This commit is contained in:
Cooldude2606
2017-10-24 11:56:04 +01:00
parent 72699108be
commit b6fd5f917d

View File

@@ -67,6 +67,18 @@ function table.tostring( tbl )
end
return "{" .. table.concat( result, "," ) .. "}"
end
-- converts a table to json and logs it to a file
function json_log(table,no_log)
local json = '{'
for key,value in pairs(table) do
if type(value) == 'table' then value = json_log(value,true) end
if type(value) == 'string' then json = json..'"'..key..'"="'..value..'",' end
elseif type(value) == 'number' then json = json..'"'..key..'"='..value..','
else json = json..'"'..key..'"=null,' end
end
if no_log then return json:sub(-1)..'}'
else game.write_file('multi.log',json:sub(-1)..'}\n', true, 0) end
end
-- allows a simple way to debug code; idenitys = {'string1','string2'}; string will be writen to file; no_trigger dissables the trigger useful for on_tick events
function debug_write(idenitys,string,no_trigger)
if global.exp_core.debug.state then