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new_type("config", "Configs", true, "Settings")
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new_type("dep", "Dependencies", false)
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new_type("element", "Elements", false)
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new_type("setting", "Settings", false)
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new_type("element", "Elements", false, "Properties / Events")
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||||
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|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
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|
||||
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|
||||
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|
||||
|
||||
@@ -812,7 +812,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
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||||
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||||
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||||
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||||
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|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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|
||||
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||||
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||||
@@ -414,7 +414,7 @@
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||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
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||||
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||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
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||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
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<i>Last updated 2019-08-25 01:11:55 UTC</i>
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
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|
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
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|
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||||
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|
||||
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|
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||||
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|
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|
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||||
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|
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||||
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||||
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|
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|
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||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
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||||
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||||
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|
||||
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|
||||
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<i>Last updated 2019-08-25 01:11:55 UTC</i>
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||||
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||||
@@ -1413,7 +1413,7 @@
|
||||
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|
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
@@ -41,9 +41,12 @@
|
||||
<li class="nav-item">
|
||||
<h2>Sections</h2>
|
||||
<ul class="nav">
|
||||
<li class="nav-item"><a href="#Elements"><span class="fragment-hashtag">#</span> Elements</a></li>
|
||||
<li class="nav-item"><a href="#Core"><span class="fragment-hashtag">#</span> Core </a></li>
|
||||
<li class="nav-item"><a href="#Concept_Base"><span class="fragment-hashtag">#</span> Concept Base </a></li>
|
||||
<li class="nav-item"><a href="#Concept_Instances"><span class="fragment-hashtag">#</span> Concept Instances </a></li>
|
||||
<li class="nav-item"><a href="#Concept_Data"><span class="fragment-hashtag">#</span> Concept Data </a></li>
|
||||
<li class="nav-item"><a href="#Tests"><span class="fragment-hashtag">#</span> Tests </a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
@@ -203,9 +206,12 @@
|
||||
<li class="nav-item">
|
||||
<h4>Jump to Section</h4>
|
||||
<ul class="nav">
|
||||
<li class="nav-item"><a href="#Elements"><span class="fragment-hashtag">#</span> Elements</a></li>
|
||||
<li class="nav-item"><a href="#Core"><span class="fragment-hashtag">#</span> Core </a></li>
|
||||
<li class="nav-item"><a href="#Concept_Base"><span class="fragment-hashtag">#</span> Concept Base </a></li>
|
||||
<li class="nav-item"><a href="#Concept_Instances"><span class="fragment-hashtag">#</span> Concept Instances </a></li>
|
||||
<li class="nav-item"><a href="#Concept_Data"><span class="fragment-hashtag">#</span> Concept Data </a></li>
|
||||
<li class="nav-item"><a href="#Tests"><span class="fragment-hashtag">#</span> Tests </a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
@@ -248,6 +254,31 @@ Gui.new_concept(<span class="string">'Button'</span>)
|
||||
properties.image = value
|
||||
properties.caption = <span class="keyword">nil</span>
|
||||
properties.<span class="global">type</span> = <span class="string">'sprite-button'</span>
|
||||
<span class="keyword">end</span>)
|
||||
:define_draw(<span class="keyword">function</span>(properties,parent,element)
|
||||
<span class="comment">-- Note that element might be nil if this is the first draw function
|
||||
</span> <span class="comment">-- in this case button is a new concept so we know this is the first function and element is nil
