mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
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Merge branch 'WIP' into Testing
This commit is contained in:
File diff suppressed because one or more lines are too long
268
source.lua
268
source.lua
@@ -5,7 +5,30 @@ guis = {frames={},buttons={}}
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--functions can not be included in the default list or be added by code
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defaults = {
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itemRotated = {},
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test = 0
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ranks={
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{name='Owner',shortHand='Owner',tag='[Owner]',power=0,colour={r=170,g=0,b=0}},
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{name='Community Manager',shortHand='CM',tag='[Com Mngr]',power=1,colour={r=150,g=68,b=161}},
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{name='Developer',shortHand='Dev',tag='[Dev]',power=1,colour={r=179,g=125,b=46}},
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{name='Admin',shortHand='Admin',tag='[Admin]',power=2,colour={r=170,g=41,b=170}},
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{name='Mod',shortHand='Mod',tag='[Mod]',power=3,colour={r=233,g=63,b=233}},
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{name='Donner',shortHand='P2W',tag='[P2W]',power=4,colour={r=233,g=63,b=233}},
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{name='Member',shortHand='Mem',tag='[Member]',power=5,colour={r=24,g=172,b=188}},
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{name='Regular',shortHand='Reg',tag='[Regukar]',power=5,colour={r=24,g=172,b=188}},
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{name='Guest',shortHand='',tag='[Guest]',power=6,colour={r=255,g=159,b=27}},
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{name='Jail',shortHand='Owner',tag='[Owner]',power=7,colour={r=170,g=0,b=0}}
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},
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autoRanks={
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Owner={'badgamernl'},
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['Community Manager']={'arty714'},
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Developer={'Cooldude2606'},
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Admin={'eissturm','PropangasEddy'},
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Mod={'Alanore','Aquaday','cafeslacker','CrashKonijn','Drahc_pro','Flip','freek18','Hobbitkicker','hud','Matthias','MeDDish','Mindxt20','MottledPetrel','Mr_Happy_212','Phoenix27833','Sand3r205','ScarbVis','Smou','steentje77','TopHatGaming123'},
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Donner={},
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Member={},
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Regular={},
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Guest={},
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Jail={}
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}
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}
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warningAllowed = nil
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@@ -13,7 +36,6 @@ timeForRegular = 180
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CHUNK_SIZE = 32
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function loadVar(t)
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game.print('load')
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if t == nil then
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local g = nil
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if game.players[1].gui.left.hidden then
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@@ -23,16 +45,16 @@ function loadVar(t)
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game.players[1].gui.left.hidden.style.visible = false
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end
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gTable = loadstring('return '..g)()
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game.print(g)
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else gTable = t end
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itemRotated = gTable.itemRotated
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test = gTable.test
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ranks= gTable.ranks
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autoRanks= gTable.autoRanks
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end
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function saveVar()
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gTable.itemRotated = itemRotated
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gTable.test = test
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game.print('save '..table.tostring(gTable))
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gTable.ranks = ranks
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gTable.autoRanks = autoRanks
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game.players[1].gui.left.hidden.caption = table.tostring(gTable)
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end
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----------------------------------------------------------------------------------------
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@@ -57,15 +79,63 @@ local function clearDecorations()
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for chunk in surface.get_chunks() do
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removeDecorations(surface, chunk.x * CHUNK_SIZE, chunk.y * CHUNK_SIZE, CHUNK_SIZE - 1, CHUNK_SIZE - 1)
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end
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callAdmin("Decoratives have been removed")
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callRank("Decoratives have been removed")
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end
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script.on_event(defines.events.on_chunk_generated, function(event)
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removeDecorationsArea( event.surface, event.area )
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end)
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----------------------------------------------------------------------------------------
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---------------------------Common use functions---------------------------------------
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---------------------------Rank functions-----------------------------------------------
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----------------------------------------------------------------------------------------
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function getRank(player)
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if player then
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for _,rank in pairs(ranks) do
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if player.tag == rank.tag then return rank end
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end
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return stringToRank('Guest')
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end
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end
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function stringToRank(string)
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if type(string) == 'string' then
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for _,rank in pairs(ranks) do
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if rank.name == string then return rank end
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end
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end
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end
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function callRank(msg, rank)
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if rank == nil then rank = stringToRank('Mod') else rank = stringToRank(rank) end -- default mod or higher
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for _, player in pairs(game.players) do
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rankPower = getRank(player).power
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if rankPower <= rank.power then player.print('['..rank.shortHand..']: '..msg) end
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end
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end
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function autoRank(player)
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local currentRank = getRank(player)
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local playerAutoRank = nil
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for rank,players in pairs(autoRanks) do
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local Break = false
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for _,p in pairs(players) do
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if player.name == p then playerAutoRank = stringToRank(rank) Break = true break end
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end
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if Break then break end
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end
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if playerAutoRank then
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if currentRank.power > playerAutoRank.power then
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player.tag=playerAutoRank.tag
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end
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elseif ticktominutes(player.online_time) >= timeForRegular then
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player.tag=stringToRank('Regular').tag
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end
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if getRank(player).power <= 3 and not player.admin then
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callRank(player.name..' needs to be promoted.')
