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Fixed player table bug
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@@ -96,7 +96,7 @@ function player_table_functions.draw(player,frame,filters,input_location)
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end
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end
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--add the player
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if add then--and player.name ~= p.name then
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if add and not player_table[p.name.."_id"] then
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debug_write({'GUI','PLAYER-TABLE','ADD'},p.name)
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player_table.add{name=p.name.."_id", type="label", caption=i}
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player_table.add{name=p.name..'_name', type="label", caption=p.name}
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