|
||||
</span> <span class="keyword">if</span> properties.<span class="global">type</span> == <span class="string">'button'</span> <span class="keyword">then</span>
|
||||
element = parent.add{
|
||||
<span class="global">type</span> = properties.<span class="global">type</span>,
|
||||
name = properties.name,
|
||||
caption = properties.caption,
|
||||
tooltip = properties.tooltip
|
||||
}
|
||||
|
||||
<span class="keyword">else</span>
|
||||
element = parent.add{
|
||||
<span class="global">type</span> = properties.<span class="global">type</span>,
|
||||
name = properties.name,
|
||||
sprite = properties.sprite,
|
||||
tooltip = properties.tooltip
|
||||
}
|
||||
|
||||
<span class="keyword">end</span>
|
||||
|
||||
<span class="comment">-- We must return the element or what we want to be seen as the instance, this is so other draw functions have access to it
|
||||
</span> <span class="comment">-- for example if our custom button defined a draw function to change the font color to red
|
||||
</span> <span class="keyword">return</span> element
|
||||
<span class="keyword">end</span>)</code></pre>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Makeing a alternative button based on the first
|
||||
</span><span class="keyword">local</span> custom_button =
|
||||
@@ -275,6 +306,50 @@ button:clone(<span class="string">'CustomButton'</span>)
|
||||
<!-- module section list start -->
|
||||
<table class="section-content-list">
|
||||
<thead>
|
||||
<h3><a href="#Elements">Elements</a></h3>
|
||||
<span></span>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="name"><a href="#button">button</a></td>
|
||||
<td class="summary">The basic button element</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#frame">frame</a></td>
|
||||
<td class="summary">The basic frame element</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table class="section-content-list">
|
||||
<thead>
|
||||
<h3><a href="#Core">Core </a></h3>
|
||||
<span></span>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="name"><a href="#require_concept">require_concept(concept)</a></td>
|
||||
<td class="summary">Loads a concept from the concepts file, used internally</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#get_concept">get_concept(name)</a></td>
|
||||
<td class="summary">Gets the gui concept with this name</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#Prototype:change_name">Prototype:change_name([new_name=self.name])</a></td>
|
||||
<td class="summary">Used internally to save concept names to the core gui module</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#new_concept">new_concept(name)</a></td>
|
||||
<td class="summary">Returns a new gui concept with no properties or events</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#clone_concept">clone_concept(name, new_name)</a></td>
|
||||
<td class="summary">Making anew concept based on the properties and drawing of another</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table class="section-content-list">
|
||||
<thead>
|
||||
<h3><a href="#Concept_Base">Concept Base </a></h3>
|
||||
<span></span>
|
||||
</thead>
|
||||
@@ -284,6 +359,10 @@ button:clone(<span class="string">'CustomButton'</span>)
|
||||
<td class="summary">Used to copy all the settings from one concept to another and removing links to the orginal</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#Prototype:change_name">Prototype:change_name([new_name=self.name])</a></td>
|
||||
<td class="summary">Used internally to save concept names to the core gui module</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name"><a href="#Prototype:new_event">Prototype:new_event(event_name[, factorio_event][, event_condition])</a></td>
|
||||
<td class="summary">Adds a new event trigger to the concept which can be linked to a factorio event</td>
|
||||
</tr>
|
||||
@@ -377,11 +456,490 @@ button:clone(<span class="string">'CustomButton'</span>)
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table class="section-content-list">
|
||||
<thead>
|
||||
<h3><a href="#Tests">Tests </a></h3>
|
||||
<span></span>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="name"><a href="#run_tests">run_tests(player[, category])</a></td>
|
||||
<td class="summary">Runs a set of gui tests to ensure that the system is working</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<!-- module section list end -->
|
||||
|
||||
<br />
|
||||
|
||||
<!-- section start -->
|
||||
<h3><span id="Elements" class="section-title"><a href="#Elements">Elements</a></span></h3>
|
||||
<dl class="section-body-container">
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#button" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="button">button</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">The basic button element</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Properties / Events:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>on_click</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
|
||||
fired when the player clicks the button
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>on_left_click</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
|
||||
fired when the player clicks with the right mouse button
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>on_left_click</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
|
||||
fired when the player clicks with the right mouse button
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>caption</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="http://lua-api.factorio.com/latest/Concepts.html#LocalisedString">LocalisedString</a></span>)
|
||||
|
||||
the message that is shown on the button
