progressbar by
|
|
|
|
(<em>default</em>: 1)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>filter</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the filter to be used
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:add_element" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:add_element">ProgressBar._prototype:add_element(element[, maximum])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds an element into the list of instances that will are waiting to complete, does not work with store
|
|
note use store if you want persistent data, this only stores the elements not the values which they have</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that you want to add into the waiting to complete list
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>maximum</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the maximum for this element if not given the default for this define is used
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:reset_element" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:reset_element">ProgressBar._prototype:reset_element(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Resets an element, or its store, to be back at the start, either 1 or 0</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that you want to reset the progress of
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:event_counter" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:event_counter">ProgressBar._prototype:event_counter([filter])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Event handler factory that counts up by 1 every time the event triggers, can filter which elements have incremented</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>filter</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
when given will use filtered increment
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
<span class="return-text">the event handler</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#ProgressBar._prototype:event_countdown" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="ProgressBar._prototype:event_countdown">ProgressBar._prototype:event_countdown([filter])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Event handler factory that counts down by 1 every time the event triggers, can filter which elements have decremented</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>filter</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
when given will use filtered decrement
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
<span class="return-text">the event handler</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Sliders" class="section-title"><a href="#Sliders">Sliders </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.instances" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.instances">expcore.gui.instances</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Slider.new_slider" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Slider.new_slider">Slider.new_slider([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new slider element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new slider element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Slider._prototype:set_range" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Slider._prototype:set_range">Slider._prototype:set_range([min][, max])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the range of a slider, if not used will use default values for a slider</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>min</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the minimum value that the slider can take
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>max</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
|
|
the maximum value that the slider can take
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Slider._prototype:draw_label" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Slider._prototype:draw_label">Slider._prototype:draw_label(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Draws a new label and links its value to the value of this slider, if no store then it will only show one value per player</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the parent element that the label will be drawn to
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new label element so that styles can be applied</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Slider._prototype:enable_auto_draw_label" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Slider._prototype:enable_auto_draw_label">Slider._prototype:enable_auto_draw_label([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Enables auto draw of the label, the label will share the same parent element as the slider</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when false will disable the auto draw of the label
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Text" class="section-title"><a href="#Text">Text </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.core" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.core">expcore.gui.core</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.prototype" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.prototype">expcore.gui.prototype</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Text.new_text_field" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Text.new_text_field">Text.new_text_field([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new text field element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new text field element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Text.new_text_box" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Text.new_text_box">Text.new_text_box([name])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new text box element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the optional debug name that can be added
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the new text box element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Text._prototype_box:set_selectable" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Text._prototype_box:set_selectable">Text._prototype_box:set_selectable([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the text box to be selectable</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when false will set the state to false
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">table the define to allow for chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Text._prototype_box:set_word_wrap" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Text._prototype_box:set_word_wrap">Text._prototype_box:set_word_wrap([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the text box to have word wrap</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when false will set the state to false
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">table the define to allow for chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Text._prototype_box:set_read_only" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Text._prototype_box:set_read_only">Text._prototype_box:set_read_only([state=true])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the text box to be read only</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
when false will set the state to false
|
|
|
|
(<em>default</em>: true)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">table the define to allow for chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Instances" class="section-title"><a href="#Instances">Instances </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.global" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.global">utils.global</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.has_categories" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.has_categories">Instances.has_categories(name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Returns if a instance group has a categorise function; must be registered</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if there is a categorise function</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.is_registered" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.is_registered">Instances.is_registered(name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Returns if the given name is a registered instance group</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group you are testing
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if the name is registered</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.register" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.register">Instances.register(name[, categorise])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Registers the name of an instance group to allow for storing element instances</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group; must to unique
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>categorise</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
function used to turn the element into a string
|
|
categorise param - element LuaGuiElement - the gui element to be turned into a string
|
|
categorise return - string - the category that the element will be added to like the player's name or force's name
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the name that was added so it can be used as a variable</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.add_element" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.add_element">Instances.add_element(name, element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Adds an element to the instance group under the correct category; must be registered</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group to add the element to
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to add the the instance group
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.get_elements_raw" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.get_elements_raw">Instances.get_elements_raw(name[, category])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets all element instances without first removing any invalid ones; used internally and must be registered</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group to get the instances of
