Refactor legacy addons into Clusterio format (#413)

* Refactor custom start

* Refactor afk kick

* Fix use of assert get player

* Refactor chat popup

* Refactor chat auto reply

* Refactor help bubbles

* Refactor damage popups

* Refactor death markers

* Refactor deconstruction log

* Remove FAGC logging

* Refactor discord alerts

* Refactor insert pickup

* Refactor inventory clear

* Refactor extra logging

* Refactor nuke protection

* Refactor pollution grading

* Refactor protection jail

* Refactor report jail

* Refactor mine depletion

* Refactor degrading tiles

* Refactor station auto name

* Refactor spawn area

* Refactor fast deconstruction

* Bug Fixes
This commit is contained in:
Cooldude2606
2025-12-02 18:34:24 +00:00
committed by GitHub
parent a45f53bc48
commit 9bd699ebf1
69 changed files with 2614 additions and 2260 deletions

View File

@@ -4,13 +4,12 @@
-- @config Death-Logger
return {
-- WIP_allow_teleport_to_body_command=false, -- allows use of /return-to-body which teleports you to your last death
-- WIP_allow_collect_bodies_command=false, -- allows use of /collect-body which returns all your items to you and removes the body
use_chests_as_bodies = false, --- @setting use_chests_as_bodies weather items should be moved into a chest when a player dies
auto_collect_bodies = true, --- @setting auto_collect_bodies enables items being returned to the spawn point in chests upon corpse expiring
collect_corpses = true, --- @setting collect_corpses enables items being returned to the spawn point in chests upon corpse expiring
show_map_markers = true, --- @setting show_map_markers shows markers on the map where bodies are
clean_map_markers = false,
include_time_of_death = true, --- @setting include_time_of_death weather to include the time of death on the map marker
map_icon = nil, --- @setting map_icon the icon that the map marker shows; nil means no icon; format as a SingleID
show_light_at_corpse = true, --- @setting show_light_at_corpse if a light should be rendered at the corpse
show_line_to_corpse = true, --- @setting show_line_to_corpse if a line should be rendered from you to your corpse
period_check_map_tags = 60 * 60 * 5,
}