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>tooltip</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="http://lua-api.factorio.com/latest/Concepts.html#LocalisedString">LocalisedString</a></span>)
|
||||
|
||||
the tooltip that shows when a player hovers over the button
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>sprite</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><span class="type">SpritePath</span></span>)
|
||||
|
||||
upto three sprites in the order: default, hovered, clicked
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#frame" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="frame">frame</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">The basic frame element</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Properties / Events:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>title</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a> or <a class="type" href="http://lua-api.factorio.com/latest/Concepts.html#LocalisedString">LocalisedString</a></span>)
|
||||
|
||||
the title that will show in the frame
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h3><span id="Core" class="section-title"><a href="#Core">Core </a></span></h3>
|
||||
<dl class="section-body-container">
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#require_concept" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="require_concept">require_concept(concept)</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Loads a concept from the concepts file, used internally</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>concept</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the name of the concept to require
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Load a base concept
|
||||
</span>Gui.require_concept(<span class="string">'frame'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#get_concept" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="get_concept">get_concept(name)</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Gets the gui concept with this name</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>name</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the name of the concept that you want to get
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Getting a gui concept
|
||||
</span><span class="keyword">local</span> button = Gui.get_concept(<span class="string">'Button'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#Prototype:change_name" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="Prototype:change_name">Prototype:change_name([new_name=self.name])</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Used internally to save concept names to the core gui module</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>new_name</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the new name of the concept
|
||||
|
||||
(<em>default</em>: self.name)
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Internal Saving
|
||||
</span><span class="comment">-- this is never needed to be done, internal use only!
|
||||
</span><span class="keyword">local</span> button = Gui.get_concept(<span class="string">'Button'</span>)
|
||||
button:change_name(<span class="string">'Not Button'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#new_concept" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="new_concept">new_concept(name)</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Returns a new gui concept with no properties or events</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>name</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the name that you want this concept to have
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a new concept, see module usage
|
||||
</span><span class="keyword">local</span> button = Gui.new_concept(<span class="string">'Button'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#clone_concept" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="clone_concept">clone_concept(name, new_name)</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Making anew concept based on the properties and drawing of another</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>name</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the name of the concept that you want as the base
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>new_name</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the name that you want the new concept to have
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Making a new concept from another, see module usage
|
||||
</span><span class="keyword">local</span> custom_button = Gui.clone_concept(<span class="string">'Button'</span>,<span class="string">'CustomButton'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h3><span id="Concept_Base" class="section-title"><a href="#Concept_Base">Concept Base </a></span></h3>
|
||||
<dl class="section-body-container">
|
||||
<dt>
|
||||
@@ -444,6 +1002,62 @@ button:clone(<span class="string">'CustomButton'</span>)
|
||||
Gui.get_concept(<span class="string">'Button'</span>):clone(<span class="string">'CustomButton'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#Prototype:change_name" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="Prototype:change_name">Prototype:change_name([new_name=self.name])</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Used internally to save concept names to the core gui module</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>new_name</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
the new name of the concept
|
||||
|
||||
(<em>default</em>: self.name)
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Internal Saving
|
||||
</span><span class="comment">-- this is never needed to be done, internal use only!
