5 Commits

Author SHA1 Message Date
phidias 5274de4309 Update extra_logging.lua 2026-05-04 23:51:27 +09:00
phidias 688027fc3b Update extra_logging.lua 2026-05-03 23:08:12 +09:00
phidias 0ad412fab0 Update extra_logging.lua 2026-05-03 22:57:55 +09:00
phidias 74ad2481bd extra_logging spaces and fix to player_died 2026-05-02 22:47:41 +09:00
phidias 6cbc4e5cfb fix inventory clear (#416)
* Update clear_items function to accept player name

* Update inventory_clear.lua

* Update exp_scenario/module/control/inventory_clear.lua

Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>

---------

Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>
2026-03-27 13:48:53 +00:00
2 changed files with 12 additions and 5 deletions
@@ -37,8 +37,11 @@ local function on_pre_player_died(event)
local player = assert(game.get_player(event.player_index))
local cause = event.cause
if cause then
local by_player = event.cause.player
add_log_line("[DEATH]", player.name, "died because of", by_player and by_player.name or event.cause.name)
if cause.type == "character" then
add_log_line("[DEATH]", player.name, "died because of", (cause.player and cause.player.name) or cause.name)
else
add_log_line("[DEATH]", player.name, "died because of", cause.name)
end
else
add_log_line("[DEATH]", player.name, "died because of unknown reason")
end
@@ -52,9 +55,9 @@ local function on_research_finished(event)
local inf_research_level = config_res.inf_res[config_res.mod_set][event.research.name]
if inf_research_level and event.research.level >= inf_research_level then
add_log_line_locale{ "", "[RES] ", event.research.prototype.localised_name, " at level ", event.research.level - 1, "has been researched\n" }
add_log_line_locale{ "", "[RES]", event.research.prototype.localised_name, " at level ", event.research.level - 1, " has been researched\n" }
else
add_log_line_locale{ "", "[RES] ", event.research.prototype.localised_name, "has been researched\n" }
add_log_line_locale{ "", "[RES]", event.research.prototype.localised_name, " has been researched\n" }
end
end
@@ -67,7 +70,7 @@ end
--- @param event EventData.on_player_left_game
local function on_player_left_game(event)
local player = assert(game.get_player(event.player_index))
add_log_line("[LEAVE]", game.players[event.player_index].name, config.disconnect_reason[event.reason])
add_log_line("[LEAVE]", player.name, config.disconnect_reason[event.reason])
end
local e = defines.events
@@ -1,5 +1,8 @@
--[[-- Control - Inventory Clear
Will move players items to spawn when they are banned or kicked, option to clear on leave
on_player_banned - player_name
on_player_kicked - player_index
]]
local ExpUtil = require("modules/exp_util")
@@ -7,6 +10,7 @@ local events = require("modules.exp_legacy.config.inventory_clear")
--- @param event { player_index: number }
local function clear_items(event)
if not event.player_index then return end
local player = assert(game.get_player(event.player_index))
local inventory = assert(player.get_main_inventory())
ExpUtil.transfer_inventory_to_surface{