This commit is contained in:
2024-12-31 00:45:23 +09:00
parent d2e2e2d6c9
commit c5395e37b2

View File

@@ -95,7 +95,7 @@ local add_new_warp =
local position = player.physical_position
-- Check if the warp is too close to water
local water_tiles = surface.find_tiles_filtered{ collision_mask = { layers = { water_tile = true } }, radius = config.standard_proximity_radius + 1, position = position }
local water_tiles = surface.find_tiles_filtered{ collision_mask = { "water", "water-green", "water-mud", "water-shallow", "water-wube" }, radius = config.standard_proximity_radius + 1, position = position }
if #water_tiles > 0 then
player.print(
{ "expcore-commands.command-fail", { "warp-list.too-close-to-water", config.standard_proximity_radius + 1 } },