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Pause server ups when no players online (#405)
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@@ -24,6 +24,14 @@ export class InstancePlugin extends BaseInstancePlugin {
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}
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}
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async onPlayerEvent(event: lib.PlayerEvent): Promise<void> {
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if (event.type === "join" && !this.updateInterval) {
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await this.onStart();
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} else if (event.type === "leave" && this.instance.playersOnline.size == 0 && this.instance.config.get("factorio.settings")["auto_pause"] as boolean) {
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this.onExit();
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}
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}
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async updateUps() {
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let ups = 0;
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const collected = this.gameTimes.length - 1;
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