This commit is contained in:
2025-01-22 18:30:24 +09:00
parent 112d5b7bda
commit fe901c5f11

View File

@@ -44,7 +44,6 @@ Selection.on_selection(SelectionName, function(event)
local item_count_cliff = player.get_item_count("cliff-explosives")
local item_count_craft = math.min(math.floor(player.get_item_count("explosives") / 10), player.get_item_count("barrel"), player.get_item_count("grenade"))
local item_count_type_bool = true
local item_count_cliff_ne = false
local item_count_craft_ne = false
@@ -59,10 +58,6 @@ Selection.on_selection(SelectionName, function(event)
return
end
if item_count_cliff_ne and (not item_count_craft_ne) then
item_count_type_bool = false
end
local tile_count = 0
local tiles_to_make = {}
for x = area.left_top.x, area.right_bottom.x do
@@ -79,7 +74,7 @@ Selection.on_selection(SelectionName, function(event)
local remaining_tiles = surface.count_tiles_filtered{ area = area, name = "water-mud" }
local t_diff = tile_count - remaining_tiles
if item_count_type_bool then
if (not item_count_cliff_ne) and item_count_craft_ne then
player.remove_item{ name = "cliff-explosives", count = t_diff }
else
player.remove_item{ name = "explosives", count = 10 * t_diff }