Merge branch 'patch/6.0.11'

This commit is contained in:
Cooldude2606
2020-08-06 17:07:49 +01:00
3 changed files with 29 additions and 11 deletions

View File

@@ -92,13 +92,15 @@ if config.player_reports then
}
end)
Event.add(Reports.events.on_report_removed, function(event)
if event.batch ~= 1 then return end
local player_name = get_player_name(event)
emit_event{
title='Report Removed',
title='Reports Removed',
description='A player has a report removed',
color=Colors.green,
['Player:']='<inline>'..player_name,
['By:']='<inline>'..event.removed_by_name
['By:']='<inline>'..event.removed_by_name,
['Amount:']='<inline>'..event.batch_count
}
end)
end
@@ -118,13 +120,15 @@ if config.player_warnings then
}
end)
Event.add(Warnings.events.on_warning_removed, function(event)
local player_name, by_player_name = get_player_name(event)
if event.batch ~= 1 then return end
local player_name = get_player_name(event)
emit_event{
title='Warning Removed',
title='Warnings Removed',
description='A player has a warning removed',
color=Colors.green,
['Player:']='<inline>'..player_name,
['By:']='<inline>'..by_player_name
['By:']='<inline>'..event.removed_by_name,
['Amount:']='<inline>'..event.batch_count
}
end)
end

View File

@@ -43,6 +43,8 @@ local Reports = {
-- @tparam number player_index the player index of the player who has the report removed
-- @tparam string reported_by_name the name of the player who made the removed report
-- @tparam string removed_by_name the name of the player who removed the report
-- @tparam number batch_count the number of reports removed in this batch, always one when not a batch
-- @tparam number batch the index of this event in a batch, always one when not a batch
on_report_removed = script.generate_event_name()
}
}
@@ -159,13 +161,20 @@ end
-- @tparam LuaPlayer player the player who is having the report removed from them
-- @tparam string reported_by_name the player who had the report
-- @tparam string removed_by_name the player who is clearing the report
<<<<<<< HEAD
local function report_removed_event(player, reported_by_name, removed_by_name)
script.raise_event(Reports.events.on_report_removed, {
=======
local function report_removed_event(player,reported_by_name,removed_by_name,batch,batch_count)
script.raise_event(Reports.events.on_report_removed,{
>>>>>>> 6.0.11
name = Reports.events.on_report_removed,
tick = game.tick,
player_index = player.index,
reported_by_name = reported_by_name,
removed_by_name = removed_by_name
removed_by_name = removed_by_name,
batch_count = batch_count or 1,
batch = batch or 1
})
end
@@ -206,9 +215,10 @@ function Reports.remove_all(player, removed_by_name)
if not reports then
return false
end
local ctn, total = 0, #reports
for reported_by_name, _ in pairs(reports) do
report_removed_event(player, reported_by_name, removed_by_name)
ctn = ctn + 1
report_removed_event(player, reported_by_name, removed_by_name, ctn, total)
end
user_reports[player.name] = nil

View File

@@ -57,6 +57,8 @@ local Warnings = {
-- @tparam string warning_by_name the name of the player who gave the warning
-- @tparam string removed_by_name the name of the player who is removing the warning
-- @tparam number warning_count the new number of warnings that the player has
-- @tparam number batch_count the number of warnings removed in this batch, always one when not a batch
-- @tparam number batch the index of this event in a batch, always one when not a batch
on_warning_removed = script.generate_event_name(),
--- When a warning is added to a player, by the script
-- @event on_script_warning_added
@@ -153,14 +155,16 @@ end
-- @tparam string warning_by_name the name of the player who made the warning
-- @tparam string removed_by_name the name of the player who is doing the action
-- @tparam number warning_count the number of warnings that the player how has
local function warning_removed_event(player, warning_by_name, removed_by_name, warning_count)
local function warning_removed_event(player, warning_by_name, removed_by_name, warning_count, batch, batch_count)
script.raise_event(Warnings.events.on_warning_removed, {
name = Warnings.events.on_warning_removed,
tick = game.tick,
player_index = player.index,
warning_count = warning_count,
warning_by_name = warning_by_name,
removed_by_name = removed_by_name
removed_by_name = removed_by_name,
batch_count = batch_count or 1,
batch = batch or 1
})
end
@@ -200,7 +204,7 @@ function Warnings.clear_warnings(player, by_player_name)
local warning_count = #warnings
for n, warning in pairs(warnings) do
warning_removed_event(player, warning.by_player_name, by_player_name, warning_count-n)
warning_removed_event(player, warning.by_player_name, by_player_name, warning_count-n, n, warning_count)
end
PlayerWarnings:remove(player)