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@@ -103,6 +103,10 @@ local function apply_periodic_bonus(player)
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end
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end
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end
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end
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local function bonus_score_limit_calc(player)
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return math.floor(config.pts.base * (1 + config.pts.increase_percentage_per_role_level * (Roles.get_player_highest_role(player).index - Roles.get_role_by_name(config.pts.role_name).index)))
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end
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--- Control label for the bonus points available
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--- Control label for the bonus points available
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-- @element bonus_gui_control_pts
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-- @element bonus_gui_control_pts
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local bonus_gui_control_pts = Gui.element("bonus_gui_control_pts")
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local bonus_gui_control_pts = Gui.element("bonus_gui_control_pts")
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@@ -252,10 +256,6 @@ local bonus_data_set = Gui.element("bonus_data_set")
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return bonus_set
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return bonus_set
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end)
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end)
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local function bonus_score_limit_calc(player)
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return math.floor(config.pts.base * (1 + config.pts.increase_percentage_per_role_level * (Roles.get_role_by_name(config.pts.role_name).index - Roles.get_player_highest_role(player).index)))
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end
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--- The main container for the bonus gui
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--- The main container for the bonus gui
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-- @element bonus_container
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-- @element bonus_container
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bonus_container = Gui.element("bonus_container")
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bonus_container = Gui.element("bonus_container")
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