mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-28 20:05:22 +09:00
General English fixes (#52)
* Speeling fixes * Speeling/capitalisation * More speeling * Label grammar consistency * Consistency * Phrasing * Consistency * Clarity of const * Consistency * Consistency * Speeling * Apostrophes: check whether they need escaping * Capitalisation (more apostrophes need checking) * Americanisation * Clarity * Contraction * Clarity * Speeling
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@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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commands.add_command('report', 'Reports a player.', {'player','reason',true}, function(event,args)
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commands.add_command('report', 'Reports a player', {'player','reason',true}, function(event,args)
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local _player = Game.get_player(event)
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local player = Game.get_player(args.player)
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local reason = args.reason
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@@ -20,7 +20,7 @@ commands.add_command('report', 'Reports a player.', {'player','reason',true}, fu
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Admin.report(player,event.player_index,reason)
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end)
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commands.add_command('warn', 'Gives a player a warnings', {'player','reason',true}, function(event,args)
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commands.add_command('warn', 'Gives a player a warning', {'player','reason',true}, function(event,args)
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local player = Game.get_player(args.player)
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local reason = args.reason
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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@@ -38,14 +38,14 @@ commands.add_command('jail', 'Jails a player', {'player','reason',true}, functio
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Admin.jail(player,event.player_index,reason)
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end)
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commands.add_command('unjail', 'Returns the players old rank', {'player',true}, function(event,args)
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commands.add_command('unjail', 'Returns a player\'s old rank', {'player',true}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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if Admin.is_banned(player) then player_return({'commands.cant-report-ban',args.player}) return commands.error end
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Ranking.revert(player,event.player_index)
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end)
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commands.add_command('temp-ban', 'Temporarily ban a player.', {'player','reason',true}, function(event,args)
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commands.add_command('temp-ban', 'Temporarily ban a player', {'player','reason',true}, function(event,args)
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local player = Game.get_player(args.player)
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local reason = args.reason
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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@@ -53,28 +53,28 @@ commands.add_command('temp-ban', 'Temporarily ban a player.', {'player','reason'
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Admin.temp_ban(player,event.player_index,reason)
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end)
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commands.add_command('clear-inv', 'Clears the player\'s invetory', {'player'}, function(event,args)
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commands.add_command('clear-inv', 'Clears a player\'s invetory', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end
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Admin.move_inventory(player)
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end)
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commands.add_command('clear-warnings', 'Clears the warnings on a player.', {'player'}, function(event,args)
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commands.add_command('clear-warnings', 'Clears a player\'s warnings', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end
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Admin.clear_warings(player,event.player_index)
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end)
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commands.add_command('clear-reports', 'Clears the reports on a player.', {'player'}, function(event,args)
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commands.add_command('clear-reports', 'Clears a player\'s reports', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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if Admin.is_banned(player) then player_return({'reports.cant-report-ban',args.player}) return commands.error end
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Admin.clear_reports(player,event.player_index)
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end)
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commands.add_command('clear-all', 'Clears reports and reports and removes temp-ban', {'player'}, function(event,args)
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commands.add_command('clear-all', 'Clears a player of any temp-ban, reports or warnings', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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Admin.clear_player(player,event.player_index)
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@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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commands.add_command('cheat-mode', 'Toggles cheat mode for a player.', {'player'}, function(event,args)
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commands.add_command('cheat-mode', 'Toggles cheat mode for a player', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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if player.cheat_mode == true then player.cheat_mode = false else player.cheat_mode = true end
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@@ -28,7 +28,7 @@ commands.add_command('home', 'Go to you home position', {}, function(event,args)
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player.teleport(player.surface.find_non_colliding_position('player',_homes()[player.index][1],32,1),player.surface)
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end)
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commands.add_command('return', 'Go to where you were before using /home', {}, function(event,args)
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commands.add_command('return', 'Return to your previous position after using /home', {}, function(event,args)
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local player = Game.get_player(event)
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if not _homes()[player.index] then _homes()[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end
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local _temp = {math.floor(player.position.x),math.floor(player.position.y)}
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@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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commands.add_command('kill', 'Kills a player. Must be either yourself (/kill self) or a person of a lower rank.', {'player'}, function(event,args)
