Fixed protection issues

This commit is contained in:
Cooldude2606
2021-04-24 21:05:11 +01:00
parent 891663edb9
commit d83f1e3aea
6 changed files with 42 additions and 14 deletions

View File

@@ -29,6 +29,7 @@ return {
'modules.commands.home',
'modules.commands.connect',
'modules.commands.last-location',
'modules.commands.protection',
--- Addons
'modules.addons.chat-popups',

View File

@@ -98,6 +98,8 @@ Roles.new_role('Trainee','TrMod')
'command/give-warning',
'command/get-warnings',
'command/get-reports',
'command/protect-entity',
'command/protect-area',
'command/jail',
'command/unjail',
'command/kick',

View File

@@ -82,4 +82,14 @@ offline=You cannot connect as the server is currently offline: __1__
none-matching=No servers were found with that name, if you used an address please append true to the end of your command.
[expcom-lastlocation]
response=Last location of __1__ was [gps=__2__,__3__]
response=Last location of __1__ was [gps=__2__,__3__]
[expcom-protection]
entered-entity-selection=Entered entity selection, select entites to protect, hold shift to remove protection.
entered-area-selection=Entered area selection, select areas to protect, hold shift to remove protection.
protected-entities=__1__ entities have been protected.
unprotected-entities=__1__ entities have been unprotected.
already-protected=This area is already protected.
protected-area=This area is now protected.
unprotected-area=This area is now unprotected.
repeat-offence=__1__ has removed __2__ at [gps=__3__,__4__]

View File

@@ -52,12 +52,12 @@ Commands.new_command('protect-area', 'Toggles area protection selection, hold sh
Selection.stop(player)
else
Selection.start(player, SelectionProtectArea)
return Commands.success{'expcom-protection.entered-entity-selection'}
return Commands.success{'expcom-protection.entered-area-selection'}
end
end)
--- When an area is selected to add protection to entities
Selection.on_selection(SelectionProtectEntity, function(_, event)
Selection.on_selection(SelectionProtectEntity, function(event)
for _, entity in ipairs(event.entities) do
EntityProtection.add_entity(entity)
end
@@ -65,7 +65,7 @@ Selection.on_selection(SelectionProtectEntity, function(_, event)
end)
--- When an area is selected to remove protection from entities
Selection.on_alt_selection(SelectionProtectEntity, function(_, event)
Selection.on_alt_selection(SelectionProtectEntity, function(event)
for _, entity in ipairs(event.entities) do
EntityProtection.remove_entity(entity)
end
@@ -73,7 +73,7 @@ Selection.on_alt_selection(SelectionProtectEntity, function(_, event)
end)
--- When an area is selected to add protection to the area
Selection.on_selection(SelectionProtectEntity, function(_, event)
Selection.on_selection(SelectionProtectArea, function(event)
local area = aabb_align_expand(event.area)
local areas = EntityProtection.get_areas(event.surface)
for _, next_area in pairs(areas) do
@@ -86,13 +86,19 @@ Selection.on_selection(SelectionProtectEntity, function(_, event)
end)
--- When an area is selected to remove protection from the area
Selection.on_alt_selection(SelectionProtectEntity, function(_, event)
Selection.on_alt_selection(SelectionProtectArea, function(event)
local area = aabb_align_expand(event.area)
local areas = EntityProtection.get_areas(event.surface)
for _, next_area in pairs(areas) do
if aabb_area_enclosed(next_area, area) then
EntityProtection.remove_area(event.surface, area)
EntityProtection.remove_area(event.surface, next_area)
Commands.print{'expcom-protection.unprotected-area'}
end
end
end)
--- When there is a repeat offence print it in chat
Event.add(EntityProtection.events.on_repeat_violation, function(event)
local player_name = format_chat_player_name(event.player_index)
Roles.print_to_roles_higher('Regular', {'expcom-protection.repeat-offence', player_name, event.entity.localised_name, event.entity.position.x, event.entity.position.y})
end)

View File

@@ -104,6 +104,7 @@ end
--- Check if an entity is protected
function EntityProtection.is_entity_protected(entity)
if check_always_protected(entity) then return true end
local entities = protected_entities[entity.surface.index]
if not entities then return false end
return entities[get_entity_key(entity)] == entity
@@ -158,7 +159,7 @@ Event.add(defines.events.on_pre_player_mined_item, function(event)
if config.ignore_permission and Roles.player_allowed(player, config.ignore_permission) then return end
-- Check if the entity is protected
if check_always_protected(entity) or EntityProtection.is_entity_protected(entity)
if EntityProtection.is_entity_protected(entity)
or EntityProtection.is_position_protected(entity.surface, entity.position)
then
-- Update repeats
@@ -190,4 +191,14 @@ Event.on_nth_tick(config.refresh_rate, function()
end
end)
--- When an entity is removed remove it from the protection list
local function event_remove_entity(event)
EntityProtection.remove_entity(event.entity)
end
Event.add(defines.events.on_pre_player_mined_item, event_remove_entity)
Event.add(defines.events.on_robot_pre_mined, event_remove_entity)
Event.add(defines.events.on_entity_died, event_remove_entity)
Event.add(defines.events.script_raised_destroy, event_remove_entity)
return EntityProtection

View File

@@ -82,27 +82,25 @@ function Selection.is_selecting(player, selection_name)
end
end
--- Filter on_player_selected_area to this custom selection, pretends with player and appends with selection arguments
--- Filter on_player_selected_area to this custom selection, appends the selection arguments
-- @tparam string selection_name The name of the selection to listen for
-- @tparam function handler The event handler
function Selection.on_selection(selection_name, handler)
Event.add(defines.events.on_player_selected_area, function(event)
local selection = selections[event.player_index]
if not selection or selection.name ~= selection_name then return end
local player = game.get_player(event.player_index)
handler(player, event, unpack(selection.arguments))
handler(event, unpack(selection.arguments))
end)
end
--- Filter on_player_alt_selected_area to this custom selection, pretends with player and appends with selection arguments
--- Filter on_player_alt_selected_area to this custom selection, appends the selection arguments
-- @param string selection_name The name of the selection to listen for
-- @param function handler The event handler
function Selection.on_alt_selection(selection_name, handler)
Event.add(defines.events.on_player_alt_selected_area, function(event)
local selection = selections[event.player_index]
if not selection or selection.name ~= selection_name then return end
local player = game.get_player(event.player_index)
handler(player, event, unpack(selection.arguments))
handler(event, unpack(selection.arguments))
end)
end