diff --git a/control.lua b/control.lua index 34e0a5c3..5399c0f1 100644 --- a/control.lua +++ b/control.lua @@ -23,5 +23,10 @@ credit_loop(require("locale/StdLib/event")) Event.gui_update = script.generate_event_name() credit_loop(require("locale/file-header")) --below 'game.tick/(3600*game.speed)) % 15 == 0' rasise the gui_update event every 15 minutes fell very to change the update time on that -Event.register(defines.events.on_tick, function(event) if (game.tick/(3600*game.speed)) % 15 == 0 then script.raise_event(Event.gui_update,{tick=game.tick}) end end) +Event.register(defines.events.on_tick, function(event) + if (game.tick/(3600*game.speed)) % 15 == 0 then + for _,player in pairs(game.connected_players) do find_new_rank(player) end + script.raise_event(Event.gui_update,{tick=game.tick}) + end +end) Event.register(-1,function() global.credits = credits end) \ No newline at end of file