mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 03:25:23 +09:00
.
This commit is contained in:
@@ -56,7 +56,6 @@ return {
|
||||
"modules.gui.vlayer",
|
||||
"modules.gui.research",
|
||||
"modules.gui.module",
|
||||
"modules.gui.landfill",
|
||||
"modules.gui.tool",
|
||||
"modules.gui.production",
|
||||
"modules.gui.playerdata",
|
||||
|
||||
@@ -284,7 +284,6 @@ local default = Roles.new_role("Guest", "")
|
||||
"gui/research",
|
||||
"gui/autofill",
|
||||
"gui/module",
|
||||
"gui/landfill",
|
||||
"gui/production",
|
||||
}
|
||||
|
||||
|
||||
@@ -1,191 +0,0 @@
|
||||
--[[-- Gui Module - Landfill
|
||||
- Landfill blueprint
|
||||
@gui Landfill
|
||||
@alias landfill_container
|
||||
]]
|
||||
|
||||
local Gui = require("modules/exp_gui")
|
||||
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
|
||||
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
|
||||
|
||||
local rolling_stocks = {}
|
||||
|
||||
local function landfill_init()
|
||||
for name, _ in pairs(prototypes.get_entity_filtered{ { filter = "rolling-stock" } }) do
|
||||
rolling_stocks[name] = true
|
||||
end
|
||||
end
|
||||
|
||||
local function rotate_bounding_box(box)
|
||||
return {
|
||||
left_top = {
|
||||
x = -box.right_bottom.y,
|
||||
y = box.left_top.x,
|
||||
},
|
||||
right_bottom = {
|
||||
x = -box.left_top.y,
|
||||
y = box.right_bottom.x,
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
local function curve_flip_lr(oc)
|
||||
local nc = table.deepcopy(oc)
|
||||
|
||||
for r = 1, 8 do
|
||||
for c = 1, 8 do
|
||||
nc[r][c] = oc[r][9 - c]
|
||||
end
|
||||
end
|
||||
|
||||
return nc
|
||||
end
|
||||
|
||||
local function curve_flip_d(oc)
|
||||
local nc = table.deepcopy(oc)
|
||||
|
||||
for r = 1, 8 do
|
||||
for c = 1, 8 do
|
||||
nc[r][c] = oc[c][r]
|
||||
end
|
||||
end
|
||||
|
||||
return nc
|
||||
end
|
||||
|
||||
local curves = {}
|
||||
|
||||
curves[1] = {
|
||||
{ 0, 0, 0, 0, 0, 1, 0, 0 },
|
||||
{ 0, 0, 0, 0, 1, 1, 1, 0 },
|
||||
{ 0, 0, 0, 1, 1, 1, 1, 0 },
|
||||
{ 0, 0, 0, 1, 1, 1, 0, 0 },
|
||||
{ 0, 0, 1, 1, 1, 0, 0, 0 },
|
||||
{ 0, 0, 1, 1, 1, 0, 0, 0 },
|
||||
{ 0, 0, 1, 1, 0, 0, 0, 0 },
|
||||
{ 0, 0, 1, 1, 0, 0, 0, 0 },
|
||||
}
|
||||
curves[6] = curve_flip_d(curves[1])
|
||||
curves[3] = curve_flip_lr(curves[6])
|
||||
curves[4] = curve_flip_d(curves[3])
|
||||
curves[5] = curve_flip_lr(curves[4])
|
||||
curves[2] = curve_flip_d(curves[5])
|
||||
curves[7] = curve_flip_lr(curves[2])
|
||||
curves[8] = curve_flip_d(curves[7])
|
||||
|
||||
local curve_n = {}
|
||||
|
||||
for i, map in ipairs(curves) do
|
||||
curve_n[i] = {}
|
||||
local index = 1
|
||||
|
||||
for r = 1, 8 do
|
||||
for c = 1, 8 do
|
||||
if map[r][c] == 1 then
|
||||
curve_n[i][index] = {
|
||||
["x"] = c - 5,
|
||||
["y"] = r - 5,
|
||||
}
|
||||
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- @param blueprint LuaItemStack
|
||||
--- @return table
|
||||
local function landfill_gui_add_landfill(blueprint)
|
||||
local entities = assert(blueprint.get_blueprint_entities())
|
||||
local tile_index = 0
|
||||
local new_tiles = {}
|
||||
|
||||
for _, ent in pairs(entities) do
|
||||
-- vehicle
|
||||
if not (rolling_stocks[ent.name] or ent.name == "offshore-pump") then
|
||||
-- curved rail, special
|
||||
if ent.name ~= "curved-rail" then
|
||||
local proto = prototypes.entity[ent.name]
|
||||
local box = proto.collision_box or proto.selection_box
|
||||
|
||||
if proto.collision_mask["ground-tile"] == nil then
|
||||
if ent.direction then
|
||||
if ent.direction ~= defines.direction.north then
|
||||
box = rotate_bounding_box(box)
|
||||
|
||||
if ent.direction ~= defines.direction.east then
|
||||
box = rotate_bounding_box(box)
|
||||
|
||||
if ent.direction ~= defines.direction.south then
|
||||
box = rotate_bounding_box(box)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for y = math.floor(ent.position.y + box.left_top.y), math.floor(ent.position.y + box.right_bottom.y), 1 do
|
||||
for x = math.floor(ent.position.x + box.left_top.x), math.floor(ent.position.x + box.right_bottom.x), 1 do
|
||||
tile_index = tile_index + 1
|
||||
new_tiles[tile_index] = {
|
||||
name = "landfill",
|
||||
position = { x, y },
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- curved rail
|
||||
else
|
||||
local curve_mask = curve_n[ent.direction or 8]
|
||||
|
||||
for m = 1, #curve_mask do
|
||||
new_tiles[tile_index + 1] = {
|
||||
name = "landfill",
|
||||
position = { curve_mask[m].x + ent.position.x, curve_mask[m].y + ent.position.y },
|
||||
}
|
||||
|
||||
tile_index = tile_index + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local old_tiles = blueprint.get_blueprint_tiles()
|
||||
|
||||
if old_tiles then
|
||||
for _, old_tile in pairs(old_tiles) do
|
||||
new_tiles[tile_index + 1] = {
|
||||
name = "landfill",
|
||||
position = { old_tile.position.x, old_tile.position.y },
|
||||
}
|
||||
|
||||
tile_index = tile_index + 1
|
||||
end
|
||||
end
|
||||
|
||||
return { tiles = new_tiles }
|
||||
end
|
||||
|
||||
--- Add the toolbar button
|
||||
Gui.toolbar.create_button{
|
||||
name = "landfill",
|
||||
sprite = "item/landfill",
|
||||
tooltip = { "landfill.main-tooltip" },
|
||||
visible = function(player, element)
|
||||
return Roles.player_allowed(player, "gui/landfill")
|
||||
end
|
||||
}:on_click(function(def, player, element)
|
||||
if player.cursor_stack and player.cursor_stack.valid_for_read then
|
||||
if player.cursor_stack.type == "blueprint" and player.cursor_stack.is_blueprint_setup() then
|
||||
local modified = landfill_gui_add_landfill(player.cursor_stack)
|
||||
|
||||
if modified and next(modified.tiles) then
|
||||
player.cursor_stack.set_blueprint_tiles(modified.tiles)
|
||||
end
|
||||
end
|
||||
else
|
||||
player.print{ "landfill.cursor-none" }
|
||||
end
|
||||
end)
|
||||
|
||||
Event.add(defines.events.on_player_joined_game, landfill_init)
|
||||
Reference in New Issue
Block a user