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Fix on_built_entity in autofill.lua (#9)
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@@ -308,7 +308,7 @@ local function entity_build(event)
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return
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return
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end
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end
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-- Check if the entity is in the config and enabled
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-- Check if the entity is in the config and enabled
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local entity = event.created_entity
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local entity = event.entity
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-- Check if player has settings
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-- Check if player has settings
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if not autofill_player_settings[player.name] then return end
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if not autofill_player_settings[player.name] then return end
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