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end
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end
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----------------------------------------------------------------------------------------
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---------------------------Common use functions-----------------------------------------
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----------------------------------------------------------------------------------------
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function ticktohour (tick)
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local hour = tostring(math.floor(tick/(216000*game.speed)))
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@@ -77,7 +147,7 @@ function ticktominutes (tick)
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return minutes
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end
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function callAdmin(msg)
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function callRank(msg)
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for _, player in pairs(game.connected_players) do
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if player.admin then
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player.print(msg)
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@@ -111,7 +181,7 @@ function table.val_to_str ( v )
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end
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function table.key_to_str ( k )
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if "string" == type( k ) and string.match( k, "^[_%a][_%a%d]*$" ) then
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if "string" == type( k ) and string.match( k, "^[_%player][_%player%d]*$" ) then
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return k
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else
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return "[" .. table.val_to_str( k ) .. "]"
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@@ -135,9 +205,10 @@ end
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----------------------------------------------------------------------------------------
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---------------------------Gui Functions------------------------------------------------
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----------------------------------------------------------------------------------------
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function addFrame(frame)
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guis.frames[frame] = {}
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function addFrame(frame,rank,open,caption,tooltip)
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guis.frames[frame] = {{require=rank,caption=caption,tooltip=tooltip}}
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addButton('close', function(player,element) element.parent.parent.parent.destroy() end)
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addButton('btn_'..frame, function(player,element) if player.gui.center[frame] then player.gui.center[frame].destroy() else drawFrame(player,frame,open) end end)
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end
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function addTab(frame, tabName, describtion, drawTab)
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@@ -156,35 +227,39 @@ end
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function openTab(player, frameName, tab, tabName)
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local tabBar = player.gui.center[frameName].tabBarScroll.tabBar
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for _,t in pairs(guis.frames[frameName]) do
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if t[1] == tabName then
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tabBar[t[1]].style.font_color = {r = 255, g = 255, b = 255, a = 255}
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clearElement(tab)
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t[3](player, tab)
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else
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tabBar[t[1]].style.font_color = {r = 100, g = 100, b = 100, a = 255}
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if _ ~= 1 then
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if t[1] == tabName then
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tabBar[t[1]].style.font_color = {r = 255, g = 255, b = 255, player = 255}
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clearElement(tab)
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t[3](player, tab)
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else
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tabBar[t[1]].style.font_color = {r = 100, g = 100, b = 100, player = 255}
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end
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end
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end
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end
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function drawFrame(player, frameName, tabName)
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if player.gui.center[frameName] then player.gui.center[frameName].destroy() end
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local frame = player.gui.center.add{name=frameName,type='frame',caption=frameName,direction='vertical'}
