Add Colours to Research Tracker (#315)

* Update commands.cfg

* Update research.lua

* Update commands.cfg

* Update commands.cfg

* Update commands.cfg

* Update research.lua

* Update research.lua

* Update commands.cfg

* Update commands.cfg

* Update research.lua

* Update research.lua

* Update research.lua

* Update commands.cfg

* Update commands.cfg

* Update commands.cfg

* Update research.lua

* Update research.lua
This commit is contained in:
2024-09-10 07:02:18 +09:00
committed by GitHub
parent cb9545ee20
commit c3ddb73076
4 changed files with 173 additions and 148 deletions

View File

@@ -133,9 +133,14 @@ ff=__1__ set friendly fire to __2__
[expcom-res]
res=__1__ set auto research to __2__
msg=[color=255, 255, 255] Research Completed at __1__ - [technology=__2__][/color]
inf=[color=255, 255, 255] Research Completed at __1__ - [technology=__2__] - __3__[/color]
inf-q=[color=255, 255, 255] Research Added to Queue - [technology=__1__] - __2__[/color]
msg=[color=255, 255, 255] Research completed at __1__ - [technology=__2__][/color]
inf=[color=255, 255, 255] Research completed at __1__ - [technology=__2__] - __3__[/color]
inf-q=[color=255, 255, 255] Research added to queue - [technology=__1__] - __2__[/color]
res-name=[technology=__1__] __2__
name=Name
target=Target
attempt=Attempt
difference=Diff
main-tooltip=Research GUI
[expcom-waterfill]

View File

@@ -132,7 +132,12 @@ res=__1__ 把自動研究設置為 __2__ 。
msg=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__][/color]
inf=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__] - __3__[/color]
inf-q=[color=255, 255, 255] 研究已加入隊列 - [technology=__1__] - __2__[/color]
main-tooltip=研究 GUI
res-name=[technology=__1__] __2__
name=名稱
target=目標
attempt=用時
difference=差距
main-tooltip=研究介面
[expcom-waterfill]
waterfill-distance=位置太近。

View File

@@ -132,7 +132,12 @@ res=__1__ 把自動研究設置為 __2__ 。
msg=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__][/color]
inf=[color=255, 255, 255] 研究完成在 __1__ - [technology=__2__] - __3__[/color]
inf-q=[color=255, 255, 255] 研究已加入隊列 - [technology=__1__] - __2__[/color]
main-tooltip=研究 GUI
res-name=[technology=__1__] __2__
name=名稱
target=目標
attempt=用時
difference=差距
main-tooltip=研究介面
[expcom-waterfill]
waterfill-distance=位置太近。

