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* Refactor custom start * Refactor afk kick * Fix use of assert get player * Refactor chat popup * Refactor chat auto reply * Refactor help bubbles * Refactor damage popups * Refactor death markers * Refactor deconstruction log * Remove FAGC logging * Refactor discord alerts * Refactor insert pickup * Refactor inventory clear * Refactor extra logging * Refactor nuke protection * Refactor pollution grading * Refactor protection jail * Refactor report jail * Refactor mine depletion * Refactor degrading tiles * Refactor station auto name * Refactor spawn area * Refactor fast deconstruction * Bug Fixes
16 lines
1.1 KiB
Lua
16 lines
1.1 KiB
Lua
--- This config controls what happens when a player dies mostly about map markers and item collection;
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-- allow_teleport_to_body_command and allow_collect_bodies_command can be over ridden if command_auth_runtime_disable is present;
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-- if not present then the commands will not be loaded into the game
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-- @config Death-Logger
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return {
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collect_corpses = true, --- @setting collect_corpses enables items being returned to the spawn point in chests upon corpse expiring
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show_map_markers = true, --- @setting show_map_markers shows markers on the map where bodies are
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clean_map_markers = false,
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include_time_of_death = true, --- @setting include_time_of_death weather to include the time of death on the map marker
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map_icon = nil, --- @setting map_icon the icon that the map marker shows; nil means no icon; format as a SingleID
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show_light_at_corpse = true, --- @setting show_light_at_corpse if a light should be rendered at the corpse
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show_line_to_corpse = true, --- @setting show_line_to_corpse if a line should be rendered from you to your corpse
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period_check_map_tags = 60 * 60 * 5,
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}
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