mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
Fixed protection issues
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@@ -29,6 +29,7 @@ return {
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'modules.commands.home',
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'modules.commands.connect',
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'modules.commands.last-location',
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'modules.commands.protection',
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--- Addons
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'modules.addons.chat-popups',
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@@ -98,6 +98,8 @@ Roles.new_role('Trainee','TrMod')
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'command/give-warning',
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'command/get-warnings',
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'command/get-reports',
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'command/protect-entity',
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'command/protect-area',
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'command/jail',
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'command/unjail',
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'command/kick',
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@@ -82,4 +82,14 @@ offline=You cannot connect as the server is currently offline: __1__
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none-matching=No servers were found with that name, if you used an address please append true to the end of your command.
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[expcom-lastlocation]
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response=Last location of __1__ was [gps=__2__,__3__]
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response=Last location of __1__ was [gps=__2__,__3__]
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[expcom-protection]
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entered-entity-selection=Entered entity selection, select entites to protect, hold shift to remove protection.
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entered-area-selection=Entered area selection, select areas to protect, hold shift to remove protection.
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protected-entities=__1__ entities have been protected.
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unprotected-entities=__1__ entities have been unprotected.
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already-protected=This area is already protected.
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protected-area=This area is now protected.
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unprotected-area=This area is now unprotected.
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repeat-offence=__1__ has removed __2__ at [gps=__3__,__4__]
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@@ -52,12 +52,12 @@ Commands.new_command('protect-area', 'Toggles area protection selection, hold sh
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Selection.stop(player)
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else
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Selection.start(player, SelectionProtectArea)
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return Commands.success{'expcom-protection.entered-entity-selection'}
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return Commands.success{'expcom-protection.entered-area-selection'}
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end
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end)
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--- When an area is selected to add protection to entities
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Selection.on_selection(SelectionProtectEntity, function(_, event)
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Selection.on_selection(SelectionProtectEntity, function(event)
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for _, entity in ipairs(event.entities) do
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EntityProtection.add_entity(entity)
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end
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@@ -65,7 +65,7 @@ Selection.on_selection(SelectionProtectEntity, function(_, event)
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end)
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--- When an area is selected to remove protection from entities
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Selection.on_alt_selection(SelectionProtectEntity, function(_, event)
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Selection.on_alt_selection(SelectionProtectEntity, function(event)
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for _, entity in ipairs(event.entities) do
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EntityProtection.remove_entity(entity)
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end
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@@ -73,7 +73,7 @@ Selection.on_alt_selection(SelectionProtectEntity, function(_, event)
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end)
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--- When an area is selected to add protection to the area
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Selection.on_selection(SelectionProtectEntity, function(_, event)
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Selection.on_selection(SelectionProtectArea, function(event)
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local area = aabb_align_expand(event.area)
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local areas = EntityProtection.get_areas(event.surface)
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for _, next_area in pairs(areas) do
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@@ -86,13 +86,19 @@ Selection.on_selection(SelectionProtectEntity, function(_, event)
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end)
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--- When an area is selected to remove protection from the area
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Selection.on_alt_selection(SelectionProtectEntity, function(_, event)
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Selection.on_alt_selection(SelectionProtectArea, function(event)
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local area = aabb_align_expand(event.area)
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local areas = EntityProtection.get_areas(event.surface)
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for _, next_area in pairs(areas) do
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if aabb_area_enclosed(next_area, area) then
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EntityProtection.remove_area(event.surface, area)
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EntityProtection.remove_area(event.surface, next_area)
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Commands.print{'expcom-protection.unprotected-area'}
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end
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end
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end)
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--- When there is a repeat offence print it in chat
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Event.add(EntityProtection.events.on_repeat_violation, function(event)
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local player_name = format_chat_player_name(event.player_index)
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Roles.print_to_roles_higher('Regular', {'expcom-protection.repeat-offence', player_name, event.entity.localised_name, event.entity.position.x, event.entity.position.y})
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end)
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@@ -104,6 +104,7 @@ end
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--- Check if an entity is protected
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function EntityProtection.is_entity_protected(entity)
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if check_always_protected(entity) then return true end
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local entities = protected_entities[entity.surface.index]
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if not entities then return false end
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return entities[get_entity_key(entity)] == entity
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@@ -158,7 +159,7 @@ Event.add(defines.events.on_pre_player_mined_item, function(event)
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if config.ignore_permission and Roles.player_allowed(player, config.ignore_permission) then return end
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-- Check if the entity is protected
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if check_always_protected(entity) or EntityProtection.is_entity_protected(entity)
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if EntityProtection.is_entity_protected(entity)
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or EntityProtection.is_position_protected(entity.surface, entity.position)
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then
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-- Update repeats
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@@ -190,4 +191,14 @@ Event.on_nth_tick(config.refresh_rate, function()
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end
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end)
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--- When an entity is removed remove it from the protection list
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local function event_remove_entity(event)
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EntityProtection.remove_entity(event.entity)
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end
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Event.add(defines.events.on_pre_player_mined_item, event_remove_entity)
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Event.add(defines.events.on_robot_pre_mined, event_remove_entity)
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Event.add(defines.events.on_entity_died, event_remove_entity)
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Event.add(defines.events.script_raised_destroy, event_remove_entity)
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return EntityProtection
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@@ -82,27 +82,25 @@ function Selection.is_selecting(player, selection_name)
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end
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end
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--- Filter on_player_selected_area to this custom selection, pretends with player and appends with selection arguments
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--- Filter on_player_selected_area to this custom selection, appends the selection arguments
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-- @tparam string selection_name The name of the selection to listen for
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-- @tparam function handler The event handler
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function Selection.on_selection(selection_name, handler)
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Event.add(defines.events.on_player_selected_area, function(event)
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local selection = selections[event.player_index]
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if not selection or selection.name ~= selection_name then return end
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local player = game.get_player(event.player_index)
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handler(player, event, unpack(selection.arguments))
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handler(event, unpack(selection.arguments))
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end)
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end
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--- Filter on_player_alt_selected_area to this custom selection, pretends with player and appends with selection arguments
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--- Filter on_player_alt_selected_area to this custom selection, appends the selection arguments
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-- @param string selection_name The name of the selection to listen for
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-- @param function handler The event handler
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function Selection.on_alt_selection(selection_name, handler)
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Event.add(defines.events.on_player_alt_selected_area, function(event)
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local selection = selections[event.player_index]
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if not selection or selection.name ~= selection_name then return end
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local player = game.get_player(event.player_index)
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handler(player, event, unpack(selection.arguments))
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handler(event, unpack(selection.arguments))
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end)
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end
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