Gui element define for progess bars [[
| ProgressBar._prototype:add_element (element[, maximum]) | Adds an element into the list of instances that will are waiting to complete, does not work with store note use store if you want persistent data, this only stores the elements not the values which they have |
| ProgressBar._prototype:decrement ([amount=1][, category]) | Decreases the value of the progressbar |
| ProgressBar._prototype:decrement_filtered ([amount=1], filter) | Decreases the value of the progressbar, if the filter condition is met, does not work with store |
| ProgressBar._prototype:event_countdown ([filter]) | Event handler factory that counts down by 1 every time the event triggeres, can filter which elements are decremented |
| ProgressBar._prototype:event_counter ([filter]) | Event handler factory that counts up by 1 every time the event triggeres, can filter which elements are incremented |
| ProgressBar._prototype:increment ([amount=1][, category]) | Increases the value of the progressbar |
| ProgressBar._prototype:increment_filtered ([amount=1], filter) | Increases the value of the progressbar, if the filter condition is met, does not work with store |
| ProgressBar._prototype:reset_element (element) | Resets an element, or its store, to be back at the start, either 1 or 0 |
| ProgressBar._prototype:set_default_maximum (amount) | Sets the maximum value that represents the end value of the progress bar |
| ProgressBar._prototype:use_count_down ([state=true]) | Will set the progress bar to start at 1 and trigger when it hits 0 |
| ProgressBar.decrement (element[, amount=1]) | Decreases the value of the progressbar, if a define is given all of its instances are decresed |
| ProgressBar.increment (element[, amount=1]) | Increases the value of the progressbar, if a define is given all of its instances are incremented |
| ProgressBar.new_progressbar ([name]) | Creates a new progressbar element define |
| ProgressBar.set_maximum (element, amount) | Sets the maximum value that represents the end value of the progress bar |
Adds an element into the list of instances that will are waiting to complete, does not work with store note use store if you want persistent data, this only stores the elements not the values which they have
Parameters:Decreases the value of the progressbar
Parameters:Decreases the value of the progressbar, if the filter condition is met, does not work with store
Parameters:Event handler factory that counts down by 1 every time the event triggeres, can filter which elements are decremented
Parameters:Event handler factory that counts up by 1 every time the event triggeres, can filter which elements are incremented
Parameters:Increases the value of the progressbar
Parameters:Increases the value of the progressbar, if the filter condition is met, does not work with store
Parameters:Resets an element, or its store, to be back at the start, either 1 or 0
Parameters:Sets the maximum value that represents the end value of the progress bar
Parameters:Will set the progress bar to start at 1 and trigger when it hits 0
Parameters:Decreases the value of the progressbar, if a define is given all of its instances are decresed
Parameters:Increases the value of the progressbar, if a define is given all of its instances are incremented
Parameters:Creates a new progressbar element define
Parameters:Sets the maximum value that represents the end value of the progress bar
Parameters: