Added comments to center.lua

This commit is contained in:
Cooldude2606
2017-12-22 16:37:13 +00:00
parent 5304b9ea27
commit c53d08142f

View File

@@ -10,6 +10,10 @@ Discord: https://discord.gg/r6dC2uK
local center = {}
center._center = {}
--- Adds a new obj to the center gui
-- @usage center.add{name='foo',caption='Foo',tooltip='Testing',draw=function}
-- @param obj contains the new object, needs name, fraw is opt and is function(root_frame)
-- @return the object made, used to add tabs
function center.add(obj)
if not is_type(obj,'table') then return end
if not is_type(obj.name,'string') then return end
@@ -21,16 +25,19 @@ function center.add(obj)
return obj
end
-- used to get the center frame of the player, used mainly in script
function center.get_flow(player)
local player = Game.get_player(player)
return player.gui.center.exp_center or player.gui.center.add{name='exp_center',type='flow'}
end
-- used to clear the center frame of the player, used mainly in script
function center.clear(player)
local player = Game.get_player(player)
center.get_flow(player).clear()
end
-- used on the button press when the toolbar button is press, can be overriden
function center._center.open(event)
local player = Game.get_player(event)
local _center = Gui._get_data('center')[event.element.name]
@@ -43,15 +50,16 @@ function center._center.open(event)
direction='vertical',
style=mod_gui.frame_style
}
if is_type(_center.callback,'function') then
local success, err = pcall(_center.callback,_center,center_frame)
if is_type(_center.draw,'function') then
local success, err = pcall(_center.draw,_center,center_frame)
if not success then error(err) end
else error('No Callback on center frame '.._center.name)
end
player.opened=center_frame
end
function center._center:callback(frame)
-- this is the default draw function if one is not provided
function center._center:draw(frame)
local tab_bar = frame.add{
type='frame',
name='tab_bar'
@@ -91,6 +99,13 @@ function center._center:callback(frame)
frame.parent.add{type='frame',name='temp'}.destroy()--recenter the GUI
end
--- If deafult draw is used then you can add tabs to the gui with this function
-- @usage _center:add_tab('foo','Foo','Just a tab',function)
-- @tparam string name this is the name of the tab
-- @tparam string caption this is the words that appear on the tab button
-- @tparam[opt] string tooltip the tooltip that is on the button
-- @tparam function callback this is called when button is pressed with function(root_frame)
-- @return self to allow chaining of _center:add_tab
function center._center:add_tab(name,caption,tooltip,callback)
self._tabs[self.name..'_'..name] = callback
self.tabs[name] = Gui.inputs.add{
@@ -112,10 +127,12 @@ function center._center:add_tab(name,caption,tooltip,callback)
return self
end
-- used so that when gui close key is pressed this will close the gui
Event.register(defines.events.on_gui_closed,function(event)
if event.element and event.element.valid then event.element.destroy() end
end)
-- when the player rank is changed it closses the center guis
if defines.events.rank_change then
Event.register(defines.events.rank_change,center.clear)
end