Merge branch 'patch/6.0.10' into dev

This commit is contained in:
Cooldude2606
2020-06-16 14:57:02 +01:00
2 changed files with 5 additions and 2 deletions

View File

@@ -93,7 +93,9 @@ Permission_Groups.new_group('Guest')
'use_artillery_remote',
'launch_rocket',
'cancel_research',
'activate_cut'
'activate_cut',
'flush_opened_entity_fluid',
'flush_opened_entity_specific_fluid'
}
Permission_Groups.new_group('Restricted')

View File

@@ -591,12 +591,13 @@ Event.on_nth_tick(math.floor(60/config.update_smoothing), function()
-- Change the enabled state of the add warp button
local frame = Gui.get_left_element(player, warp_list_container)
local add_warp_element = frame.container.header.alignment[add_new_warp.name]
local old_closest_warp_name = add_warp_element.tooltip[2] or closest_warp.name
local was_able_to_make_warp = add_warp_element.enabled
local can_make_warp = closest_distance > mr2
if can_make_warp and not was_able_to_make_warp then
add_warp_element.enabled = true
add_warp_element.tooltip = {'warp-list.add-tooltip'}
elseif not can_make_warp and was_able_to_make_warp then
elseif not can_make_warp and was_able_to_make_warp or old_closest_warp_name ~= closest_warp.name then
add_warp_element.enabled = false
add_warp_element.tooltip = {'warp-list.too-close', closest_warp.name}
end