Fixed Bugs

This commit is contained in:
Cooldude2606
2017-10-22 10:35:20 +01:00
parent 3c7d7c787f
commit f60e4cb5ee

View File

@@ -80,7 +80,7 @@ function ranking.give_rank(player,rank,by_player,tick)
if old_rank == rank then return end
--messaging
local message = 'ranking.rank-down'
if rank.power <= old_rank.power then message = 'ranking.rank-down' end
if rank.power <= old_rank.power then message = 'ranking.rank-up' end
if by_player.name then
debug_write({'RANK','GIVE'},'player: '..player.name..' by player: '..by_player.name..' new rank: '..rank.name..' old rank: '..old_rank.name)
ranking.rank_print({message,player.name,rank.name,by_player.name},'Guest')
@@ -150,7 +150,7 @@ function ranking.find_new_rank(player,tick)
debug_write({'RANK','NEW-RANK','GIVE','VIA-SERVER'},player.name..' '..highest_rank.name)
player.tag = highest_rank.tag
player.permission_group=game.permissions.get_group('Guest')
Expgui.toolbar.draw(event.player)
ExpGui.toolbar.draw(event.player)
else
debug_write({'RANK','NEW-RANK','GIVE','VIA-GIVE-RANK'},player.name..' '..highest_rank.name)
if highest_rank ~= current_rank then ranking.give_rank(player,highest_rank,nil,tick) end