This commit is contained in:
2025-01-07 17:39:47 +09:00
parent b60045d70e
commit baf9e3f2df

View File

@@ -100,12 +100,15 @@ if config.fired_rocket then
return
end
local ammo_inv = player.get_inventory(defines.inventory.character_ammo) --- @cast ammo_inv -nil
local item = ammo_inv[player.character.selected_gun_index]
if not item or not item.valid or not item.valid_for_read then
return
end
if item.name == "rocket" then
add_log(get_secs() .. "," .. player.name .. ",shot-rocket," .. pos_to_string(player.physical_position) .. "," .. pos_to_string(player.shooting_state.position))
if player.character then
local item = ammo_inv[player.character.selected_gun_index]
if not item or not item.valid or not item.valid_for_read then
return
end
if item.name == "rocket" then
add_log(get_secs() .. "," .. player.name .. ",shot-rocket," .. pos_to_string(player.physical_position) .. "," .. pos_to_string(player.shooting_state.position))
end
end
end)
end