Fix network id checks

This commit is contained in:
badgamernl
2020-11-08 15:38:00 +01:00
parent bb5790a33d
commit c95616d1f8

View File

@@ -348,8 +348,8 @@ local function update_icon_button(element, on_cooldown, warp, warp_player_is_on)
label_style.font_color = { 1, 1, 1, 0.7 }
else
-- Check if the warps are in the same electricity network
local warp_electric_network_id = warp and warp.electric_pole.electric_network_id or -1
local player_warp_electric_network_id = warp_player_is_on and warp_player_is_on.electric_pole.electric_network_id or -1
local warp_electric_network_id = warp.electric_pole and warp.electric_pole.electric_network_id or -1
local player_warp_electric_network_id = warp_player_is_on.electric_pole and warp_player_is_on.electric_pole.electric_network_id or -2
if warp_electric_network_id == player_warp_electric_network_id then
local position = warp_player_is_on.position
element.tooltip = {'warp-list.goto-tooltip', position.x, position.y}