Fixed Manager.sandbox to work with upvalues

This commit is contained in:
Cooldude2606
2018-10-26 15:06:24 +01:00
parent b928d593f6
commit b8ec2b2ca0
6 changed files with 4 additions and 99 deletions

View File

@@ -24,32 +24,6 @@ local ThisModule = {
end
}
local function on_player_joined_game(self,event)
-- the _env should be auto loaded but does not, so to prevent desyncs it cant be an anon function
local player = Game.get_player(event)
if not player then return end
local data = self.data
if not data.high_role or not data.low_role
or not data.low then self.reopen = false return end
-- idk but this stoped working for no appent reason so i added more checks for nil values
if Role and Role.get_highest(player).index <= Role.get(data.low_role).index or player.admin then return end
for _,message in pairs(data.low) do
player_return({'ExpGamingBot-autoMessage.message',message},nil,player)
end
end
local function on_error(self,err)
-- the _env should be auto loaded but does not, so to prevent desyncs it cant be an anon function
if Sync then Sync.emit_embeded{
title='Auto Message Error',
color=Color.to_hex(defines.textcolor.bg),
description='Auto Message Error - Closed Thread',
Error=err
} end
self.reopen = false
self:close()
end
-- Event Handlers Define
script.on_init(function(event)
Server.new_thread{
@@ -75,7 +49,6 @@ script.on_init(function(event)
game.print{'ExpGamingBot-autoMessage.message',{'ExpGamingBot-autoMessage.map-time',tick_to_display_format(game.tick)}}
self.reopen = true
end):on_event(defines.events.on_player_joined_game,function(self,event)
-- the _env should be auto loaded but does not, so to prevent desyncs it cant be an anon function
local player = Game.get_player(event)
if not player then return end
local data = self.data
@@ -87,7 +60,6 @@ script.on_init(function(event)
player_return({'ExpGamingBot-autoMessage.message',message},nil,player)
end
end):on_event('error',function(self,err)
-- the _env should be auto loaded but does not, so to prevent desyncs it cant be an anon function
if Sync then Sync.emit_embeded{
title='Auto Message Error',
color=Color.to_hex(defines.textcolor.bg),