This commit is contained in:
2025-02-26 23:58:00 +09:00
parent 2c0040a033
commit 860cacf16f

View File

@@ -14,18 +14,24 @@ local function add_log(data)
end end
Event.add(defines.events.on_cargo_pod_finished_ascending, function(event) Event.add(defines.events.on_cargo_pod_finished_ascending, function(event)
if event and event.launched_by_rocket then if not event or not event.launched_by_rocket then
return
end
local force = event.cargo_pod.force local force = event.cargo_pod.force
if force.rockets_launched >= config.rocket_launch_display_rate and force.rockets_launched % config.rocket_launch_display_rate == 0 then if force.rockets_launched >= config.rocket_launch_display_rate and force.rockets_launched % config.rocket_launch_display_rate == 0 then
add_log("[ROCKET] " .. force.rockets_launched .. " rockets launched") add_log("[ROCKET] " .. force.rockets_launched .. " rockets launched")
elseif config.rocket_launch_display[force.rockets_launched] then elseif config.rocket_launch_display[force.rockets_launched] then
add_log("[ROCKET] " .. force.rockets_launched .. " rockets launched") add_log("[ROCKET] " .. force.rockets_launched .. " rockets launched")
end end
end
end) end)
Event.add(defines.events.on_pre_player_died, function(event) Event.add(defines.events.on_pre_player_died, function(event)
if event and event.player_index then if not event or not event.player_index then
return
end
if event.cause then if event.cause then
if event.cause.type and event.cause.type == "character" and event.cause.player and event.cause.player.index then if event.cause.type and event.cause.type == "character" and event.cause.player and event.cause.player.index then
add_log("[DEATH] " .. game.players[event.player_index].name .. " died because of " .. (game.players[event.cause.player.index].name or "unknown reason")) add_log("[DEATH] " .. game.players[event.player_index].name .. " died because of " .. (game.players[event.cause.player.index].name or "unknown reason"))
@@ -35,7 +41,6 @@ Event.add(defines.events.on_pre_player_died, function(event)
else else
add_log("[DEATH] " .. game.players[event.player_index].name .. " died because of unknown reason") add_log("[DEATH] " .. game.players[event.player_index].name .. " died because of unknown reason")
end end
end
end) end)
Event.add(defines.events.on_research_finished, function(event) Event.add(defines.events.on_research_finished, function(event)