View File

@@ -33,30 +33,38 @@ local empty_time = format_time(0, {
null=true
})
local font_color = {
-- positive
[1] = {r = 0.3, g = 1, b = 0.3},
-- negative
[2] = {r = 1, g = 0.3, b = 0.3}
}
local res = {
['lookup_name'] = {},
['disp'] = {}
}
local res_total = 0
local mi = 1
do
local res_total = 0
local i = 1
for k, v in pairs(config.milestone) do
research.time[mi] = 0
res['lookup_name'][k] = mi
res_total = res_total + v * 60
for k, v in pairs(config.milestone) do
research.time[i] = 0
res['lookup_name'][k] = i
res_total = res_total + v * 60
res['disp'][mi] = {
name = '[technology=' .. k .. '] ' .. k:gsub('-', ' '),
raw_name = k,
prev = res_total,
prev_disp = format_time(res_total, research_time_format),
}
res['disp'][i] = {
raw_name = k,
target = res_total,
target_disp = format_time(res_total, research_time_format),
}
mi = mi + 1
i = i + 1
end
end
local function add_log()
local function research_add_log()
local result_data = {}
for i=1, #research.time, 1 do
@@ -76,7 +84,7 @@ local function research_res_n(res_)
end
end
if research.time[#res_] > 0 then
if research.time[#res_] and research.time[#res_] > 0 then
if res_n == 1 then
res_n = #res_
end
@@ -93,49 +101,85 @@ local function research_res_n(res_)
end
local function research_notification(event)
local is_inf_res = false
if config.inf_res[event.research.name] then
if event.research.name == 'mining-productivity-4' and event.research.level == 5 then
-- Add run result to log
add_log()
end
if event.research.name == 'mining-productivity-4' then
if event.research.level == 5 then
-- Add run result to log
research_add_log()
end
if event.research.level >= config.inf_res[event.research.name] then
is_inf_res = true
end
end
if is_inf_res then
if event.research.name == 'mining-productivity-4' then
if config.bonus_inventory.enabled then
if (event.research.level - 1) <= math.ceil(config.bonus_inventory.limit / config.bonus_inventory.rate) then
event.research.force[config.bonus_inventory.name] = math.max((event.research.level - 1) * config.bonus_inventory.rate, config.bonus_inventory.limit)
end
end
if config.pollution_ageing_by_research then
game.map_settings.pollution.ageing = math.min(10, event.research.level / 5)
end
end
if config.pollution_ageing_by_research then
game.map_settings.pollution.ageing = math.min(10, event.research.level / 5)
end
if not (event.by_script) then
game.print{'expcom-res.inf', format_time(game.tick, research_time_format), event.research.name, event.research.level - 1}
end
else
if not (event.by_script) then
game.print{'expcom-res.inf', format_time(game.tick, research_time_format), event.research.name, event.research.level - 1}
end
end
else
else
if not (event.by_script) then
game.print{'expcom-res.msg', format_time(game.tick, research_time_format), event.research.name}
end
if event.research.name == 'mining-productivity-1' or event.research.name == 'mining-productivity-2' or event.research.name == 'mining-productivity-3' then
if config.bonus_inventory.enabled then
if config.bonus_inventory.enabled then
if event.research.name == 'mining-productivity-1' or event.research.name == 'mining-productivity-2' or event.research.name == 'mining-productivity-3' then
event.research.force[config.bonus_inventory.name] = event.research.level * config.bonus_inventory.rate
end
end
end
end
local function research_gui_update()
local res_disp = {}
local res_n = research_res_n(res['disp'])
for i=1, 8, 1 do
res_disp[i] = {
['name'] = '',
['target'] = '',
['attempt'] = '',
['difference'] = '',
['difference_color'] = font_color[1]
}
local res_i = res_n + i - 3
if res['disp'][res_i] then
res_disp[i]['name'] = {'expcom-res.res-name', res['disp'][res_i]['raw_name'], game.technology_prototypes[res['disp'][res_i]['raw_name']].localised_name}
if research.time[res_i] == 0 then
res_disp[i]['target'] = res['disp'][res_i].target_disp
res_disp[i]['attempt'] = empty_time
res_disp[i]['difference'] = empty_time
res_disp[i]['difference_color'] = font_color[1]
else
res_disp[i]['target'] = res['disp'][res_i].target_disp
res_disp[i]['attempt'] = format_time(research.time[res_i], research_time_format)
if research.time[res_i] < res['disp'][res_i].target then
res_disp[i]['difference'] = '-' .. format_time(res['disp'][res_i].target - research.time[res_i], research_time_format)
res_disp[i]['difference_color'] = font_color[1]
else
res_disp[i]['difference'] = format_time(research.time[res_i] - res['disp'][res_i].target, research_time_format)
res_disp[i]['difference_color'] = font_color[2]
end
end
end
end
return res_disp
end
--- Display label for the clock display
-- @element research_gui_clock_display
local research_gui_clock =
@@ -143,7 +187,7 @@ Gui.element{
type = 'label',
name = Gui.unique_static_name,
caption = empty_time,
style = 'heading_1_label'
style = 'heading_2_label'
}
--- A vertical flow containing the clock
@@ -151,82 +195,79 @@ Gui.element{
local research_clock_set =
Gui.element(function(_, parent, name)
local research_set = parent.add{type='flow', direction='vertical', name=name}
local disp = Gui.scroll_table(research_set, 360, 1, 'disp')
local disp = Gui.scroll_table(research_set, 390, 1, 'disp')
research_gui_clock(disp)
return research_set
end)
--- Display group
-- @element research_data_group
local research_data_group =
Gui.element(function(_definition, parent, i)
local name = parent.add{
type = 'label',
name = 'research_' .. i .. '_name',
caption = '',
style = 'heading_2_label'
}
name.style.width = 180
name.style.horizontal_align = 'left'
local target = parent.add{
type = 'label',
