Files
factorio-scenario-ExpCluster/exp_roles/index.ts
T
bbassieandClaude Fable 5.1 51786c5df9 Export messages and controller types from exp_roles and exp_groups
exp_scenario reached into @expcluster/roles/dist/node/* for the message
classes and the controller plugin type. The package index now re-exports
messages and the ControllerPlugin type, so consumers import from the
package name like they do with @clusterio/lib. The controller export is
type only, which keeps node code out of the web bundle. The test still
requires the controller classes from dist since they cannot be
re-exported at runtime.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-09 17:31:31 +00:00

54 lines
1.3 KiB
TypeScript

import * as lib from "@clusterio/lib";
import * as messages from "./messages";
export * from "./messages";
export type { ControllerPlugin } from "./controller";
declare module "@clusterio/lib" {
export interface InstanceConfigFields {
"exp_roles.sync_mode": "disabled" | "enabled" | "bidirectional";
}
}
// The in game properties of a role are part of the role, so they are covered by
// the core role permissions rather than permissions of their own. Assignments
// are only ever sent between the controller and an instance, so they need none.
export const plugin: lib.PluginDeclaration = {
name: "exp_roles",
title: "ExpGaming - Roles",
description: "Clusterio plugin providing syncing of in game roles",
features: [
"SavePatching",
"ScriptCommands",
],
messages: [
messages.RoleUpdatedEvent,
messages.AssignmentUpdatedEvent,
messages.RoleListRequest,
messages.RoleMetaUpdateRequest,
messages.AssignmentListRequest,
messages.AssignmentUpdateRequest,
],
instanceEntrypoint: "./dist/node/instance",
instanceConfigFields: {
"exp_roles.sync_mode": {
description: "Synchronize in game roles with the controller",
type: "string",
enum: ["disabled", "enabled", "bidirectional"],
initialValue: "bidirectional",
},
},
controllerEntrypoint: "./dist/node/controller",
controllerConfigFields: {
},
webEntrypoint: "./web",
};