|
||||
</span><span class="keyword">local</span> button = Gui.get_concept(<span class="string">'Button'</span>)
|
||||
button:change_name(<span class="string">'Not Button'</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
@@ -934,6 +1548,7 @@ Gui.get_concept(<span class="string">'Button'</span>)
|
||||
:define_draw(<span class="keyword">function</span>(properties,parent,element)
|
||||
<span class="comment">-- Note that element might be nil if this is the first draw function
|
||||
</span> <span class="comment">-- for this example we assume button was cloned from Prototype and so has no other draw functions defined
|
||||
</span> <span class="comment">-- this means that there is no element yet and what we return will be the first time the element is returned
|
||||
</span> <span class="comment">-- although not shown here you also can recive any extra arguments here from the call to draw
|
||||
</span> <span class="keyword">if</span> properties.<span class="global">type</span> == <span class="string">'button'</span> <span class="keyword">then</span>
|
||||
element = parent.draw{
|
||||
@@ -953,8 +1568,8 @@ Gui.get_concept(<span class="string">'Button'</span>)
|
||||
|
||||
<span class="keyword">end</span>
|
||||
|
||||
<span class="comment">-- We must return the element or what we want to be seen as the instance
|
||||
</span> <span class="comment">-- this is so other draw functions have access to it, say if our custom button defined a draw function to change the font color to red
|
||||
<span class="comment">-- We must return the element or what we want to be seen as the instance, this is so other draw functions have access to it
|
||||
</span> <span class="comment">-- for example if our custom button defined a draw function to change the font color to red
|
||||
</span> <span class="keyword">return</span> element
|
||||
<span class="keyword">end</span>)</code></pre>
|
||||
<!-- usage end -->
|
||||
@@ -1871,6 +2486,79 @@ Gui.get_concept(<span class="string">'CustomButton'</span>)
|
||||
</span>custom_button.set_store_from_instance(element)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h3><span id="Tests" class="section-title"><a href="#Tests">Tests </a></span></h3>
|
||||
<dl class="section-body-container">
|
||||
<dt>
|
||||
<div class="divider divider-custom"></div>
|
||||
<div class="block section-item-header">
|
||||
<a href="#run_tests" class="fragment-hashtag">#</a>
|
||||
<span class="section-item-title" id="run_tests">run_tests(player[, category])</span>
|
||||
</div>
|
||||
</dt>
|
||||
<dd>
|
||||
<div class="section-item-body">
|
||||
|
||||
<p class="section-item-summary">Runs a set of gui tests to ensure that the system is working</p>
|
||||
<p class="section-item-description"></p>
|
||||
|
||||
<!-- parameters start -->
|
||||
<strong>Parameters:</strong>
|
||||
|
||||
<ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>player</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/LuaPlayer.html">LuaPlayer</a></span>)
|
||||
|
||||
the player that the guis are made for and who recives the results
|
||||
|
||||
</li>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<li class="section-subitem-li">
|
||||
|
||||
<strong><em>category</em></strong>
|
||||
|
||||
<strong> : </strong>
|
||||
|
||||
(<span class="types"><a class="type" href="http://lua-api.factorio.com/latest/Builtin-Types.html#string">string</a></span>)
|
||||
|
||||
when given only tests in this category are ran
|
||||
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
|
||||
|
||||
</ul>
|
||||
|
||||
<!-- parameters end -->
|
||||
|
||||
<!-- returns start -->
|
||||
<!-- returns end -->
|
||||
|
||||
|
||||
<!-- see also start -->
|
||||
<!-- see also end -->
|
||||
|
||||
<!-- usage start -->
|
||||
<strong>Usage:</strong>
|
||||
<pre class="code" data-lang="Lua"><code><span class="comment">-- Run all gui tests
|
||||
</span>Gui.run_tests(game.player)</code></pre>
|
||||