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commands.add_command('kill', 'Kills a player. Must be either yourself (/kill self) or a person of a lower rank', {'player'}, function(event,args)
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local _player = Game.get_player(event)
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local player = Game.get_player(args.player)
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if args.player ~= 'self' and not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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-- these items are not repaired, true means it is blocked
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-- Set an item to true to disallow it from being repaired
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local disallow = {
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['loader']=true,
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['fast-loader']=true,
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@@ -18,7 +18,7 @@ local disallow = {
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}
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local const = 100
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-- given const = 100: admin+ has unlimited, admin has 100, mod has 50, member has 20
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-- Given const = 100: admin+ has unlimited, admin has const (100), mod has const / 2 (50), member has const / 5 (20)
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commands.add_command('repair', 'Repairs all destoryed and damaged entites in an area.', {'range'}, function(event,args)
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local range = tonumber(args.range)
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@@ -11,14 +11,14 @@ Discord: https://discord.gg/r6dC2uK
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local const = 20
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-- this is the max lenth of a tag
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commands.add_command('tag', 'Give yourself a custom tag. Use /tag-clear self to remove tag.', {'tag',true}, function(event,args)
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commands.add_command('tag', 'Give yourself a custom tag. Use /tag-clear self to remove tag', {'tag',true}, function(event,args)
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local player = Game.get_player(event)
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local rank = Ranking.get_rank(player)
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if string.len(args.tag) > const then player_return({'commands.invalid-length',const}) return commands.error end
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player.tag = rank.tag..' - '..args.tag
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end)
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commands.add_command('tag-clear', 'Removes a custom tag. Player can be self (/tag-clear self).', {'player'}, function(event,args)
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commands.add_command('tag-clear', 'Removes a custom tag. Player can be self (/tag-clear self)', {'player'}, function(event,args)
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local _player = Game.get_player(event)
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local _rank = Ranking.get_rank(_player)
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local player = Game.get_player(args.player)
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@@ -8,13 +8,13 @@ Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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commands.add_command('go-to', 'Go to a player\'s location.', {'player'}, function(event,args)
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commands.add_command('go-to', 'Go to a player\'s location', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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Admin.go_to(player,event)
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end)
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commands.add_command('bring', 'Bring a player to your location.', {'player'}, function(event,args)
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commands.add_command('bring', 'Bring a player to your location', {'player'}, function(event,args)
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local player = Game.get_player(args.player)
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if not player then player_return({'commands.invalid-player',args.player}) return commands.error end
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Admin.bring(player,event)
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@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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local poll_time_out = 90 -- this is in seconds
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local poll_time_out = 90 -- In seconds
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local function _polls(reset)
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global.addons = not reset and global.addons or {}
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@@ -50,7 +50,7 @@ local function _poll_data(question,answers)
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data={poll_uuid=poll.uuid},
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timeout=poll_time_out*60
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}:on_event('timeout',_poll_end):open()
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-- this time out is knowen to cause desyncs and so i have moved it to a hard coded function
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-- This time out is known to cause desyncs and so I have moved it to a hard coded function
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_polls().active[poll.uuid]=poll
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return poll.uuid
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end
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@@ -257,4 +257,4 @@ Gui.popup.add{
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elseif Ranking.get_rank(player):allowed('create-poll') then return true
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else return {'polls.no-poll'} end
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end
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}
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}
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@@ -7,12 +7,12 @@ Any changes that you may make to the code are yours but that does not make the s
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Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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-- this file will just contain all the diffrent requires
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-- This file just contains all the diffrent requires
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-- admin dir
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-- Admin dir
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require('Admin/player-info')
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require('Admin/admin') -- used with Guis/admin-gui, but can work without
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require('Admin/reports') -- this adds onto Admin/admin, adds report command and warnings, and temp ban
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require('Admin/admin') -- Used with Guis/admin-gui, but can work without
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require('Admin/reports') -- This adds onto Admin/admin, adds report command and warnings, and temp ban
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require('Admin/discord')
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require('Admin/auto-message')
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require('Admin/tree-decon')