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local tabBarScroll = frame.add{type = "scroll-pane", name= "tabBarScroll", vertical_scroll_policy="never", horizontal_scroll_policy="always"}
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local tabBar = tabBarScroll.add{type='flow',direction='horizontal',name='tabBar'}
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local tab = frame.add{type = "scroll-pane", name= "tab", vertical_scroll_policy="auto", horizontal_scroll_policy="never"}
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for _,t in pairs(guis.frames[frameName]) do
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drawButton(tabBar, t[1], t[1], t[2])
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if getRank(player).power <= guis.frames[frameName][1].require then
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if player.gui.center[frameName] then player.gui.center[frameName].destroy() end
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local frame = player.gui.center.add{name=frameName,type='frame',caption=frameName,direction='vertical'}
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local tabBarScroll = frame.add{type = "scroll-pane", name= "tabBarScroll", vertical_scroll_policy="never", horizontal_scroll_policy="always"}
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local tabBar = tabBarScroll.add{type='flow',direction='horizontal',name='tabBar'}
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local tab = frame.add{type = "scroll-pane", name= "tab", vertical_scroll_policy="auto", horizontal_scroll_policy="never"}
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for _,t in pairs(guis.frames[frameName]) do
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if _ ~= 1 then drawButton(tabBar, t[1], t[1], t[2]) end
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end
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openTab(player, frameName, tab, tabName)
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drawButton(tabBar, 'close', 'Close', 'Close this window')
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tab.style.minimal_height = 300
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tab.style.maximal_height = 300
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tab.style.minimal_width = 500
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tab.style.maximal_width = 500
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tabBarScroll.style.minimal_height = 60
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tabBarScroll.style.maximal_height = 60
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tabBarScroll.style.minimal_width = 500
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tabBarScroll.style.maximal_width = 500
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end
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openTab(player, frameName, tab, tabName)
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drawButton(tabBar, 'close', 'Close', 'Close this window')
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tab.style.minimal_height = 300
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tab.style.maximal_height = 300
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tab.style.minimal_width = 500
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tab.style.maximal_width = 500
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tabBarScroll.style.minimal_height = 60
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tabBarScroll.style.maximal_height = 60
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tabBarScroll.style.minimal_width = 500
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tabBarScroll.style.maximal_width = 500
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end
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function toggleVisable(frame)
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@@ -226,10 +301,8 @@ end)
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script.on_event(defines.events.on_player_joined_game, function(event)
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loadVar()
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test = test + 1
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saveVar()
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game.print(test)
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local player = game.players[event.player_index]
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autoRank(player)
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player.print({"", "Welcome"})
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if player.gui.left.PlayerList ~= nil then
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player.gui.left.PlayerList.destroy()
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@@ -241,7 +314,7 @@ script.on_event(defines.events.on_player_joined_game, function(event)
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player.gui.top.PlayerList.destroy()
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end
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drawPlayerList()
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drawToolbar()
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drawToolbar(player)
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local playerStringTable = encode(game.players, "players", {"name", "admin", "online_time", "connected", "index"})
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game.write_file("players.json", playerStringTable, false, 0)