<!-- usage end -->
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
@@ -1887,7 +2575,7 @@ Gui.get_concept(<span class="string">'CustomButton'</span>)
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1432,7 +1432,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -3152,7 +3152,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1128,7 +1128,7 @@ Store.register(team_scores,<span class="keyword">function</span>(value,key)
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -544,7 +544,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -626,7 +626,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -629,7 +629,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -449,7 +449,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -632,7 +632,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -837,7 +837,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -510,7 +510,7 @@ see ./expcore/commands.lua for more details</span></td>
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -351,7 +351,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -419,7 +419,7 @@ fraction will decide a chance to spawn. 1 alien for 2 spawner's will have 50% on
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1164,7 +1164,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -654,7 +654,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -323,7 +323,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1292,7 +1292,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -434,7 +434,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -338,7 +338,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -441,7 +441,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -752,7 +752,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1382,7 +1382,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -651,7 +651,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -442,7 +442,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -789,7 +789,7 @@ Public License instead of this License. But first, please read
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -332,7 +332,7 @@
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc </a></i>
|
||||
</div>
|
||||
<div class="content-footer column col-9 col-sm-12">
|
||||
<i>Last updated 2019-08-25 01:11:55 UTC</i>
|
||||
<i>Last updated 2019-08-27 21:07:36 UTC</i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -21,7 +21,7 @@ end)
|
||||
-- Note that element might be nil if this is the first draw function
|
||||
-- in this case button is a new concept so we know this is the first function and element is nil
|
||||
if properties.type == 'button' then
|
||||
element = parent.draw{
|
||||
element = parent.add{
|
||||
type = properties.type,
|
||||
name = properties.name,
|
||||
caption = properties.caption,
|
||||
@@ -29,7 +29,7 @@ end)
|
||||
}
|
||||
|
||||
else
|
||||
element = parent.draw{
|
||||
element = parent.add{
|
||||
type = properties.type,
|
||||
name = properties.name,
|
||||
sprite = properties.sprite,
|
||||
@@ -67,4 +67,7 @@ custom_button:draw(game.player.gui.left)
|
||||
|
||||
local Gui = require 'expcore.gui.core'
|
||||
|
||||
Gui.require_concept('frame')
|
||||
Gui.require_concept('button')
|
||||
|
||||
return Gui
|
||||
58
expcore/gui/concepts/button.lua
Normal file
58
expcore/gui/concepts/button.lua
Normal file
@@ -0,0 +1,58 @@
|
||||
--[[-- Core Module - Gui
|
||||
@module Gui
|
||||
@alias Gui
|
||||
]]
|
||||
|
||||
local Gui = require 'expcore.gui.core'
|
||||
|
||||
--[[-- The basic button element
|
||||
@element button
|
||||
@param on_click fired when the player clicks the button
|
||||
@param on_left_click fired when the player clicks with the left mouse button
|
||||
@param on_left_click fired when the player clicks with the right mouse button
|
||||
@tparam ?string|Concepts.LocalisedString caption the message that is shown on the button
|
||||
@tparam ?string|Concepts.LocalisedString tooltip the tooltip that shows when a player hovers over the button
