Added Sync.tick_format

This commit is contained in:
Cooldude2606
2018-04-26 16:46:07 +01:00
parent 596199eb3f
commit fd4b85857b

View File

@@ -18,6 +18,12 @@ function Sync.set_ranks(...)
Ranking._base_preset(...)
end
--- Used to standidise the tick format for any sync info
-- @usage Sync.tick_format(60) -- return {60,'1.00M'}
function Sync.tick_format(tick)
return {tick,tick_to_display_format(18000)}
end
--- Prints to chat as if it were a player
-- @usage Sync.print('Test','Cooldude2606')
-- @param player_message the message to be printed in chat
@@ -146,7 +152,7 @@ function Sync.count_player_times()
if not game then return {'Offline'} end
local _players = {}
for index,player in pairs(game.players) do
_players[player.name] = {player.online_time,tick_to_display_format(player.online_time)}
_players[player.name] = Sync.tick_format(player.online_time)
end
return _players
end
@@ -162,9 +168,9 @@ function Sync.info(set)
server_description='A factorio server for everyone',
reset_time='On Demand',
time='Day Mth 00 00:00:00 UTC Year',
time_set={0,tick_to_display_format(0)},
last_update={0,tick_to_display_format(0)},
time_period={18000,tick_to_display_format(18000)},
time_set=Sync.tick_format(0),
last_update=Sync.tick_format(0),
time_period=Sync.tick_format(18000),
players={
online=Sync.count_players(true),
n_online=#game.connected_players,
@@ -227,6 +233,10 @@ function Sync.update()
return info
end
--- Adds a callback to be called when the info is updated
-- @usage Sync.add_update('players',function() return #game.players end)
-- @tparam key string the key that the value will be stored in
-- @tparam callback function the function which will return this value
function Sync.add_update(key,callback)
if game then return end
if not is_type(callback,'function') then return end