General English fixes (#52)

* Speeling fixes

* Speeling/capitalisation

* More speeling

* Label grammar consistency

* Consistency

* Phrasing

* Consistency

* Clarity of const

* Consistency

* Consistency

* Speeling

* Apostrophes: check whether they need escaping

* Capitalisation (more apostrophes need checking)

* Americanisation

* Clarity

* Contraction

* Clarity

* Speeling
This commit is contained in:
mark9064
2018-05-20 00:17:11 +01:00
committed by Cooldude2606
parent be8711e1ab
commit 96b428ed37
18 changed files with 79 additions and 79 deletions

View File

@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
commands.add_command('report', 'Reports a player.', {'player','reason',true}, function(event,args)
commands.add_command('report', 'Reports a player', {'player','reason',true}, function(event,args)
local _player = Game.get_player(event)
local player = Game.get_player(args.player)
local reason = args.reason
@@ -20,7 +20,7 @@ commands.add_command('report', 'Reports a player.', {'player','reason',true}, fu
Admin.report(player,event.player_index,reason)
end)
commands.add_command('warn', 'Gives a player a warnings', {'player','reason',true}, function(event,args)
commands.add_command('warn', 'Gives a player a warning', {'player','reason',true}, function(event,args)
local player = Game.get_player(args.player)
local reason = args.reason
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
@@ -38,14 +38,14 @@ commands.add_command('jail', 'Jails a player', {'player','reason',true}, functio
Admin.jail(player,event.player_index,reason)
end)
commands.add_command('unjail', 'Returns the players old rank', {'player',true}, function(event,args)
commands.add_command('unjail', 'Returns a player\'s old rank', {'player',true}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
if Admin.is_banned(player) then player_return({'commands.cant-report-ban',args.player}) return commands.error end
Ranking.revert(player,event.player_index)
end)
commands.add_command('temp-ban', 'Temporarily ban a player.', {'player','reason',true}, function(event,args)
commands.add_command('temp-ban', 'Temporarily ban a player', {'player','reason',true}, function(event,args)
local player = Game.get_player(args.player)
local reason = args.reason
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
@@ -53,28 +53,28 @@ commands.add_command('temp-ban', 'Temporarily ban a player.', {'player','reason'
Admin.temp_ban(player,event.player_index,reason)
end)
commands.add_command('clear-inv', 'Clears the player\'s invetory', {'player'}, function(event,args)
commands.add_command('clear-inv', 'Clears a player\'s invetory', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end
Admin.move_inventory(player)
end)
commands.add_command('clear-warnings', 'Clears the warnings on a player.', {'player'}, function(event,args)
commands.add_command('clear-warnings', 'Clears a player\'s warnings', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end
Admin.clear_warings(player,event.player_index)
end)
commands.add_command('clear-reports', 'Clears the reports on a player.', {'player'}, function(event,args)
commands.add_command('clear-reports', 'Clears a player\'s reports', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end
Admin.clear_reports(player,event.player_index)
end)
commands.add_command('clear-all', 'Clears reports and reports and removes temp-ban', {'player'}, function(event,args)
commands.add_command('clear-all', 'Clears a player of any temp-ban, reports or warnings', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
Admin.clear_player(player,event.player_index)

View File

@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
commands.add_command('cheat-mode', 'Toggles cheat mode for a player.', {'player'}, function(event,args)
commands.add_command('cheat-mode', 'Toggles cheat mode for a player', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
if player.cheat_mode == true then player.cheat_mode = false else player.cheat_mode = true end

View File

@@ -28,7 +28,7 @@ commands.add_command('home', 'Go to you home position', {}, function(event,args)
player.teleport(player.surface.find_non_colliding_position('player',_homes()[player.index][1],32,1),player.surface)
end)
commands.add_command('return', 'Go to where you were before using /home', {}, function(event,args)
commands.add_command('return', 'Return to your previous position after using /home', {}, function(event,args)
local player = Game.get_player(event)
if not _homes()[player.index] then _homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end
local _temp = {math.floor(player.position.x),math.floor(player.position.y)}

