Change to uuid system

This commit is contained in:
Cooldude2606
2018-10-14 20:05:58 +01:00
parent 9af7e14305
commit b221108f07

View File

@@ -21,6 +21,7 @@ local module_verbose = false --true|false
-- @field named a name index for thread uuids
-- @field print_to contains players that event details will be printed to
-- @field uuid contains the random number generator for the uuid system
local pre_load_uuid = 0
local global = global{
all={_n=0},
queue={},
@@ -38,12 +39,20 @@ local global = global{
-- @treturn string the new uuid
Server.uuid = add_metatable({},function()
-- when it is called as a function
global.uuid=global.uuid+1
verbose('UUID Created: '..global.uuid)
return global.uuid
local uuid = 0
if game then
global.uuid=global.uuid+1
uuid=global.uuid+pre_load_uuid
verbose('Game UUID Increased: '..uuid)
else
pre_load_uuid=pre_load_uuid+1
uuid=pre_load_uuid
verbose('Load UUID Increased: '..uuid)
end
return add_metatable({uuid},nil,function(tbl) return string.to_hex(tostring(tbl[1])) end)
end,function()
-- when it is treated as a string
return string.to_hex(tostring(Server.uuid()))
return tostring(Server.uuid())
end)
--- Redirect to the thread index