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@@ -21,28 +21,28 @@ require('Admin/base-damage')
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require('Admin/afk-kick')
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require('Admin/auto-chat')
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-- commands dir
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-- Commands dir
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require('Commands/cheat-mode')
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require('Commands/kill')
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require('Commands/repair')
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require('Commands/bonus')
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require('Commands/tags')
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require('Commands/home')
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require('Commands/tp') -- requires Admin/admin
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require('Commands/admin') -- requires Admin/reports
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require('Commands/tp') -- Requires Admin/admin
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require('Commands/admin') -- Requires Admin/reports
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-- guis dir
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-- GUIs dir
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require('Guis/readme')
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require('Guis/science')
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require('Guis/rockets')
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require('Guis/player-list')
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require('Guis/tasklist')
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require('Guis/warp-system')
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require('Guis/polls') -- too many desyncs
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require('Guis/polls') -- Too many desyncs
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require('Guis/announcements')
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require('Guis/rank-changer')
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require('Guis/admin-gui') -- used with Admin/admin, requires Admin/admin
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require('Guis/reports') -- requires Admin/reports
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require('Guis/admin-gui') -- Used with Admin/admin, requires Admin/admin
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require('Guis/reports') -- Requires Admin/reports
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require('Guis/game-settings')
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-- other
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-- other
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@@ -10,21 +10,21 @@ Discord: https://discord.gg/r6dC2uK
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--[[
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How to use groups:
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name the name that you can use to refence it.
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disallow if present then all ranks in this group will have this added to their disallow.
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allow if present then all ranks in this group will have this added to their allow.
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highest is asigned by the script to show the highest rank in this group.
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lowest is asigned by the script to show the lowest rank in this group.
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name The name that you can use to reference it.
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disallow If present then all ranks in this group will have this added to their disallow.
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allow If present then all ranks in this group will have this added to their allow.
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highest Assigned by the script to show the highest rank in this group.
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lowest Assigned by the script to show the lowest rank in this group.
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How to add ranks:
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Name is what will be used in the scripts and is often the best choice for display in text.
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short_hand is what can be used when short on space but the rank still need to be displayed.
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tag is the tag the player will gain when moved to the rank, it can be nil.
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time is used for auto-rank feature where you are moved to the rank after a certain play time in minutes.
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colour is the RGB value that can be used to emphasise GUI elements based on rank.
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power is asigned by the script based on their index in ranks, you can insert new ranks between current ones.
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group is asigned by the script to show the group this rank is in
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disallow is a list containing input actions that the user can not perform.
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allow is a list of custom commands and effects that that rank can use, all defined in the sctips.
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Name What will be used in the scripts and is often the best choice for display in text.
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short_hand What can be used when short on space but the rank still need to be displayed.
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tag The tag the player will gain when moved to the rank, it can be nil.
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time Used for auto-rank feature where you are moved to the rank after a certain play time in minutes.
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colour The RGB value that can be used to emphasise GUI elements based on rank.
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power Assigned by the script based on their index in ranks, you can insert new ranks between current ones.
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group Assigned by the script to show the group this rank is in.
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disallow A list containing input actions that the user can not perform.
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allow A list of custom commands and effects that that rank can use, all defined in the scripts.
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For allow, add the allow as the key and the value as true
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Example: test for 'server-interface' => allow['server-interface'] = true
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@@ -34,7 +34,7 @@ Example: defines.input_action.drop_item -> 'drop_item'
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http://lua-api.factorio.com/latest/defines.html#defines.input_action
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--]]
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-- see ExpCore/ranks.lua for examples - you add your own and edit pre-made ones here.
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-- See ExpCore/ranks.lua for examples - you add your own and edit pre-made ones here.
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local groups = Ranking._groups(true)
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