This commit is contained in:
2024-12-31 13:33:48 +09:00
parent 4a1a451ff2
commit dfd3f85975
3 changed files with 3 additions and 31 deletions

View File

@@ -271,9 +271,9 @@ function vlayer.insert_item(item_name, count)
vlayer.allocate_item(item_name, allocate_count)
end
local nc = count - allocate_count
vlayer_data.storage.unallocated[item_name] = vlayer_data.storage.unallocated[item_name] + count - allocate_count
vlayer.unable_alloc_item_pwr_calc(item_name, nc)
local unallocated = count - allocate_count
vlayer_data.storage.unallocated[item_name] = vlayer_data.storage.unallocated[item_name] + unallocated
vlayer.unable_alloc_item_pwr_calc(item_name, unallocated)
else
vlayer.allocate_item(item_name, count)
end

View File

@@ -117,7 +117,6 @@ local add_player_base =
local selected_player = game.players[selected_player_name]
if event.button == defines.mouse_button_type.left then
-- LMB will open the map to the selected player
local position = selected_player.physical_position
event.player.set_controller{ type = defines.controllers.remote, position = selected_player.physical_position, surface = selected_player.physical_surface }
else
-- RMB will toggle the settings