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the category to get the instance from, not needed when no categorise function
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the table of element instances of which some may be invalid</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.get_valid_elements" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.get_valid_elements">Instances.get_valid_elements(name[, category][, callback])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets all valid element instances and has the option of running a callback on those that are valid</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group to get the instances of
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the category to get the instances of, not needed when no categorise function
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
when given the callback will be ran on all valid elements
|
|
callback param - element LuaGuiElement - the current valid element
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the table of element instances with all invalid ones removed</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.unregistered_add_element" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.unregistered_add_element">Instances.unregistered_add_element(name, category, element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">A version of add_element that does not require the group to be registered</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group to add the element to
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.1.html">nil</a></span>)
|
|
|
|
the category to add the element to, can be nil but must still be given
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element to add to the instance group
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Instances.unregistered_get_elements" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Instances.unregistered_get_elements">Instances.unregistered_get_elements(name, category[, callback])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">A version of get_elements that does not require the group to be registered</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the instance group to get the instances of
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="https://www.lua.org/pil/2.1.html">nil</a></span>)
|
|
|
|
the category to get the instances of, can be nil but must still be given
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
when given will be called on all valid instances
|
|
callback param - element LuaGuiElement - the current valid element
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the table of element instances with all invalid ones removed</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Prototype" class="section-title"><a href="#Prototype">Prototype </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.game" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.game">utils.game</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.store">expcore.store</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui.instances" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui.instances">expcore.gui.instances</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Constructor.event" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Constructor.event">Constructor.event(event_name)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new function to add functions to an event handler</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>event_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the event that callbacks will be added to
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
<span class="return-text">the function used to register handlers</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Constructor.extend" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Constructor.extend">Constructor.extend(new_prototype)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Extents a prototype with the base functions of all gui prototypes, no metatables</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>new_prototype</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
|
|
the prototype that you want to add the functions to
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.5.html">table</a></span>)
|
|
<span class="return-text">the same prototype but with the new functions added</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Constructor.store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Constructor.store">Constructor.store(sync, callback)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a new function which adds a store to a gui define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>sync</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
|
|
if the function should create a synced store
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the function called when needing to update the value of an element
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
<span class="return-text">the function that will add a store for this define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Constructor.setter" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Constructor.setter">Constructor.setter(value_type, key[, second_key])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Creates a setter function that checks the type when a value is set</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>value_type</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the type that the value should be when it is set
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>key</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the key of the define that will be set
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>second_key</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
allows for setting of a key in a sub table
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
<span class="return-text">the function that will check the type and set the value</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:uid" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:uid">Prototype:uid()</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the uid for the element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
<span class="return-text">the uid of this element define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.debug_name" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.debug_name">Prototype.debug_name</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets a debug alias for the define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the debug name for the element define that can be used to get this element define
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.set_caption" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.set_caption">Prototype.set_caption</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the caption for the element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>caption</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the caption that will be drawn with the element
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.set_tooltip" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.set_tooltip">Prototype.set_tooltip</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the tooltip for the element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>tooltip</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the tooltip that will be displayed for this element when drawn
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.set_pre_authenticator" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.set_pre_authenticator">Prototype.set_pre_authenticator</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets an authenticator that blocks the draw function if check fails</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the function that will be ran to test if the element should be drawn or not
|
|
callback param - LuaPlayer player - the player that the element is being drawn to
|
|
callback param - string define_name - the name of the define that is being drawn
|
|
callback return - boolean - false will stop the element from being drawn
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.set_post_authenticator" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.set_post_authenticator">Prototype.set_post_authenticator</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets an authenticator that disables the element if check fails</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
the function that will be ran to test if the element should be enabled or not
|
|
callback param - LuaPlayer player - the player that the element is being drawn to
|
|
callback param - string define_name - the name of the define that is being drawn
|
|
callback return - boolean - false will disable the element
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.on_draw" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.on_draw">Prototype.on_draw</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Registers a callback to the on_draw event</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
|
|
callback param - LuaPlayer player - the player that the element was drawn to
|
|
callback param - LuaGuiElement element - the element that was drawn
|
|
callback param - any ... - any other params passed by the draw_to function
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype.on_style_update" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype.on_style_update">Prototype.on_style_update</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Registers a callback to the on_style_update event</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-module-field-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
|
|