name = 'research_' .. i .. '_target',
caption = '',
style = 'heading_2_label'
}
target.style.width = 70
target.style.horizontal_align = 'right'
local attempt = parent.add{
type = 'label',
name = 'research_' .. i .. '_attempt',
caption = '',
style = 'heading_2_label'
}
attempt.style.width = 70
attempt.style.horizontal_align = 'right'
local difference = parent.add{
type = 'label',
name = 'research_' .. i .. '_difference',
caption = '',
style = 'heading_2_label'
}
difference.style.width = 70
difference.style.horizontal_align = 'right'
difference.style.font_color = font_color[1]
end)
--- A vertical flow containing the data
-- @element research_data_set
local research_data_set =
Gui.element(function(_, parent, name)
local research_set = parent.add{type='flow', direction='vertical', name=name}
local disp = Gui.scroll_table(research_set, 360, 4, 'disp')
local disp = Gui.scroll_table(research_set, 390, 4, 'disp')
local res_disp = research_gui_update()
research_data_group(disp, 0)
disp['research_0_name'].caption = {'expcom-res.name'}
disp['research_0_target'].caption = {'expcom-res.target'}
disp['research_0_attempt'].caption = {'expcom-res.attempt'}
disp['research_0_difference'].caption = {'expcom-res.difference'}
for i=1, 8, 1 do
disp.add{
type = 'label',
name = 'research_display_n_' .. i,
caption = '',
style = 'heading_1_label'
}
research_data_group(disp, i)
disp.add{
type = 'label',
name = 'research_display_d_' .. i,
caption = empty_time,
style = 'heading_1_label'
}
local research_name_i = 'research_' .. i
disp.add{
type = 'label',
name = 'research_display_p_' .. i,
caption = '',
style = 'heading_1_label'
}
disp.add{
type = 'label',
name = 'research_display_t_' .. i,
caption = empty_time,
style = 'heading_1_label'
}
end
local res_n = research_res_n(res['disp'])
for j=1, 8, 1 do
local res_j = res_n + j - 3
if res['disp'][res_j] then
local res_r = res['disp'][res_j]
disp['research_display_n_' .. j].caption = res_r.name
if research.time[res_j] == 0 then
disp['research_display_d_' .. j].caption = empty_time
disp['research_display_p_' .. j].caption = res_r.prev_disp
disp['research_display_t_' .. j].caption = empty_time
else
if research.time[res_j] < res['disp'][res_j].prev then
disp['research_display_d_' .. j].caption = '-' .. format_time(res['disp'][res_j].prev - research.time[res_j], research_time_format)
else
disp['research_display_d_' .. j].caption = format_time(research.time[res_j] - res['disp'][res_j].prev, research_time_format)
end
disp['research_display_p_' .. j].caption = res_r.prev_disp
disp['research_display_t_' .. j].caption = format_time(research.time[res_j], research_time_format)
end
else
disp['research_display_n_' .. j].caption = ''
disp['research_display_d_' .. j].caption = ''
disp['research_display_p_' .. j].caption = ''
disp['research_display_t_' .. j].caption = ''
end
disp[research_name_i .. '_name'].caption = res_disp[i]['name']
disp[research_name_i .. '_target'].caption = res_disp[i]['target']
disp[research_name_i .. '_attempt'].caption = res_disp[i]['attempt']
disp[research_name_i .. '_difference'].caption = res_disp[i]['difference']
disp[research_name_i .. '_difference'].style.font_color = res_disp[i]['difference_color']
end
return research_set
@@ -234,7 +275,7 @@ end)
local research_container =
Gui.element(function(definition, parent)
local container = Gui.container(parent, definition.name, 320)
local container = Gui.container(parent, definition.name, 390)
research_clock_set(container, 'research_st_1')
research_data_set(container, 'research_st_2')
@@ -258,53 +299,22 @@ Event.add(defines.events.on_research_finished, function(event)
local n_i = res['lookup_name'][event.research.name]
research.time[n_i] = game.tick
local res_n = research_res_n(res['disp'])
local res_disp = {}
for j=1, 8, 1 do
local res_j = res_n + j - 3
res_disp[j] = {}
if res['disp'][res_j] then
local res_r = res['disp'][res_j]
res_disp[j]['n'] = res_r.name
if research.time[res_j] == 0 then
res_disp[j]['d'] = empty_time
res_disp[j]['p']= res_r.prev_disp
res_disp[j]['t'] = empty_time
else
if research.time[res_j] < res['disp'][res_j].prev then
res_disp[j]['d'] = '-' .. format_time(res['disp'][res_j].prev - research.time[res_j], research_time_format)
else
res_disp[j]['d'] = format_time(research.time[res_j] - res['disp'][res_j].prev, research_time_format)
end
res_disp[j]['p'] = res_r.prev_disp
res_disp[j]['t'] = format_time(research.time[res_j], research_time_format)
end
else
res_disp[j]['n'] = ''
res_disp[j]['d'] = ''
res_disp[j]['p'] = ''
res_disp[j]['t'] = ''
end
end
local res_disp = research_gui_update()
for _, player in pairs(game.connected_players) do
local frame = Gui.get_left_element(player, research_container)
local frame = Gui.get_left_element(player, research_container)
local disp = frame.container['research_st_2'].disp.table
for j=1, 8, 1 do
disp['research_display_n_' .. j].caption = res_disp[j]['n']
disp['research_display_d_' .. j].caption = res_disp[j]['d']
disp['research_display_p_' .. j].caption = res_disp[j]['p']
disp['research_display_t_' .. j].caption = res_disp[j]['t']
for i=1, 8, 1 do
local research_name_i = 'research_' .. i
disp[research_name_i .. '_name'].caption = res_disp[i]['name']
disp[research_name_i .. '_target'].caption = res_disp[i]['target']
disp[research_name_i .. '_attempt'].caption = res_disp[i]['attempt']
disp[research_name_i .. '_difference'].caption = res_disp[i]['difference']
disp[research_name_i .. '_difference'].style.font_color = res_disp[i]['difference_color']
end
end
end
end)
Event.on_nth_tick(60, function()