View File

@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
commands.add_command('kill', 'Kills a player. Must be either yourself (/kill self) or a person of a lower rank.', {'player'}, function(event,args)
commands.add_command('kill', 'Kills a player. Must be either yourself (/kill self) or a person of a lower rank', {'player'}, function(event,args)
local _player = Game.get_player(event)
local player = Game.get_player(args.player)
if args.player ~= 'self' and not player then player_return({'commands.invalid-player',args.player}) return commands.error end

View File

@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
-- these items are not repaired, true means it is blocked
-- Set an item to true to disallow it from being repaired
local disallow = {
['loader']=true,
['fast-loader']=true,
@@ -18,7 +18,7 @@ local disallow = {
}
local const = 100
-- given const = 100: admin+ has unlimited, admin has 100, mod has 50, member has 20
-- Given const = 100: admin+ has unlimited, admin has const (100), mod has const / 2 (50), member has const / 5 (20)
commands.add_command('repair', 'Repairs all destoryed and damaged entites in an area.', {'range'}, function(event,args)
local range = tonumber(args.range)

View File

@@ -11,14 +11,14 @@ Discord: https://discord.gg/r6dC2uK
local const = 20
-- this is the max lenth of a tag
commands.add_command('tag', 'Give yourself a custom tag. Use /tag-clear self to remove tag.', {'tag',true}, function(event,args)
commands.add_command('tag', 'Give yourself a custom tag. Use /tag-clear self to remove tag', {'tag',true}, function(event,args)
local player = Game.get_player(event)
local rank = Ranking.get_rank(player)
if string.len(args.tag) > const then player_return({'commands.invalid-length',const}) return commands.error end
player.tag = rank.tag..' - '..args.tag
end)
commands.add_command('tag-clear', 'Removes a custom tag. Player can be self (/tag-clear self).', {'player'}, function(event,args)
commands.add_command('tag-clear', 'Removes a custom tag. Player can be self (/tag-clear self)', {'player'}, function(event,args)
local _player = Game.get_player(event)
local _rank = Ranking.get_rank(_player)
local player = Game.get_player(args.player)

View File

@@ -8,13 +8,13 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
commands.add_command('go-to', 'Go to a player\'s location.', {'player'}, function(event,args)
commands.add_command('go-to', 'Go to a player\'s location', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
Admin.go_to(player,event)
end)
commands.add_command('bring', 'Bring a player to your location.', {'player'}, function(event,args)
commands.add_command('bring', 'Bring a player to your location', {'player'}, function(event,args)
local player = Game.get_player(args.player)
if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
Admin.bring(player,event)

View File

@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
local poll_time_out = 90 -- this is in seconds
local poll_time_out = 90 -- In seconds
local function _polls(reset)
global.addons = not reset and global.addons or {}
@@ -50,7 +50,7 @@ local function _poll_data(question,answers)
data={poll_uuid=poll.uuid},
timeout=poll_time_out*60
}:on_event('timeout',_poll_end):open()
-- this time out is knowen to cause desyncs and so i have moved it to a hard coded function
-- This time out is known to cause desyncs and so I have moved it to a hard coded function
_polls().active[poll.uuid]=poll
return poll.uuid
end
@@ -257,4 +257,4 @@ Gui.popup.add{
elseif Ranking.get_rank(player):allowed('create-poll') then return true
else return {'polls.no-poll'} end
end
}
}

