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@@ -222,8 +222,6 @@ Event.add(defines.events.on_player_created, function(event)
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local s = player.physical_surface
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local s = player.physical_surface
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game.forces["neutral"].set_cease_fire("player", true)
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game.forces["neutral"].set_cease_fire("player", true)
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game.forces["player"].set_cease_fire("neutral", true)
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game.forces["player"].set_cease_fire("neutral", true)
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-- force.set_friend("player", true)
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-- game.forces["player"].set_friend("neutral", true)
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game.forces["neutral"].enable_all_technologies()
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game.forces["neutral"].enable_all_technologies()
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spawn_area(s, p)
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spawn_area(s, p)
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if config.pattern.enabled then spawn_pattern(s, p) end
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if config.pattern.enabled then spawn_pattern(s, p) end
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