|
||||
@tparam SpritePath sprite upto three sprites in the order: default, hovered, clicked
|
||||
]]
|
||||
Gui.new_concept('button')
|
||||
:new_event('on_click',defines.events.on_gui_click)
|
||||
:new_event('on_left_click',defines.events.on_gui_click,function(event)
|
||||
return event.mouse_button == defines.mouse_button_type.left
|
||||
end)
|
||||
:new_event('on_right_click',defines.events.on_gui_click,function(event)
|
||||
return event.mouse_button == defines.mouse_button_type.right
|
||||
end)
|
||||
:new_property('tooltip')
|
||||
:new_property('caption',nil,function(properties,value)
|
||||
properties.caption = value
|
||||
properties.type = 'button'
|
||||
end)
|
||||
:new_property('sprite',nil,function(properties,value,hovered_sprite,clicked_sprite)
|
||||
properties.sprite = value
|
||||
properties.hovered_sprite = hovered_sprite
|
||||
properties.clicked_sprite = clicked_sprite
|
||||
properties.type = 'sprite-button'
|
||||
end)
|
||||
:define_draw(function(properties,parent,element)
|
||||
if properties.type == 'button' then
|
||||
element = parent.add{
|
||||
name = properties.name,
|
||||
type = properties.type,
|
||||
caption = properties.caption,
|
||||
tooltip = properties.tooltip
|
||||
}
|
||||
|
||||
else
|
||||
element = parent.add{
|
||||
name = properties.name,
|
||||
type = properties.type,
|
||||
sprite = properties.sprite,
|
||||
hovered_sprite = properties.hovered_sprite,
|
||||
clicked_sprite = properties.clicked_sprite,
|
||||
tooltip = properties.tooltip
|
||||
}
|
||||
|
||||
end
|
||||
|
||||
return element
|
||||
end)
|
||||
24
expcore/gui/concepts/frame.lua
Normal file
24
expcore/gui/concepts/frame.lua
Normal file
@@ -0,0 +1,24 @@
|
||||
--[[-- Core Module - Gui
|
||||
@module Gui
|
||||
@alias Gui
|
||||
]]
|
||||
|
||||
local Gui = require 'expcore.gui.core'
|
||||
|
||||
--[[-- The basic frame element
|
||||
@element frame
|
||||
@tparam ?string|Concepts.LocalisedString title the title that will show in the frame
|
||||
]]
|
||||
Gui.new_concept('frame')
|
||||
:new_property('title',function(properties,value)
|
||||
properties.title = value
|
||||
end)
|
||||
:define_draw(function(properties,parent,element)
|
||||
element = parent.add{
|
||||
name = properties.name,
|
||||
type = 'frame',
|
||||
caption = properties.title
|
||||
}
|
||||
|
||||
return element
|
||||
end)
|
||||
@@ -14,6 +14,15 @@ local Gui = {
|
||||
concepts = {}
|
||||
}
|
||||
|
||||
--[[-- Loads a concept from the concepts file, used internally
|
||||
@tparam string concept the name of the concept to require
|
||||
@usage-- Load a base concept
|
||||
Gui.require_concept('frame')
|
||||
]]
|
||||
function Gui.require_concept(concept)
|
||||
require('expcore.gui.concepts.'..concept)
|
||||
end
|
||||
|
||||
--[[-- Gets the gui concept with this name
|
||||
@tparam string name the name of the concept that you want to get
|
||||
@usage-- Getting a gui concept
|
||||
@@ -64,8 +73,8 @@ local custom_button = Gui.clone_concept('Button','CustomButton')
|
||||
function Gui.clone_concept(name,new_name)
|
||||
local concept = Gui.concepts[name] or error('Gui concept "'..name..'" is not defind',2)
|
||||
|
||||
if Gui.concepts[name] then
|
||||
error('Gui concept "'..name..'" is already defind',2)
|
||||
if Gui.concepts[new_name] then
|
||||
error('Gui concept "'..new_name..'" is already defind',2)
|
||||
end
|
||||
|
||||
return concept:clone(new_name)
|
||||
|
||||
@@ -76,22 +76,24 @@ local Factorio_Events = {}
|
||||
local Prototype = {
|
||||
draw_callbacks = {},
|
||||
properties = {},
|
||||
factorio_events = {},
|
||||
events = {}
|
||||
}
|
||||
|
||||
--- Acts as a gernal handler for any factorio event
|
||||
local function factorio_event_handler(event)
|
||||
local element = event.element
|
||||
local event_handlers = Factorio_Events[event.name]
|
||||
if element then
|
||||
if not element.valid then return end
|
||||
