Added Discord Logging

This commit is contained in:
Cooldude2606
2018-01-04 14:09:07 +00:00
parent 388c0eee20
commit ab58b640bc
2 changed files with 78 additions and 6 deletions

View File

@@ -71,8 +71,14 @@ function Admin.ban(player,by_player,reason)
local player = Game.get_player(player)
local _player = Game.get_player(by_player)
local reason = append_name(reason,_player)
local color = Color.to_hex(defines.text_color.crit)
discord_emit{title='Player Ban',color=color,description='There was a player banned.',['Player:']='<<inline>>'..player.name,['By:']='<<inline>>'.._player.name,['Reason:']=reason}
discord_emit{
title='Player Ban',
color=Color.to_hex(defines.text_color.crit),
description='There was a player banned.',
['Player:']='<<inline>>'..player.name,
['By:']='<<inline>>'.._player.name,
['Reason:']=reason
}
game.ban_player(player,reason)
end
@@ -90,8 +96,14 @@ function Admin.kick(player,by_player,reason)
local player = Game.get_player(player)
local _player = Game.get_player(by_player)
local reason = append_name(reason,_player)
local color = Color.to_hex(defines.text_color.high)
discord_emit{title='Player Kick',color=color,description='There was a player kicked.',['Player:']='<<inline>>'..player.name,['By:']='<<inline>>'.._player.name,['Reason:']=reason}
discord_emit{
title='Player Kick',
color=Color.to_hex(defines.text_color.high),
description='There was a player kicked.',
['Player:']='<<inline>>'..player.name,
['By:']='<<inline>>'.._player.name,
['Reason:']=reason
}
game.kick_player(player,reason)
end
@@ -109,8 +121,15 @@ function Admin.jail(player,by_player,reason)
local player = Game.get_player(player)
local _player = Game.get_player(by_player)
local reason = append_name(reason,_player)
local color = Color.to_hex(defines.text_color.med)
discord_emit{title='Player Jail',color=color,description='There was a player jailed.',['Player:']=player.name,['By:']='<<inline>>'.._player.name,['Reason:']=reason}
discord_emit{
title='Player Jail',
color=Color.to_hex(defines.text_color.med),
description='There was a player jailed.',
['Player:']=player.name,
['By:']='<<inline>>'.._player.name,
['Reason:']=reason
}
Ranking._presets().last_jail = player.name
Ranking.give_rank(player,'Jail',_player)
end

53
Addons/Admin/discord.lua Normal file
View File

@@ -0,0 +1,53 @@
--[[
Explosive Gaming
This file can be used with permission but this and the credit below must remain in the file.
Contact a member of management on our discord to seek permission to use our code.
Any changes that you may make to the code are yours but that does not make the script yours.
Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
Event.register(defines.events.on_console_command,function(event)
local command = event.command
local args = {}
if event.parameters then for word in event.parameters:gmatch('%S+') do table.insert(args,word) end end
local data = {}
data.title = string.gsub(command,'^%l',string.upper)
data.by = event.player_index and game.players[event.player_index].name or '<server>'
if command == 'config' or command == 'banlist' then
discord_emit{
title='Edit To '..data.title,
color=Color.to_hex(defines.text_color.bg),
description='A player edited the '..command..'.',
['By:']=data.by,
['Edit:']=table.concat(args,' ',1)
}
else
if command == 'ban' then
data.colour = Color.to_hex(defines.text_color.crit)
data.reason = table.concat(args,' ',2)
elseif command == 'kick' then
data.colour = Color.to_hex(defines.text_color.med)
data.reason = table.concat(args,' ',2)
elseif command == 'unban' then data.colour = Color.to_hex(defines.text_color.low)
elseif command == 'mute' then data.colour = Color.to_hex(defines.text_color.med)
elseif command == 'unmute' then data.colour = Color.to_hex(defines.text_color.low)
elseif command == 'promote' then data.colour = Color.to_hex(defines.text_color.info)
elseif command == 'demote' then data.colour = Color.to_hex(defines.text_color.info)
elseif command == 'purge' then data.colour = Color.to_hex(defines.text_color.med)
else return end
data.username = args[1]
if not Game.get_player(data.username) then return end
if string.sub(command,-1) == 'e' then data.command = command..'d' else data.command = command..'ed' end
data.reason = data.reason or 'No Reason Required'
discord_emit{
title='Player '..data.title,
color=data.colour,
description='There was a player '..data.command..'.',
['Player:']='<<inline>>'..data.username,
['By:']='<<inline>>'..data.by,
['Reason:']=data.reason
}
end
end)