Player Ranks Now Update On Gui Update Event

This commit is contained in:
Cooldude2606
2017-07-21 21:29:00 +01:00
parent 28c79f08d5
commit bb89eb1a9d

View File

@@ -23,5 +23,10 @@ credit_loop(require("locale/StdLib/event"))
Event.gui_update = script.generate_event_name()
credit_loop(require("locale/file-header"))
--below 'game.tick/(3600*game.speed)) % 15 == 0' rasise the gui_update event every 15 minutes fell very to change the update time on that
Event.register(defines.events.on_tick, function(event) if (game.tick/(3600*game.speed)) % 15 == 0 then script.raise_event(Event.gui_update,{tick=game.tick}) end end)
Event.register(defines.events.on_tick, function(event)
if (game.tick/(3600*game.speed)) % 15 == 0 then
for _,player in pairs(game.connected_players) do find_new_rank(player) end
script.raise_event(Event.gui_update,{tick=game.tick})
end
end)
Event.register(-1,function() global.credits = credits end)