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https://github.com/PHIDIAS0303/ExpCluster.git
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Added ExpGamingPlayer.playerList
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@@ -1,35 +1,39 @@
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--[[
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Explosive Gaming
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--- A full ranking system for factorio.
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-- @module ExpGamingPlayer.playerList
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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This file can be used with permission but this and the credit below must remain in the file.
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Contact a member of management on our discord to seek permission to use our code.
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Any changes that you may make to the code are yours but that does not make the script yours.
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Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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local Game = require('FactorioStdLib.Game')
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local Gui = require('ExpGamingCore.Gui')
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local Admin -- hanndled on load
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local function _global(reset)
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global.addons = not reset and global.addons or {}
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global.addons.player_list = not reset and global.addons.player_list or {update=0,delay=10,intervial=54000}
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return global.addons.player_list
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end
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local global = global{
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update=0,
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delay=10,
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intervial=54000
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}
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local get_player_info = get_player_info or function(player,frame)
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-- this will be replaced on load if playerInfo module is present
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local function playerInfo(player,frame)
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frame.add{
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type='label',
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caption={'player-list.no-info-file'}
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}
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end
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local function update()
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Gui.left.update('player-list')
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local function getPlayers()
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local rtn = {{{r=233,g=63,b=233},'Admin',{}},{{r=255,g=159,b=27},'',{}}}
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for _,player in pairs(game.connected_players) do
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if player.admin then table.insert(rtn[2][3],player)
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else table.insert(rtn[1][3],player) end
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end
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return rtn
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end
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local function queue_update(tick)
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local data = _global()
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local tick = is_type(tick,'table') and tick.tick or is_type(tick,'number') and tick or game.tick
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if tick + data.delay > data.update - data.intervial then
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data.update = tick + data.delay
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if tick + global.delay > global.update - global.intervial then
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global.update = tick + global.delay
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end
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end
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@@ -57,23 +61,24 @@ Gui.left.add{
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}
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player_list.vertical_scroll_policy = 'auto'
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player_list.style.maximal_height=195
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for _,rank in pairs(Ranking._ranks()) do
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for _,player in pairs(rank:get_players(true)) do
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local players = getPlayers() -- list of [colour,shortHand,[playerOne,playerTwo]]
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for _,rank in pairs(players) do
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for _,player in pairs(rank[3]) do
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local flow = player_list.add{type='flow'}
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if rank.short_hand == '' then
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if rank[2] == '' then
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flow.add{
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type='label',
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name=player.name,
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style='caption_label',
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caption={'player-list.format-nil',tick_to_display_format(player.online_time),player.name}
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}.style.font_color = rank.colour
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}.style.font_color = rank[1]
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else
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flow.add{
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type='label',
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name=player.name,
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style='caption_label',
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caption={'player-list.format',tick_to_display_format(player.online_time),player.name,rank.short_hand}
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}.style.font_color = rank.colour
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caption={'player-list.format',tick_to_display_format(player.online_time),player.name,rank[2]}
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}.style.font_color = rank[1]
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end
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if Admin.report_btn then
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if not rank:allowed('no-report') and player.index ~= frame.player_index then
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@@ -88,28 +93,40 @@ Gui.left.add{
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open_on_join=true
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}
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Event.register(defines.events.on_tick,function(event)
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local data = _global()
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if event.tick > data.update then
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update()
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data.update = event.tick + data.intervial
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script.on_event(defines.events.on_tick,function(event)
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if event.tick > global.update then
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Gui.left.update('player-list')
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global.update = event.tick + global.intervial
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end
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end)
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Event.register(defines.events.on_gui_click,function(event)
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script.on_event(defines.events.on_gui_click,function(event)
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-- lots of checks for it being valid
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if event.element and event.element.valid
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and event.element.parent and event.element.parent.parent and event.element.parent.parent.parent
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and event.element.parent.parent.parent.name == 'player-list' then else return end
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-- must be a right click
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if event.button == defines.mouse_button_type.right then else return end
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local player_list = event.element.parent.parent.parent
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-- hides the player list to show the info
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player_list.scroll.style.visible = false
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local flow = player_list.add{type='flow',direction='vertical'}
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back_btn:draw(flow)
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get_player_info(event.element.name,flow,true)
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playerInfo(event.element.name,flow,true)
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if Game.get_player(event.element.name) and event.player_index == Game.get_player(event.element.name).index then return end
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if Admin and Admin.allowed(event.player_index) then Admin.btn_flow(flow).caption = event.element.name end
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end)
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Event.register(defines.events.on_player_joined_game,queue_update)
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Event.register(defines.events.on_player_left_game,queue_update)
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Event.register(defines.events.rank_change,queue_update)
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script.on_event(defines.events.on_player_joined_game,queue_update)
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script.on_event(defines.events.on_player_left_game,queue_update)
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script.on_event(defines.events.rank_change,queue_update)
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function commands:on_init()
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if loaded_modules['ExpGamingPlayer.playerInfo'] then playerInfo = require('ExpGamingPlayer.playerInfo') end
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if loaded_modules['ExpGamingAdmin'] then Admin = require('ExpGamingAdmin') end
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end
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return {
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force_update=function() return Gui.left.update('player-list') end,
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update=queue_update
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}
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23
modules/ExpGamingPlayer/playerList/softmod.json
Normal file
23
modules/ExpGamingPlayer/playerList/softmod.json
Normal file
@@ -0,0 +1,23 @@
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{
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"name": "playerList",
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"version": "4.0.0",
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"type": "Module",
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"description": "Used to display player names and online time on the top left.",
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"location": "<blank>",
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"keywords": [
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"Player List",
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"List",
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"Gui",
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"Names"
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],
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"author": "<blank>",
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"contact": "<blank>",
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"license": "<blank>",
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"dependencies": {
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"FactorioStdLib.Game": "^0.8.0",
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"ExpGamingCore.Gui": "^4.0.0",
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"ExpGamingCore.Ranking": "?^4.0.0",
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"ExpGamingAdmin.buttonFlow": "?^4.0.0",
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"ExpGamingAdmin.reports": "?^4.0.0"
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}
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}
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9
modules/ExpGamingPlayer/playerList/src/ranking.lua
Normal file
9
modules/ExpGamingPlayer/playerList/src/ranking.lua
Normal file
@@ -0,0 +1,9 @@
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local Ranking = require('ExpGamingCore.Ranking')
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return function()
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local rtn = {}
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for _,rank in pairs(Ranking.ranks) do
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table.insert(rtn,{rank.colour,rank.short_hand,rank:get_players(true))
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end
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return rtn
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end
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17
modules/ExpGamingPlayer/softmod.json
Normal file
17
modules/ExpGamingPlayer/softmod.json
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@@ -0,0 +1,17 @@
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{
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"name": "ExpGamingPlayer",
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"version": "4.0.0",
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"type": "Collection",
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"description": "Useful collection of modules for displaying player infomation.",
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"location": "<blank>",
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"keywords": [
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"ExpGaming",
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"Player",
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"Information",
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"AFK"
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],
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"author": "Cooldude2606",
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"contact": "Discord: Cooldude2606#5241",
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"license": "https://github.com/explosivegaming/scenario/blob/master/LICENSE",
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"submodules": {}
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}
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