Add auto personal battery recharge (#327)

* Update bonus.lua

* Update vlayer.lua

* Update roles.lua

* Update gui.cfg

* Update gui.cfg

* Update gui.cfg

* Update bonus.lua

* Update bonus.lua

* Update bonus.lua

* Update bonus.lua

* Update vlayer.lua

* Update bonus.lua

* Update bonus.lua

* Update bonus.lua
This commit is contained in:
2024-09-21 06:34:24 +09:00
committed by GitHub
parent 5135ef9bd9
commit a1ffe3f4c8
7 changed files with 73 additions and 32 deletions

View File

@@ -5,28 +5,6 @@ local Commands = require 'expcore.commands' --- @dep expcore.commands
require 'config.expcore.command_general_parse'
local vlayer = require 'modules.control.vlayer'
Commands.new_command('personal-battery-recharge', {'vlayer.description-pbr'}, 'Recharge Player Battery upto a portion with vlayer')
:add_param('amount', 'number-range', 0.2, 1)
:register(function(player, amount)
if vlayer.get_statistics()['energy_sustained'] == 0 then
return Commands.error({'vlayer.pbr-not-running'})
end
local armor = player.get_inventory(defines.inventory.character_armor)[1].grid
for i=1, #armor.equipment do
local target = math.floor(armor.equipment[i].max_energy * amount)
if armor.equipment[i].energy < target then
local energy_required = math.min(math.floor(target - armor.equipment[i].energy), vlayer.get_statistics()['energy_storage'])
armor.equipment[i].energy = armor.equipment[i].energy + energy_required
vlayer.energy_changed(- energy_required)
end
end
return Commands.success
end)
Commands.new_command('vlayer-info', {'vlayer.description-vi'}, 'Vlayer Info')
:register(function(_)
local c = vlayer.get_circuits()