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if not player.admin and ticktominutes(player.online_time) < 1 then
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@@ -264,9 +337,6 @@ script.on_event(defines.events.on_gui_click, function(event)
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break
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end
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end
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test = test + 1
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saveVar()
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game.print(test)
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end)
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script.on_event(defines.events.on_gui_text_changed, function(event)
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@@ -299,8 +369,8 @@ script.on_event(defines.events.on_marked_for_deconstruction, function(event)
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if not eplayer.admin and ticktominutes(eplayer.online_time) < timeForRegular then
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if event.entity.type ~= "tree" and event.entity.type ~= "simple-entity" then
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event.entity.cancel_deconstruction("player")
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eplayer.print("You are not allowed to do this yet, play for a bit longer. Try again in about: " .. math.floor((timeForRegular - ticktominutes(eplayer.online_time))) .. " minutes")
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callAdmin(eplayer.name .. " tryed to deconstruced something")
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eplayer.print("You are not allowed to do this yet, play for player bit longer. Try again in about: " .. math.floor((timeForRegular - ticktominutes(eplayer.online_time))) .. " minutes")
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callRank(eplayer.name .. " tryed to deconstruced something")
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end
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elseif event.entity.type == "tree" or event.entity.type == "simple-entity" then
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event.entity.destroy()
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@@ -313,8 +383,8 @@ script.on_event(defines.events.on_built_entity, function(event)
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if not eplayer.admin and ticktominutes(eplayer.online_time) < timeForRegular then
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if event.created_entity.type == "tile-ghost" then
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event.created_entity.destroy()
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eplayer.print("You are not allowed to do this yet, play for a bit longer. Try: " .. math.floor((timeForRegular - ticktominutes(eplayer.online_time))) .. " minutes")
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callAdmin(eplayer.name .. " tryed to place concrete/stone with robots")
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eplayer.print("You are not allowed to do this yet, play for player bit longer. Try: " .. math.floor((timeForRegular - ticktominutes(eplayer.online_time))) .. " minutes")
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callRank(eplayer.name .. " tryed to place concrete/stone with robots")
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end
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end
|
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end)
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@@ -398,83 +468,51 @@ end
|
||||
----------------------------------------------------------------------------------------
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addButton("btn_toolbar_playerList", function(player) toggleVisable(player.gui.left.PlayerList) end)
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addButton("btn_toolbar_rocket_score",function(player) toggleVisable(player.gui.left.rocket_score) end)
|
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addButton("btn_readme",function(player) if player.gui.center.Readme then player.gui.center.Readme.destroy() else drawFrame(player,'Readme','Rules') end end)
|
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addButton("btn_admin",function(player) if player.gui.center.Admin then player.gui.center.Admin.destroy() else drawFrame(player,'Admin','Modifiers') end end)
|
||||
function drawToolbar()
|
||||
for i, a in pairs(game.connected_players) do
|
||||
local frame = a.gui.top
|
||||
clearElement(frame)
|
||||
drawButton(frame,"btn_toolbar_playerList", "Playerlist", "Adds a player list to your game.")
|
||||
drawButton(frame,"btn_toolbar_rocket_score", "Rocket score", "Show the satellite launched counter if a satellite has launched.")
|
||||
drawButton(frame,"btn_readme", "Readme", "Rules, Server info, How to chat, Playerlist, Adminlist.")
|
||||
if a.tag == '[Owner]' or a.tag == '[Developer]' or a.tag == '[Com Mngr]' or a.tag == '[Admin]' then
|
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drawButton(frame,"btn_admin", "Admin", "All admin fuctions are here")
|
||||
end
|
||||
function drawToolbar(player)
|
||||
local frame = player.gui.top
|
||||
clearElement(frame)
|
||||
drawButton(frame,"btn_toolbar_playerList", "Playerlist", "Adds player player list to your game.")
|
||||
drawButton(frame,"btn_toolbar_rocket_score", "Rocket score", "Show the satellite launched counter if player satellite has launched.")