local concept_name = element.name
|
||||
local concept_event = Factorio_Events[event.name][concept_name]
|
||||
concept_event[1]:raise_event(concept_event[2],event,true)
|
||||
local concept_event_raise = event_handlers[element.name]
|
||||
if concept_event_raise then
|
||||
concept_event_raise(event)
|
||||
end
|
||||
|
||||
else
|
||||
local events_handlers = Factorio_Events[event.name]
|
||||
for _,concept_event in pairs(events_handlers) do
|
||||
concept_event[1]:raise_event(concept_event[2],event,true)
|
||||
for _,concept_event_raise in pairs(event_handlers) do
|
||||
concept_event_raise(event)
|
||||
end
|
||||
|
||||
end
|
||||
@@ -110,6 +112,7 @@ function Prototype:clone(concept_name)
|
||||
-- Replace name of the concept
|
||||
concept.name = concept_name
|
||||
concept.properties.name = concept_name
|
||||
concept:change_name()
|
||||
|
||||
-- Remove all event handlers that were copied
|
||||
concept.events = {}
|
||||
@@ -117,6 +120,14 @@ function Prototype:clone(concept_name)
|
||||
concept.events[event_name] = {}
|
||||
end
|
||||
|
||||
-- Remakes even handlers for factorio
|
||||
concept.factorio_events = {}
|
||||
for event_name,factorio_event in pairs(self.factorio_events) do
|
||||
Factorio_Events[factorio_event][concept.name] = function(event)
|
||||
concept:raise_event(event_name,event,true)
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove all refrences to an instance store
|
||||
if concept.instance_store then
|
||||
concept.instance_store = nil
|
||||
@@ -142,9 +153,6 @@ function Prototype:clone(concept_name)
|
||||
concept.set_store_from_instance = nil
|
||||
end
|
||||
|
||||
-- Sets the concept name
|
||||
concept:change_name()
|
||||
|
||||
return concept
|
||||
end
|
||||
|
||||
@@ -201,19 +209,24 @@ end)
|
||||
end
|
||||
|
||||
local handlers = concept.events[event_name]
|
||||
handlers[#handlers] = handler
|
||||
handlers[#handlers+1] = handler
|
||||
|
||||
return concept
|
||||
end
|
||||
|
||||
-- Adds the factorio event handler if this event is linked to one
|
||||
if factorio_event then
|
||||
self.factorio_events[event_name] = factorio_event
|
||||
self.events[event_name].factorio_handler = event_condition
|
||||
|
||||
if not Factorio_Events[factorio_event] then
|
||||
Factorio_Events[factorio_event] = {}
|
||||
Event.add(factorio_event,factorio_event_handler)
|
||||
end
|
||||
Factorio_Events[factorio_event][self.name] = {self,event_name}
|
||||
|
||||
Factorio_Events[factorio_event][self.name] = function(event)
|
||||
self:raise_event(event_name,event,true)
|
||||
end
|
||||
end
|
||||
|
||||
return self
|
||||
@@ -259,7 +272,7 @@ function Prototype:raise_event(event_name,event,from_factorio)
|
||||
for _,handler in ipairs(handlers) do
|
||||
local success, err = pcall(handler,event)
|
||||
if not success then
|
||||
print('Gui event handler error with '..self.name..'/'..event_name..': '..err)
|
||||
error('Gui event handler error with '..self.name..'/'..event_name..': '..err)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -314,7 +327,7 @@ Gui.get_concept('CustomButton')
|
||||
-- Call the setter method to update values if present
|
||||
local success, err = pcall(setter_callback,concept.properties,value,...)
|
||||
if not success then
|
||||
print('Gui property handler error with '..concept.name..'/'..property_name..': '..err)
|
||||
error('Gui property handler error with '..concept.name..'/'..property_name..': '..err)
|
||||
end
|
||||
else
|
||||
-- Otherwise just update the key
|
||||
@@ -392,7 +405,7 @@ function Prototype:draw(parent_element,...)
|
||||
if success and rtn then
|
||||
element = rtn
|
||||
elseif not success then
|
||||
print('Gui draw handler error with '..self.name..': '..rtn)
|
||||
error('Gui draw handler error with '..self.name..': '..rtn)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -3,15 +3,40 @@
|
||||
@alias Gui
|
||||
]]
|
||||
|
||||
local Gui = require 'expcore.gui'
|
||||
--- Tests.
