Removed one use variable

Co-authored-by: Cooldude2606 <cooldude260607@gmail.com>
This commit is contained in:
Bastiaan
2021-01-24 19:41:23 +01:00
committed by GitHub
parent a7b1d33777
commit ca8d03304c

View File

@@ -94,8 +94,7 @@ Gui.element{
local water_tiles = surface.find_tiles_filtered{ collision_mask = "water-tile", radius = config.standard_proximity_radius + 1, position = position }
if #water_tiles > 0 then
player_return({'expcore-commands.command-fail', {'warp-list.too-close-to-water', config.standard_proximity_radius + 1}}, 'orange_red', player)
local play_sound = 'utility/wire_pickup'
if game.player then game.player.play_sound{path=play_sound} end
if game.player then game.player.play_sound{ path = 'utility/wire_pickup' } end
for _, tile in pairs(water_tiles) do
rendering.draw_sprite{
sprite = 'utility/rail_path_not_possible',
@@ -862,4 +861,4 @@ local function maintain_tag(event)
end
Event.add(defines.events.on_chart_tag_modified, maintain_tag)
Event.add(defines.events.on_chart_tag_removed, maintain_tag)
Event.add(defines.events.on_chart_tag_removed, maintain_tag)