callback param - LuaStyle style - the style that was changed and/or needs changing
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:set_style" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:set_style">Prototype:set_style(style[, callback])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the style for the element define</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>style</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the style that will be used for this element when drawn
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>callback</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
function is called when element is drawn to alter its style
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the element define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:set_embedded_flow" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:set_embedded_flow">Prototype:set_embedded_flow(state)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the element to be drawn inside a nameless flow, can be given a name using a function</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>state</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a> or <a class="type" href="https://www.lua.org/pil/2.6.html">function</a></span>)
|
|
|
|
when true a padless flow is created to contain the element
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">self</span></span>)
|
|
<span class="return-text">the element define to allow chaining</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:raise_event" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:raise_event">Prototype:raise_event(event_name, ...)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Raises a custom event for this define, any number of params can be given</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>event_name</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the name of the event that you want to raise
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>...</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">any</span></span>)
|
|
|
|
any params that you want to pass to the event
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="https://www.lua.org/pil/2.3.html">number</a></span>)
|
|
<span class="return-text">the number of handlers that were registered</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:draw_to" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:draw_to">Prototype:draw_to(element)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">The main function for defines, when called will draw an instance of this define to the given element
|
|
what is drawn is based on the data in draw_data which is set using other functions</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>element</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
|
|
the element that the define will draw a instance of its self onto
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaGuiElement.html">LuaGuiElement</a></span>)
|
|
<span class="return-text">the new element that was drawn</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:get_store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:get_store">Prototype:get_store(category)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Gets the value in this elements store, category needed if categorize function used</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
[opt] the category to get such as player name or force name
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><span class="type">any</span></span>)
|
|
<span class="return-text">the value that is stored for this define</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:set_store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:set_store">Prototype:set_store(category, value)</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the value in this elements store, category needed if categorize function used</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
[opt] the category to get such as player name or force name
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>value</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><span class="type">any</span></span>)
|
|
|
|
the value to set for this define, must be valid for its type ie for checkbox etc
|
|
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if the value was set</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#Prototype:clear_store" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="Prototype:clear_store">Prototype:clear_store([category])</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
<p class="section-item-summary">Sets the value in this elements store to nil, category needed if categorize function used</p>
|
|
<p class="section-item-description"></p>
|
|
|
|
<!-- parameters start -->
|
|
<strong>Parameters:</strong>
|
|
|
|
<ul>
|
|
|
|
|
|
|
|
|
|
|
|
<li class="section-subitem-li">
|
|
|
|
<strong><em>category</em></strong>
|
|
|
|
<strong> : </strong>
|
|
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
|
|
|
the category to get such as player name or force name
|
|
|
|
(<em>optional</em>)
|
|
</li>
|
|
|
|
|
|
</ul>
|
|
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<strong>Returns:</strong>
|
|
<ul>
|
|
<li>
|
|
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#boolean">boolean</a></span>)
|
|
<span class="return-text">true if the value was set</span>
|
|
</li>
|
|
</ul>
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
</dl>
|
|
<h3><span id="Test" class="section-title"><a href="#Test">Test </a></span></h3>
|
|
<dl class="section-body-container">
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.gui" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.gui">expcore.gui</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#expcore.common" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="expcore.common">expcore.common</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#resources.color_presets" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="resources.color_presets">resources.color_presets</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
|
|
|
<!-- parameters start -->
|
|
<!-- parameters end -->
|
|
|
|
<!-- returns start -->
|
|
<!-- returns end -->
|
|
|
|
|
|
<!-- see also start -->
|
|
<!-- see also end -->
|
|
|
|
<!-- usage start -->
|
|
<!-- usage end -->
|
|
|
|
</dd>
|
|
<dt>
|
|
<div class="divider divider-custom"></div>
|
|
<div class="block section-item-header">
|
|
<a href="#utils.event" class="fragment-hashtag">#</a>
|
|
<span class="section-item-title" id="utils.event">utils.event</span>
|
|
</div>
|
|
</dt>
|
|
<dd>
|
|
<div class="section-item-body">
|
|
|
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<!-- parameters start -->
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<!-- parameters end -->
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<!-- returns start -->
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<!-- returns end -->
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<!-- see also start -->
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<!-- see also end -->
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<!-- usage start -->
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<!-- usage end -->
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</dd>
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<dt>
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<div class="divider divider-custom"></div>
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<div class="block section-item-header">
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<a href="#expcore.store" class="fragment-hashtag">#</a>
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<span class="section-item-title" id="expcore.store">expcore.store</span>
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</div>
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</dt>
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<dd>
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<div class="section-item-body">
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<!-- parameters start -->
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<!-- parameters end -->
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<!-- returns start -->
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<!-- returns end -->
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<!-- see also start -->
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<!-- see also end -->
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<!-- usage start -->
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<!-- usage end -->
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</dd>
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</dl>
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<!-- section end -->
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</div>
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</div>
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</div>
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<div class="footer container grid-1280">
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<div class="divider divider-custom"></div>
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<div class="footer-columns columns">
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<div class="sidebar-footer column col-3 col-sm-12">
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
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</div>
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<div class="content-footer column col-9 col-sm-12">
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<i>Last updated 2019-10-13 00:25:15 UTC</i>
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</div>
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</div>
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</div>
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</body>
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</html>
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