Bug Fixes Round One

This commit is contained in:
Cooldude2606
2018-10-26 16:20:09 +01:00
parent 3e3e9b747c
commit b9435d08ba
6 changed files with 8 additions and 5 deletions

View File

@@ -146,7 +146,8 @@ function commands.validate_args(event)
index = index+1
if not word then break end
local pos, _pos = word:find('"')
while pos and pos == _pos do
local hasSecond = pos and word:find('"',pos+1) or nil
while not hasSecond and pos and pos == _pos do
local next = table.remove(words,index+1)
if not next then return commands.error('invalid-parse') end
words[index] = words[index]..' '..next

View File

@@ -180,6 +180,7 @@ script.on_event('on_tick', function(event)
end)
script.on_event('on_player_respawned',function(event)
if Gui.center then Gui.center.clear() end
if loaded_modules['ExpGamingCore.Server'] then return end
if global.players and is_type(global.players,'table') and #global.players > 0 and global.players[event.player_index] then
local remove = {}

View File

@@ -327,6 +327,7 @@ function Role._prototype:get_players(online)
if not self_test(self,'role','get_players') then return end
if online and not type_error(online,'boolean','Invalid argument #1 to role:get_players, online is not a boolean.') then return end
if not global.roles[self.name] then global.roles[self.name] = {} end
if self.is_default then if online then return game.connected_players else return game.players end end
local rtn = {}
for _,player_index in pairs(global.roles[self.name]) do
local player = game.players[player_index]