Added rmb for player list names

This commit is contained in:
Cooldude2606
2019-05-31 18:44:02 +01:00
parent 27891eebce
commit be0be285fa

View File

@@ -16,8 +16,20 @@ local zoom_to_map_name = Gui.uid_name()
Gui.on_click(zoom_to_map_name,function(event)
local action_player_name = event.element.caption
local action_player = Game.get_player_from_any(action_player_name)
local position = action_player.position
event.player.zoom_to_world(position,2)
if event.button == defines.mouse_button_type.left then
-- lmb will zoom to map
local position = action_player.position
event.player.zoom_to_world(position,2)
else
-- rmb will open settings
local player_name = event.player.name
local old_action_player_name = Store.get_child(action_player_store,player_name)
if action_player_name == old_action_player_name then
Store.set_child(action_player_store,player_name) -- will close if already open
else
Store.set_child(action_player_store,player_name,action_player_name)
end
end
end)
--- Button used to open the action bar
@@ -34,7 +46,13 @@ end)
style.height = 14
end)
:on_click(function(player,element)
Store.set_child(action_player_store,player.name,element.parent.name)
local new_action_player_name = element.parent.name
local action_player_name = Store.get_child(action_player_store,player.name)
if action_player_name == new_action_player_name then
Store.set_child(action_player_store,player.name) -- will close if already open
else
Store.set_child(action_player_store,player.name,element.parent.name)
end
end)
--- Button used to close the action bar