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Trying To Fix Again
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@@ -21,9 +21,8 @@ Event.register(-1,function(event)
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name='afk-kick',
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}:on_event('tick',function(self)
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if (game.tick%3600) ~= 0 then return end
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if game.tick < 1 then return end
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for _,player in pairs(game.connected_players) do
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local afk = #game.connected_players < 3 and 10 or _.get_afk_time(player)
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local afk = #game.connected_players < 3 and 10 or _G._.get_afk_time(player)
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if afk then
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if player.afk_time > afk*3600 then game.kick_player(player,'AFK For Too Long ('..math.floor(afk)..' Minutes)') end
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end
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