|
||||
for _,f in pairs(guis.frames) do
|
||||
if getRank(player).power <= f[1].require then drawButton(frame,"btn_".._, f[1].caption, f[1].tooltip) end
|
||||
end
|
||||
end
|
||||
----------------------------------------------------------------------------------------
|
||||
---------------------------Player List--------------------------------------------------
|
||||
----------------------------------------------------------------------------------------
|
||||
function drawPlayerList()
|
||||
for i, a in pairs(game.connected_players) do
|
||||
if a.gui.left.PlayerList == nil then
|
||||
a.gui.left.add{type = "frame", name= "PlayerList", direction = "vertical"}
|
||||
for i, player in pairs(game.connected_players) do
|
||||
if player.gui.left.PlayerList == nil then
|
||||
player.gui.left.add{type = "frame", name= "PlayerList", direction = "vertical"}
|
||||
.add{type = "scroll-pane", name= "PlayerListScroll", direction = "vertical", vertical_scroll_policy="always", horizontal_scroll_policy="never"}
|
||||
end
|
||||
clearElement(a.gui.left.PlayerList.PlayerListScroll)
|
||||
a.gui.left.PlayerList.PlayerListScroll.style.maximal_height = 200
|
||||
Plist= player.gui.left.PlayerList.PlayerListScroll
|
||||
clearElement(Plist)
|
||||
Plist.style.maximal_height = 200
|
||||
for i, player in pairs(game.connected_players) do
|
||||
if player.character then
|
||||
if player.tag == '[Jail]' or player.character.active == false then
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , " - Jail"}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=50,g=50,b=50}
|
||||
player.character.active = false
|
||||
player.tag = '[Jail]'
|
||||
end
|
||||
end
|
||||
if player.admin == true and player.tag ~= '[Jail]' then
|
||||
if player.name == "badgamernl" or player.name == "BADgamerNL" then
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , " - OWNER"}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=170,g=0,b=0}
|
||||
player.tag = "[Owner]"
|
||||
elseif player.name == "eissturm" or player.name == "PropangasEddy" then
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , " - ADMIN"}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=170,g=41,b=170}
|
||||
player.tag = "[Admin]"
|
||||
elseif player.name == "Cooldude2606" then
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , " - DEV"}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=179,g=125,b=46}
|
||||
player.tag = "[Developer]"
|
||||
elseif player.name == "arty714" then
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , " - CM"}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=150,g=68,b=161}
|
||||
player.tag = "[Com Mngr]"
|
||||
else
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , " - MOD"}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=233,g=63,b=233}
|
||||
player.tag = "[Moderator]"
|
||||
end
|
||||
end
|
||||
end
|
||||
for i, player in pairs(game.connected_players) do
|
||||
if player.admin == false and player.tag ~= '[Jail]' then
|
||||
if ticktominutes(player.online_time) >= timeForRegular then
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=24,g=172,b=188}
|
||||
player.tag = "[Regular]"
|
||||
elseif player.name == "explosivegaming" then
|
||||
for i=10,1,-1 do
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name .. i, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , i}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name .. i].style.font_color = {r=24,g=172,b=188}
|
||||
player.tag = "[TEST]"
|
||||
end
|
||||
else
|
||||
a.gui.left.PlayerList.PlayerListScroll.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name}}
|
||||
a.gui.left.PlayerList.PlayerListScroll[player.name].style.font_color = {r=255,g=159,b=27}
|
||||
player.tag = "[Guest]"
|
||||
end
|
||||
playerRank = getRank(player)
|
||||
if playerRank.power <= 3 then
|
||||
if playerRank.shortHand ~= '' then Plist.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , ' - '..playerRank.shortHand}}
|
||||
else Plist.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name}} end
|
||||
Plist[player.name].style.font_color = playerRank.colour
|
||||
player.tag = playerRank.tag
|
||||
end
|
||||
end
|
||||
for i, player in pairs(game.connected_players) do
|
||||
playerRank = getRank(player)
|
||||
if playerRank.power > 3 then
|
||||
if playerRank.shortHand ~= '' then Plist.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name , ' - '..playerRank.shortHand}}
|
||||
else Plist.add{type = "label", name=player.name, style="caption_label_style", caption={"", ticktohour(player.online_time), " H - " , player.name}} end
|
||||
Plist[player.name].style.font_color = playerRank.colour
|
||||
player.tag = playerRank.tag
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -545,9 +583,9 @@ function drawPlayerTable(player, frame, commands, filters)
|
||||
if commands then
|
||||
frame.playerTable.add{name=p.name, type="flow"}
|
||||
drawButton(frame.playerTable[p.name],'goto','Tp','Goto to the players location')
|
||||
drawButton(frame.playerTable[p.name],'bring','Br','Bring a player to your location')
|
||||
drawButton(frame.playerTable[p.name],'bring','Br','Bring player player to your location')
|
||||
if p.tag == '[Owner]' or p.tag == '[Developer]' or p.tag == '[Com Mngr]' then else
|
||||
drawButton(frame.playerTable[p.name],'jail','Ja','Jail/Unjail a player')
|
||||
drawButton(frame.playerTable[p.name],'jail','Ja','Jail/Unjail player player')
|
||||
drawButton(frame.playerTable[p.name],'kill','Ki','Kill this player')
|
||||
end
|
||||
end
|
||||
@@ -558,7 +596,7 @@ end
|
||||
----------------------------------------------------------------------------------------
|
||||
---------------------------Read Me Gui--------------------------------------------------
|
||||
----------------------------------------------------------------------------------------
|
||||
addFrame('Readme')
|
||||
addFrame('Readme',6, 'Rules','Readme', 'Rules, Server info, How to chat, Playerlist, Adminlist.')