|
||||
-- functions used to test
|
||||
-- @section tests
|
||||
|
||||
local Gui = require 'expcore.gui'
|
||||
local Game = require 'utils.game' -- @dep utils.game
|
||||
|
||||
local test_prefix = '__GUI_TEST_'
|
||||
local tests = {}
|
||||
|
||||
local function TEST(str) return test_prefix..str end
|
||||
|
||||
--[[
|
||||
The main test frame
|
||||
]]
|
||||
|
||||
local test_frame =
|
||||
Gui.clone_concept('frame',TEST 'test_frame')
|
||||
:set_title('Gui Tests')
|
||||
:define_draw(function(properties,parent,element)
|
||||
for category, _ in pairs(tests) do
|
||||
element.add{
|
||||
type = 'flow',
|
||||
name = category,
|
||||
direction = 'vertical'
|
||||
}
|
||||
end
|
||||
end)
|
||||
|
||||
--[[-- Runs a set of gui tests to ensure that the system is working
|
||||
@tparam LuaPlayer player the player that the guis are made for and who recives the results
|
||||
@tparam[opt] string category when given only tests in this category are ran
|
||||
@usage-- Run all gui tests
|
||||
Gui.run_tests(Gui.test_string_return(game.print))
|
||||
Gui.run_tests(game.player)
|
||||
]]
|
||||
function Gui.run_tests(player,category)
|
||||
local results = {
|
||||
@@ -42,18 +67,20 @@ function Gui.run_tests(player,category)
|
||||
return results
|
||||
end
|
||||
|
||||
local frame = player.gui.center[test_frame.name] or test_frame:draw(player.gui.center)
|
||||
local cat_tests = tests[category]
|
||||
|
||||
results.total = #cat_tests
|
||||
|
||||
local output = player.print
|
||||
for test_name, callback in pairs(cat_tests) do
|
||||
local success, err = pcall(callback,player)
|
||||
for test_name, concept in pairs(cat_tests) do
|
||||
local success, err = pcall(concept.draw,concept,frame[category])
|
||||
|
||||
if success then
|
||||
results.passed = results.passed + 1
|
||||
else
|
||||
results.erorrs[test_name] = err
|
||||
results.errors[test_name] = err
|
||||
results.failed = results.failed + 1
|
||||
output(string.format('Test "%s / %s" failed:\n%s',category,test_name,err))
|
||||
end
|
||||
|
||||
@@ -65,29 +92,51 @@ function Gui.run_tests(player,category)
|
||||
end
|
||||
|
||||
--[[
|
||||
Basic frame creation
|
||||
Buttons
|
||||
]]
|
||||
|
||||
local test_frame =
|
||||
Gui.new_concept('test_frame')
|
||||
:define_draw(function(properties,parent,element)
|
||||
element =
|
||||
parent.add{
|
||||
name = properties.name,
|
||||
type = 'frame',
|
||||
caption = 'Gui Tests'
|
||||
}
|
||||
|
||||
element.add{
|
||||
type = 'label',
|
||||
caption = 'Hello, World!'
|
||||
}
|
||||
|
||||
return element
|
||||
local basic_button =
|
||||
Gui.clone_concept('button',TEST 'basic_button')
|
||||
:set_caption('Basic Button')
|
||||
:set_tooltip('Basic button')
|
||||
:on_click(function(event)
|
||||
event.player.print('You pressed basic button!')
|
||||
end)
|
||||
|
||||
tests.Frame = {
|
||||
['Draw Frame'] = function(player)
|
||||
test_frame:draw(player.gui.center)
|
||||
local sprite_button =
|
||||
Gui.clone_concept('button',TEST 'sprite_button')
|
||||
:set_sprite('utility/warning_icon')
|
||||
:set_tooltip('Sprite button')
|
||||
:on_click(function(event)
|
||||
event.player.print('You pressed sprite button!')
|
||||
end)
|
||||
|
||||
local multi_sprite_button =
|
||||
Gui.clone_concept('button',TEST 'multi_sprite_button')
|
||||
:set_sprite('utility/warning_icon','utility/warning','utility/warning_white')
|
||||
:set_tooltip('Multi-sprite button')
|
||||
:on_click(function(event)
|
||||
event.player.print('You pressed multi sprite button!')
|
||||
end)
|
||||
|
||||
local admin_button =
|
||||
Gui.clone_concept('button',TEST 'admin_button')
|
||||
:set_caption('Admin Button')
|
||||
:set_tooltip('Admin button')
|
||||
:define_draw(function(properties,parent,element)
|
||||
local player = Game.get_player_by_index(element.player_index)
|
||||
if not player.admin then
|
||||
element.enabled = false
|
||||
element.tooltip = 'You must be admin to press this button'
|
||||
end
|
||||
end)
|
||||
:on_click(function(event)
|
||||
event.player.print('You pressed admin button!')
|
||||
end)
|
||||
|
||||
tests.Buttons = {
|
||||
['Basic Button'] = basic_button,
|
||||
['Sprite Button'] = sprite_button,
|
||||
['Multi Sprite Button'] = multi_sprite_button,
|
||||
['Admin Button'] = admin_button,
|
||||
}
|
||||
Reference in New Issue
Block a user