Add cause missing cause property to death event

This commit is contained in:
Truman Kilen
2018-05-10 13:20:07 -05:00
parent 1191de2c86
commit 987760a776

View File

@@ -56,6 +56,6 @@ Event.register(defines.events.on_pre_player_died,function(event)
if Ranking.get_rank(player):allowed('bonus-respawn') then
player.ticks_to_respawn = 120
-- manually dispatch death event because it is not fired when ticks_to_respawn is set pre death
Event.dispatch({name = defines.events.on_player_died, tick = event.tick, player_index = event.player_index})
Event.dispatch({name = defines.events.on_player_died, tick = event.tick, player_index = event.player_index, cause = event.cause})
end
end)