View File

@@ -7,12 +7,12 @@ Any changes that you may make to the code are yours but that does not make the s
Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
-- this file will just contain all the diffrent requires
-- This file just contains all the diffrent requires
-- admin dir
-- Admin dir
require('Admin/player-info')
require('Admin/admin') -- used with Guis/admin-gui, but can work without
require('Admin/reports') -- this adds onto Admin/admin, adds report command and warnings, and temp ban
require('Admin/admin') -- Used with Guis/admin-gui, but can work without
require('Admin/reports') -- This adds onto Admin/admin, adds report command and warnings, and temp ban
require('Admin/discord')
require('Admin/auto-message')
require('Admin/tree-decon')
@@ -21,28 +21,28 @@ require('Admin/base-damage')
require('Admin/afk-kick')
require('Admin/auto-chat')
-- commands dir
-- Commands dir
require('Commands/cheat-mode')
require('Commands/kill')
require('Commands/repair')
require('Commands/bonus')
require('Commands/tags')
require('Commands/home')
require('Commands/tp') -- requires Admin/admin
require('Commands/admin') -- requires Admin/reports
require('Commands/tp') -- Requires Admin/admin
require('Commands/admin') -- Requires Admin/reports
-- guis dir
-- GUIs dir
require('Guis/readme')
require('Guis/science')
require('Guis/rockets')
require('Guis/player-list')
require('Guis/tasklist')
require('Guis/warp-system')
require('Guis/polls') -- too many desyncs
require('Guis/polls') -- Too many desyncs
require('Guis/announcements')
require('Guis/rank-changer')
require('Guis/admin-gui') -- used with Admin/admin, requires Admin/admin
require('Guis/reports') -- requires Admin/reports
require('Guis/admin-gui') -- Used with Admin/admin, requires Admin/admin
require('Guis/reports') -- Requires Admin/reports
require('Guis/game-settings')
-- other
-- other

View File

@@ -10,21 +10,21 @@ Discord: https://discord.gg/r6dC2uK
--[[
How to use groups:
name the name that you can use to refence it.
disallow if present then all ranks in this group will have this added to their disallow.
allow if present then all ranks in this group will have this added to their allow.
highest is asigned by the script to show the highest rank in this group.
lowest is asigned by the script to show the lowest rank in this group.
name The name that you can use to reference it.
disallow If present then all ranks in this group will have this added to their disallow.
allow If present then all ranks in this group will have this added to their allow.
highest Assigned by the script to show the highest rank in this group.
lowest Assigned by the script to show the lowest rank in this group.
How to add ranks:
Name is what will be used in the scripts and is often the best choice for display in text.
short_hand is what can be used when short on space but the rank still need to be displayed.
tag is the tag the player will gain when moved to the rank, it can be nil.
time is used for auto-rank feature where you are moved to the rank after a certain play time in minutes.
colour is the RGB value that can be used to emphasise GUI elements based on rank.
power is asigned by the script based on their index in ranks, you can insert new ranks between current ones.
group is asigned by the script to show the group this rank is in
disallow is a list containing input actions that the user can not perform.
allow is a list of custom commands and effects that that rank can use, all defined in the sctips.
Name What will be used in the scripts and is often the best choice for display in text.
short_hand What can be used when short on space but the rank still need to be displayed.
tag The tag the player will gain when moved to the rank, it can be nil.
time Used for auto-rank feature where you are moved to the rank after a certain play time in minutes.
colour The RGB value that can be used to emphasise GUI elements based on rank.
power Assigned by the script based on their index in ranks, you can insert new ranks between current ones.
group Assigned by the script to show the group this rank is in.
disallow A list containing input actions that the user can not perform.
allow A list of custom commands and effects that that rank can use, all defined in the scripts.
For allow, add the allow as the key and the value as true
Example: test for 'server-interface' => allow['server-interface'] = true
@@ -34,7 +34,7 @@ Example: defines.input_action.drop_item -> 'drop_item'
http://lua-api.factorio.com/latest/defines.html#defines.input_action
--]]
-- see ExpCore/ranks.lua for examples - you add your own and edit pre-made ones here.
-- See ExpCore/ranks.lua for examples - you add your own and edit pre-made ones here.
local groups = Ranking._groups(true)