|
||||
|
||||
addTab('Readme','Rules','The rules of the server',
|
||||
function(player,frame)
|
||||
@@ -569,7 +607,7 @@ addTab('Readme','Rules','The rules of the server',
|
||||
"Do not laydown concrete with bots without permission.",
|
||||
"Do not use active provider chests without permission.",
|
||||
"Do not remove/move major parts of the factory without permission.",
|
||||
"Do not walk in a random direction for no reason(to save map size).",
|
||||
"Do not walk in player random direction for no reason(to save map size).",
|
||||
"Do not remove stuff just because you don't like it, tell people first.",
|
||||
"Do not make train roundabouts.",
|
||||
"Trains are Left Hand Drive (LHD) only.",
|
||||
@@ -632,7 +670,7 @@ addTab('Readme','Players','List of all the people who have been on the server',
|
||||
----------------------------------------------------------------------------------------
|
||||
---------------------------Modifier Gui-------------------------------------------------
|
||||
----------------------------------------------------------------------------------------
|
||||
addFrame('Admin')
|
||||
addFrame('Admin',2,'Modifiers','Admin',"All admin fuctions are here")
|
||||
|
||||
addButton('btn_toolbar_automessage',function() autoMessage() end)
|
||||
addButton('revive_dead_entitys',function(player,frame) for key, entity in pairs(game.surfaces[1].find_entities_filtered({type = "entity-ghost"})) do entity.revive() end end)
|
||||
@@ -665,7 +703,7 @@ addButton("btn_Modifier_apply",
|
||||
elseif number == player.force[modifier] then
|
||||
player.print(modifier .. " Did not change")
|
||||
else
|
||||
player.print(modifier .. " needs to be a higher number or it contains an letter")
|
||||
player.print(modifier .. " needs to be player higher number or it contains an letter")
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -676,7 +714,7 @@ addTab('Admin', 'Commands', 'Random useful commands',
|
||||
drawButton(frame,'btn_toolbar_automessage','Auto Message','Send the auto message to all online players')
|
||||
drawButton(frame,'add_dev_items','Get Blueprints','Get all the blueprints')
|
||||
drawButton(frame,'revive_dead_entitys','Revive All Entitys','Brings all dead machines back to life')
|
||||
drawButton(frame,'revive_dead_entitys_range','Revive Entitys','Brings all dead machines back to life in a range')
|
||||
drawButton(frame,'revive_dead_entitys_range','Revive Entitys','Brings all dead machines back to life in player range')
|
||||
frame.add{type='textfield',name='range',text='Range'}
|
||||
drawButton(frame,'remove_biters','Kill Biters','Removes all biters in map')
|
||||
drawButton(frame,'tp_all','TP All Here','Brings all players to you')
|
||||
@@ -709,7 +747,7 @@ addTab('Admin', 'Modifiers', 'Edit in game modifiers',
|
||||
end
|
||||
drawButton(frame.flowNavigation,"btn_Modifier_apply","Apply","Apply the new values to the game")
|
||||
end)
|
||||
addTab('Admin', 'Player List', 'Send a message to all players',
|
||||
addTab('Admin', 'Player List', 'Send player message to all players',
|
||||
function(player, frame)
|
||||
frame.add{name='filterTable',type='table',colspan=2}
|
||||
frame.filterTable.add{name='name_label',type='label',caption='Name'}
|
||||
|
||||
Reference in New Issue
Block a user